Search found 15 matches
Re: Deep Cave
A1: Honestly i do not believe that onyone would like to make that project opensourced. Maybe im wrong.... Yeah, there's always my "DotG" that is opensourced ;), but unfortunately I don't know many other projects that are.. Anyway - Great to see that there are some projects in development,...
- Sun Jan 24, 2010 10:11 pm
- Forum: Other
- Topic: Dungeon Grind: New clone in progress
- Replies: 24
- Views: 12556
Re: Dungeon Grind: New clone in progress
That indeed looks just amazing!
- Tue Jul 31, 2007 10:28 pm
- Forum: Other
- Topic: DotG looking for contributors
- Replies: 9
- Views: 5254
Where are you heading regarding license's on DSB? Multiplatform? I would surely like to take a look at the source (the non-LUA one..) :) After I have re-started coding on DotG I am only letting GPL (or similar) stuff in (using other stuff until all replaced) - Hence the call for contributions here (...
- Tue Jul 31, 2007 8:29 pm
- Forum: Other
- Topic: DotG looking for contributors
- Replies: 9
- Views: 5254
I've noticed that you're also using Allegro for graphics. Handy, isn't it? Absolutely! One thing I'm curious about, though, if you don't mind a bit of constructive criticism Absolutey no problem :) --why are all of your graphics pre-scaled and pre-shaded? Allegro makes this kind of thing really eas...
- Tue Jul 31, 2007 7:54 pm
- Forum: Other
- Topic: DotG looking for contributors
- Replies: 9
- Views: 5254
Oh, wasn't aware of that clone actually, thanks! Looks like really nice stuff! Will definately take a closer look! The target of DotG has shifted a bit though towards making everything opensource so that I can release it under an completely open license - hence the reason to replace (most if not all...
- Tue Jul 31, 2007 2:59 pm
- Forum: Other
- Topic: DotG looking for contributors
- Replies: 9
- Views: 5254
- Mon Jul 30, 2007 10:06 pm
- Forum: Other
- Topic: DotG looking for contributors
- Replies: 9
- Views: 5254
DotG looking for contributors
You might remember this clone Damnation of the Gods that I managed to release some stuff with quite some time ago. After a long break from it I have started working on it again. Previously I used the graphics from the Dungeon Master Java project, but now I would like to get graphics for this project...
- Sat Aug 06, 2005 8:00 pm
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
- Sat Jul 16, 2005 11:21 pm
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
Well, i don´t know what version you downloaded back then, but here are some of the changes: - memory usage greatly decreased. - items fully configurable through the scripts - major cleanups of the source - removed the usage of allegro dat-system for graphics - will make it easier to customize graphi...
- Thu Jul 14, 2005 3:05 am
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
Finally! Got DotG - Damnation of the Gods updated! More than a year since the last post here. Anyways - on to the good stuff: I have made sourceforge permanent host of the webpage. Official DotG page is now: http://dotg.sourceforge.net . There shouldnt be any more changes on that part. Note that the...
- Sun Feb 06, 2005 12:17 am
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
perhaps I should answer here too... (There are obviously two threads regarding my clone). I havn't been able to do any coding on my project for quite some time, but now I finally have made the decision to make the source availible. We will see where this goes in the future, but all you people are al...
- Tue Feb 01, 2005 5:35 pm
- Forum: Other
- Topic: Is this still being coded? (DOTG)
- Replies: 6
- Views: 3042
Now you can download the source from
http://home.vxu.se/arodm01/game
(the download section).
You will need Visual C or MingW as compiler, and the Allegro Library to link with.
http://home.vxu.se/arodm01/game
(the download section).
You will need Visual C or MingW as compiler, and the Allegro Library to link with.
- Sat Jan 29, 2005 6:57 pm
- Forum: Other
- Topic: Is this still being coded? (DOTG)
- Replies: 6
- Views: 3042
Sorry I havn't replied earlier, havn't browsed these forums in a while. I am sorry to say I havn't been coding on Damnation of the Gods for quite some time, but perhaps I can have the time to get something done soon. I am actually considering releasing the source so people can make their own variant...
- Sun Jul 04, 2004 9:02 am
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
ah... I am sorry if credit isn't mentioned as it should, I will get it updated as soon as I can. And please mail me if I am using something I shouldn't, I don't want to use stuff I'm not allowed to. Would be very glad if all people that have contributed to this great graphics would give their blessi...
- Sun Jul 04, 2004 6:32 am
- Forum: Other
- Topic: Damnation of the Gods - New Dungeon Master Clone
- Replies: 12
- Views: 6429
Damnation of the Gods - New Dungeon Master Clone
Well, I thought I should put some info on my Dungeon Master clone here. Well... its sorta a Dungeon Master clone, but with lots of extra features.. :) (Hope you have room for one more... :wink: ) Not anyway near to be finished, but I develop some things a little by little. Well, enough smalltalk, it...