Search found 75 matches

by Trakl
Fri Sep 23, 2011 4:06 pm
Forum: Legend of Grimrock
Topic: Legend of Grimrock
Replies: 684
Views: 495695

Re: Legend of Grimrock

we don't know if Almost Human's intention is to make an easy-to-pick-up-and-play action game, or a nuanced roleplaying game We believe that these two options are not mutually exclusive. Our goal is to make a game that is easy to get into but that offers enough depth for the veterans of the genre. F...
by Trakl
Fri Sep 23, 2011 4:03 pm
Forum: Legend of Grimrock
Topic: Legend of Grimrock
Replies: 684
Views: 495695

Re: Legend of Grimrock

BTW I would appreciate greatly if there would be a "play original DM dungeon" option... The maps are already available via RTC or similar clones. I would love to play the original with the new engine! It is unlikely that we would ever do this for a couple of reasons, for example, copyrigh...
by Trakl
Fri Sep 23, 2011 10:23 am
Forum: Legend of Grimrock
Topic: Legend of Grimrock
Replies: 684
Views: 495695

Re: Legend of Grimrock

Oh please! DM was just right the way it was! Actually the challenges of food management and unknown weapons greatly improved game enjoyment. DM was always tricky, but never unfair. The hardest part was probably not the last levels but the one with the accumulating spiders and knights... BTW I would ...
by Trakl
Wed Sep 21, 2011 3:31 am
Forum: Legend of Grimrock
Topic: Legend of Grimrock
Replies: 684
Views: 495695

Re: Legend of Grimrock

Whatever! I think the Almost Human guys are really touching that DM thing with great respect.
This should be totally awesome. I bet every single DM veteran will buy one.
by Trakl
Tue Sep 20, 2011 3:30 pm
Forum: Legend of Grimrock
Topic: Legend of Grimrock
Replies: 684
Views: 495695

Re: Legend of Grimrock

This is the game I have been waiting for! Since the days of "Escape from Dragon Mountain" I had hoped for someone picking up that work. Very nice!!! Please don't forget to include: * Doors can kill Monsters * No Music, just atmosphere! * the real dungeon crawler mind maps the dungeon :) * ...
by Trakl
Sat Mar 03, 2007 8:04 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Hmmm now it starts the menu but I get an error message. I also did not find any AGEIA win2k version.
by Trakl
Sat Mar 03, 2007 7:26 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Sorry, DSE, I've been looking forward to it for months, now I'll just give it a try. Don't worry, I won't blame it on you if this doesn't work!
by Trakl
Sat Mar 03, 2007 7:17 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

One Question: which Version of .NET do I have to install in order to run the game properly? (win2k)
by Trakl
Tue Feb 27, 2007 9:34 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

You have all respect of the world from me, that's for sure. Regardless of any success on MY machine... :)
by Trakl
Tue Feb 27, 2007 8:46 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Well I hope it will actually display anything. I'd be glad to play it with 15 fps... Well I'm using as I said Win2000 and a Transmeta 5800 CPU with roughly 900mhz-1Ghz and a SIS315_315E with 32 MB Video-DDR-SDRAM ... This will be the ultimate test although I must say I had absolutely no performance ...
by Trakl
Fri Feb 16, 2007 7:55 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Wow. Impressive stuff. That should boost your demo to the max... congratulations. I'm looking forward to testing it.
by Trakl
Wed Jan 24, 2007 4:57 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Cool! You rock! :)
by Trakl
Fri Jan 12, 2007 12:21 am
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Well, kkrieger never mind I played on someone else's computer.

I hope Entombed is not that hungry...
by Trakl
Thu Jan 11, 2007 11:47 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Trakl - can I ask what spec machine you have please ? Whoah, that's a tough one.... I have a Transmeta 5800 CPU, that is paced around 900mHz-1Ghz, that's what a benchmark test told me once... My gfx is SiS 315_315E, it's a laptop computer. My machine runs well with Escape from Dragon Mountain, an u...
by Trakl
Thu Jan 11, 2007 12:45 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Unfortunately I am no programmer or 3D artist at all, this is a project I would have loved to help. :(
by Trakl
Thu Jan 11, 2007 2:10 am
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

On a positive note - one big plus point is that I have spent the last two days optimizing the code and it is running alot faster than before. I have also included a load of tick boxes for turning directx options on and off, for better/worse computers. You're a genius, DSE! You saved my day. Now I'l...
by Trakl
Mon Jan 08, 2007 11:29 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Hmmmm maybe you want to include some gfx setting menu to lower the frame rate and/or colours and resolution.
I don't think my SiS laptop gfx with 900mHz transmeta will do a lot of rendering...
by Trakl
Mon Jan 08, 2007 7:53 pm
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

Wow. This is amazing. Everytime you come up with something even better. Now the monster is actually carrying and wearing stuff and you really see it. I like the lighting and the mist. That's what I wanted to see but no one wanted to deliver: original DM gameplay combined with high tech gfx. Man, I c...
by Trakl
Fri Dec 22, 2006 2:11 am
Forum: Other
Topic: New DirectX9 DM clone - entombed
Replies: 725
Views: 187855

AAhhh !!! Finally!

Keep on going! You will be legend.
by Trakl
Sun Dec 03, 2006 1:05 pm
Forum: RTC
Topic: [Custom dungeon] Forest of Doom [RTC] [Linflas] (discontinued)
Replies: 170
Views: 62770

Wow. This is brilliant. It feels like a completely new game, yet the game mechanics are the same.

Absolutely amazing concerning gfx and music. Might need more puzzles, but I won't complain until the finished version.
Keep on going, this the best effort made in the history of RTC!
by Trakl
Sat Oct 28, 2006 11:38 pm
Forum: Other
Topic: Do exist any finished clones?
Replies: 3
Views: 3593

Please try! I'd like to play new clones, especially in real 3D.
by Trakl
Sat Sep 09, 2006 5:19 pm
Forum: Links and Questions & Answers
Topic: Sci-Fi Dungeon Idea
Replies: 45
Views: 20032

There actually was a very cool Sci-Fi-DM-Clone:

Xenomorph! Very creepy, atmospheric and one of my favourite games back then:

http://www.thelegacy.de/Museum/5917/

Since it was so "easy" to clone DM2 with RTC, maybe someone knows Xenomorph and wants to clone it for the RTC engine.
by Trakl
Fri Aug 25, 2006 2:59 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

You definitely have to open the secret wall. It's just on the way to the stairs that lead to the fireball corridor. Look for a small switch. This is important. I tested it multiple times. It works and you will find it if you look for it. The tapestry is just rubbish. You can leave it there, it was j...
by Trakl
Fri Aug 25, 2006 1:14 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

-The king (1st one I found) died really fast fighting the second skeletton. I still received his messages, though. Also no VI altar... No bug. That's the first real challenge. With the Horn of Fear you can also make them go away. I don't use VI Altars. I use resume buttons ;-). - Didn't find anythi...
by Trakl
Mon Aug 14, 2006 10:31 am
Forum: RTC Editing
Topic: Graphics DMII Amiga
Replies: 9
Views: 3671

Thanks again!
by Trakl
Mon Aug 14, 2006 10:17 am
Forum: RTC Editing
Topic: Graphics DMII Amiga
Replies: 9
Views: 3671

Oh I'm also interested in the Amiga DMII gfx...

May someone help me? :)
by Trakl
Wed Aug 09, 2006 11:15 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

Cool ! Thanks! Maybe I corrected the bug behind the pit before and you got that newer version. Cool! The gag with the getting 4 for the price of three is the last pit: it's invisible. If you push the button below, everything's ok, if you walk over the 3rd pit first, you will notice ;-) Well the bug ...
by Trakl
Wed Aug 09, 2006 4:53 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

Wow, cool :) Then you've got another two levels to go ;-)

Please try, because that is the part where the actual adventure starts - and I am not sure if it is too hard or too easy. Before that it is merely collecting the characters and getting equipped... :)
by Trakl
Wed Aug 09, 2006 2:51 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

Never mind leaving that part out. it is near the end - i forgot to connect a pit to a trigger so you won't reach one part... sorry :(( in level 3 (0 is surface...) just do not enter the pit opened by the two big switches. It's near the end of the demo so never mind. you will get past there when I re...
by Trakl
Wed Aug 09, 2006 2:17 pm
Forum: RTC
Topic: HEARTSTONE QUEST DEMO ready to be tested!
Replies: 42
Views: 10527

Corrected a bug...

Now you can go on...

www.1000jahremusik.de/demo_heartstone_quest.rtc