You may have to log in to Google to edit it. I'm not sure. Here's a download link for the spreadsheet.
http://www.mediafire.com/?lj1jwi79af0cgwp
Search found 237 matches
- Tue Mar 20, 2012 11:54 pm
- Forum: World News
- Topic: Wanna Help Translate DM2 into Spanish?
- Replies: 4
- Views: 5603
- Sat Mar 17, 2012 9:09 pm
- Forum: World News
- Topic: Wanna Help Translate DM2 into Spanish?
- Replies: 4
- Views: 5603
Wanna Help Translate DM2 into Spanish?
I've setup a Google Docs spreadsheet that anyone can fill in with Spanish replacements for the English words. When it's filled out I'll upload a modified Graphics.dat file for others to play DM2 with. I took some Spanish in high school but mostly I'd be looking up words on the Internet. Anybody more...
- Sat Mar 10, 2012 3:32 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: I would like to translate to Spanish, is it possible?
- Replies: 7
- Views: 7946
Re: I would like to translate to Spanish, is it possible?
Alright guys, I combed through the graphics.dat in kentaro's editor and pulled all the English text into an Excel document. I'm hosting it on Google Docs for anyone here to edit.
https://docs.google.com/spreadsheet/ccc ... DNmeDRLcnc
https://docs.google.com/spreadsheet/ccc ... DNmeDRLcnc
- Thu Feb 16, 2012 5:41 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: I would like to translate to Spanish, is it possible?
- Replies: 7
- Views: 7946
Re: I would like to translate to Spanish, is it possible?
It is very possible. Take a look at http://dmweb.free.fr/?q=node/721 . I would recommend changing all the English text entries to Spanish. It would be easier that way.
- Fri Dec 02, 2011 1:27 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Rocks (as a sling ammo) in DM2 Skullkeep
- Replies: 7
- Views: 7066
Re: Rocks (as a sling ammo) in DM2 Skullkeep
The subject of 'useless weapons' in video games is interesting. Most games have them. At least in DM2 there is some balance between weapon prices and strength, so investing in, say, a rapier, is not a bad deal for the money. The really cheap stuff like plain clubs doesn't make sense. You can easily ...
- Mon Jul 11, 2011 9:01 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Meteor Blade
- Replies: 27
- Views: 19366
Re: Meteor Blade
It's a great mechanic to exploit if you want money. A Serpent Staff is worth a TON. It's faster than killing off Axemen and as a bonus, it doesn't create hundreds of unnecessary piles of bones which clog up the map.
- Tue Mar 29, 2011 8:54 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Ladies and Gentlemen, Castle Skullkeep.
- Replies: 6
- Views: 8294
Ladies and Gentlemen, Castle Skullkeep.
For the past month, I have been recreating the entire Dungeon Master 2 map in Minecraft. Each tile in-game maps to a 2x2x2 area in Minecraft to create a realistic scale. The castle walls and floors are complete but nothing inside is detailed. The initial town area, however, is pretty much complete. ...
- Sun Dec 12, 2010 6:36 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM2 Macintosh videos
- Replies: 3
- Views: 4032
Re: DM2 Macintosh videos
*kicks self*
I've had DM2 for Macintosh for many years and it never occurred to me to convert the animations and upload them! Quicktime Pro is all that you need to read them and export them to a better format (like MPEG 4)!
I've had DM2 for Macintosh for many years and it never occurred to me to convert the animations and upload them! Quicktime Pro is all that you need to read them and export them to a better format (like MPEG 4)!
- Fri Jan 22, 2010 2:07 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Port DM2 to Windows?
- Replies: 17
- Views: 9456
Re: Port DM2 to Windows?
The 'best' version of Dungeon Master II is the Macintosh version, IMO. It has a few screen layout options, graphics smoothing options, cd-quality sound, and better graphics (mostly just the monsters, IIRC) than any of the others. It may be difficult to play because it has/had problems on the Basilis...
- Tue Mar 31, 2009 3:41 am
- Forum: Forum suggestions / maintenance
- Topic: A new style for the forum: proScreamer
- Replies: 29
- Views: 15700
Re: A new style for the forum: proScreamer
This is an awesome skin. Thanks, linflas!
- Thu Dec 25, 2008 8:45 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Meteor Blade
- Replies: 27
- Views: 19366
[img=http://img166.imageshack.us/img166/4868/axemencc9.th.png] That tile, marked as 29,12,10 in kentaro's editor (x = 12, y = 10, map# 29) is the destination of all items from the cauldron. From my best interpretation of the actuators, placing all of the correct items in the cauldron triggers the a...
- Thu Nov 06, 2008 11:42 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM II + OSX = True?
- Replies: 3
- Views: 3663
- Tue Jun 17, 2008 9:46 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: What do you like/dislike about DM2 compared to original DM?
- Replies: 87
- Views: 95990
does he cross dress them as well?! Yes, I do... :lol: (I swap the armour to the mages and light clothes to the fighters while they're swapping roles :P) Too bad DM2 doesn't have all the female clothing from the original games... I wanted to make Torham wear a skimpy top to complement his wimpy girl...
- Tue Jun 17, 2008 9:41 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Trying to.....
- Replies: 11
- Views: 6377
If you're quick enough, you can make a few Snake Staffs (staves?) and run back to the Axemen's woods to retrieve the ingredients before they are redistributed. They're lighter than Axes, and they're worth several times as much. It's a good money-making strategy if you're not good at fighting Axemen.
- Tue Jun 17, 2008 9:16 pm
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: Theron's Quest playable on Nintendo Wii!
- Replies: 0
- Views: 5019
Theron's Quest playable on Nintendo Wii!
Thanks to homebrew coder eke-eke, there is now a Turbografx/PC Engine/SuperCD2 emulator for Nintendo Wii that supports CD games in ISO or BIN form. If you've got a method of running homebrew on your Wii, this could be a project to watch out for. http://www.tehskeen.com/forums/showthread.php?p=33119#...
- Mon Jun 09, 2008 6:56 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Trying to.....
- Replies: 11
- Views: 6377
- Tue Apr 08, 2008 8:38 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experiences with VirtualPC?
- Replies: 11
- Views: 7030
- Sat Apr 05, 2008 1:26 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Experiences with VirtualPC?
- Replies: 11
- Views: 7030
I recently got DM2 to run in Virtual PC 5 on my Mac. I tried the latest DOSBox, but I got stuttering and sound problems at any speed. Here's what I did: 1. Install VirtualPC 2. Create a blank hard drive image, whatever size you want. Doesn't need to be huge. 3. Obtain MS-DOS 6.22 floppy disks or ima...
- Sun Dec 16, 2007 11:53 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Best 3 to pick?!
- Replies: 10
- Views: 9009
I have always picked Equus for the plate that he starts with, but he usually makes a strong fighter and ends up with more mana than Torham. For my magic users, I like Seri and Graen. They start out with high mana and make some pretty awesome casters when equipped with the Numenstaff and Emerald Orbs.
- Mon Jun 25, 2007 8:03 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Dru Tan
- Replies: 10
- Views: 5477
- Sat Jul 29, 2006 9:00 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Meteor Blade
- Replies: 27
- Views: 19366
- Sat Jul 29, 2006 8:56 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Digging deeper into the data files
- Replies: 14
- Views: 11391
- Tue Jul 18, 2006 4:26 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: OK, folks. Which is the best version of DM II?
- Replies: 18
- Views: 10074
- Tue Jul 18, 2006 4:24 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Which set of DM2 grafics do like more?
- Replies: 47
- Views: 15134
- Fri Jun 30, 2006 4:10 am
- Forum: World News
- Topic: Frankly scary split post from Fluxcage topic
- Replies: 23
- Views: 5702
- Mon Jun 12, 2006 3:56 pm
- Forum: RTC General
- Topic: RTC V0.39 Dungeon Master II Demo
- Replies: 60
- Views: 14682
- Sat May 27, 2006 3:54 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM2 discussion
- Replies: 82
- Views: 18186
- Sat May 27, 2006 3:49 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM2 actuators, also how to do that *MAY SPOILER*
- Replies: 7
- Views: 4313
- Wed Apr 19, 2006 9:40 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: I <3 Kentaro's dungeon editor
- Replies: 6
- Views: 3166
I <3 Kentaro's dungeon editor
I've managed to get it running in Virtual PC in Windows 2000, and I'm inpressed. The item adding tool works pretty easily and I've had some fun spawning stuff. I also figured out how to use some of the actuators and I built my own MON FUL IR shooter, button activated, into the Hall of Champions. The...
- Wed Apr 19, 2006 9:37 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: DM2 discussion
- Replies: 82
- Views: 18186
Better way to stop minions: Place two MON-level guard minions outside of every minion portal. Stagger them so that they don't shoot each other. Or put more. They don't disappear unless they die. Like so: w = wall z = zo portal m = guard minion _ = empty floor wwzww m____ ____m __m__ ______ This arra...