Search found 212 matches

by Mon Ful Ir
Fri Apr 05, 2013 2:34 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Deco / wall objects with a SIDE0 bitmap?
Replies: 5
Views: 2712

Re: Deco / wall objects with a SIDE0 bitmap?

In addition to Gambit's suggestion I can think of two other ways. 1) You could make a floorflat and place it on the neighbouring squares; or 2) You could make a wallitem on the neighbouring squares that has a heavily-offset graphic. The secret of making it work, in either case, is to make the graphi...
by Mon Ful Ir
Thu Apr 04, 2013 10:32 pm
Forum: RTC
Topic: [Custom dungeon] Escape! - III - Zombie-Master [RTC] [Stuart "Mon Ful Ir" Marshall ]
Replies: 62
Views: 34190

Re: Escape 3.0 - demo

Terkio's post in the other forum prompted me to come back to this thread. Gosh, Escape 3 has suddenly got popular! I released the demo four years ago and it didn't seem to attract much interest at the time. Now it's got some people playing it! Thank you all for your kind words. I've discovered that ...
by Mon Ful Ir
Thu Apr 04, 2013 10:01 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

I'll reply in that thread. :)
by Mon Ful Ir
Thu Apr 04, 2013 7:07 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

No, I'm sorry: I'm afraid I've misinformed you. Apparently I no longer have that file. :(
by Mon Ful Ir
Wed Apr 03, 2013 7:58 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Yes, I have a more up to date version on my computer at home, but it'll be a few more days before I can post it I'm afraid.
by Mon Ful Ir
Tue Nov 20, 2012 9:25 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Thank you for DSB!
Replies: 4
Views: 2431

Re: Thank you for DSB!

Yes, I feel like that as well. DSB has a learning curve but once you start to grok it, it's made of pure, 24-carat awesome.
by Mon Ful Ir
Tue Jul 03, 2012 11:56 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1641336

Re: Questions about DSB/ESB

Create flying_creature and walking_creature as separate monsters and have triggers or attack modes that swap them?
by Mon Ful Ir
Sun Jun 17, 2012 11:55 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1641336

Re: Questions about DSB/ESB

Okay, I'm now officially intrigued to see what interface Gambit is in the process of cooking up. :)

At this rate we're not far short of being able to clone Eye of the Beholder with the DSB engine.
by Mon Ful Ir
Wed Apr 25, 2012 10:36 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Heal Party
Replies: 12
Views: 4813

Re: Heal Party

Yup: that's a substantial conceptual problem. :) I suppose I'd have to try copy/pasting method_heal and tweaking it. The original function used who , but if I change some of those to foo , then I get:- function method_heal_party(name, ppos, who, what) local m = lookup_method_info(name, what) if (not...
by Mon Ful Ir
Wed Apr 25, 2012 6:43 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Heal Party
Replies: 12
Views: 4813

Re: Heal Party

I haven't tested this, just written it out in the text window. Would this work?

Code: Select all

function method_heal_party
     for foo = 1 to 4
     method_heal(name, foo, who, what)	
     next foo
return
end
by Mon Ful Ir
Fri Apr 06, 2012 12:29 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB Version 0.52
Replies: 8
Views: 3851

Re: DSB Version 0.52

Golly gosh wow. New toys! :)
by Mon Ful Ir
Sat Jan 21, 2012 9:19 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Wallsets
Replies: 9
Views: 4780

Re: DSB Tutorials

Incidentally, in lieu of a tutorial for anyone who needs one, here's an example.

mfi_wallset v0.1
by Mon Ful Ir
Sat Jan 21, 2012 9:11 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Wallsets
Replies: 9
Views: 4780

Re: DSB Tutorials

Ah! It's always so simple. Thank you very much. :)

Is there a way to change staircases and pits in association with a particular wallset, or should I just clone a pit and a staircase?
by Mon Ful Ir
Sat Jan 21, 2012 3:23 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Wallsets
Replies: 9
Views: 4780

Re: DSB Tutorials

Nope, looks like I was overconfident there. The syntax is fooling me somehow. What I wrote was:- startup.lua lua_manifest = { "wallset.lua" } wallset.lua gfx.floor = dsb_get_bitmap("floor", "wallset/floor.png") gfx.roof = dsb_get_bitmap("roof", "wallset/r...
by Mon Ful Ir
Sat Jan 21, 2012 2:40 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Wallsets
Replies: 9
Views: 4780

Re: DSB Tutorials

What kind of a wallset tutorial? Wallsets seem to be some sort of a mystery but, basically, I don't understand what people don't understand. dsb_make_wallset_ext has a mess of parameters, I admit, but it's already documented on the wiki... The knowledge that there's a command called dsb_make_wallse...
by Mon Ful Ir
Fri Jan 13, 2012 9:03 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Wallsets
Replies: 9
Views: 4780

Wallsets

Please could we have a wallset tutorial?
by Mon Ful Ir
Tue Dec 06, 2011 12:46 am
Forum: Dungeon Strikes Back (DSB)
Topic: Graphics Replacement in DSB
Replies: 54
Views: 34837

Re: Graphics Replacement in DSB

Aye. There's a DM2-style bag in it. In mfi_dungeon, go to objects.lua and scroll down past all the monsters. Starting at line 2375 there's a list of "things", and the bag's the first one. I'll put the code here for you:- obj.bag = clone_arch(obj.chest, { name="BAG", mass=35, icon...
by Mon Ful Ir
Mon Dec 05, 2011 1:13 pm
Forum: Dungeon Strikes Back (DSB)
Topic: DSB Version 0.50
Replies: 11
Views: 4256

Re: DSB Version 0.50

Thanks, Amber. :) I haven't been able to find anything that was broken by the new version.

Editing is certainly a great deal easier for me now.
by Mon Ful Ir
Tue Nov 29, 2011 11:47 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Graphics Replacement in DSB
Replies: 54
Views: 34837

Re: Graphics Replacement in DSB

You'll find an example of a custom sub-renderer in my code library too.
by Mon Ful Ir
Sun Sep 18, 2011 1:07 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB Version 0.49
Replies: 11
Views: 4226

Re: DSB Version 0.49

Quick! Release 0.50 so as to break the curse!
by Mon Ful Ir
Fri Aug 19, 2011 9:27 pm
Forum: Dungeon Strikes Back (DSB)
Topic: *drops a pin*
Replies: 3
Views: 1938

*drops a pin*

CLANG!
by Mon Ful Ir
Mon May 30, 2011 10:01 pm
Forum: Dungeon Strikes Back (DSB)
Topic: What's wrong with DSB?
Replies: 36
Views: 9419

Re: What's wrong with DSB?

... and I've created a library of alternative graphics that people can download and work from. There are a few bits of code in there as well, to allow underwater levels and monsters that turn you to stone, but you can disregard those without any problems at all.
by Mon Ful Ir
Sat May 14, 2011 8:45 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Ah! Everything becomes clear. Thank you!
by Mon Ful Ir
Sat May 14, 2011 7:05 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Okay, thanks. Is there a way to do it without editing base/global.lua? A custom dungeon really shouldn't change the base code.
by Mon Ful Ir
Sat May 14, 2011 2:26 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Hmm... when I release a prisoner it still says, "%NAME RESURRECTED" at the bottom of the screen. Can I make it say, "%NAME RELEASED"?
by Mon Ful Ir
Sat May 14, 2011 10:49 am
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Thank you very much, that's working as intended now. :)
by Mon Ful Ir
Fri May 13, 2011 9:54 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Thank you, Amber. I've created a new option_res.png, and I've added it into my graphics.lua in the usual way:

Code: Select all

gfx.option_res = dsb_get_bitmap("option_res", "mfi_graphics/misc/option_res.png")
This doesn't seem to have changed anything. Have I missed a step?

Thanks
by Mon Ful Ir
Fri May 13, 2011 7:32 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Hmm. When someone clicks on one of the "prisoners" in this dungeon, they can release the prisoner, adding a character to the party. This is just called "resurrection" at the moment. What I want to do is change where it says "resurrect" to "release". But this s...
by Mon Ful Ir
Wed May 11, 2011 8:48 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 53376

Re: How to... ?

Version 0.2's done. Get it here.

Changes:-
  • 2 new monsters
  • 1 new champion (prisoner-release version rather than a mirror)
  • 3 new statues
  • 1 new ceiling-hanging-thing
  • Assorted minor code fixes
by Mon Ful Ir
Fri May 06, 2011 12:26 am
Forum: Dungeon Strikes Back (DSB)
Topic: DSB Version 0.48
Replies: 3
Views: 1926

Re: DSB Version 0.48

Thanks, Amber!