Search found 146 matches

by Tonari
Thu May 24, 2007 11:24 pm
Forum: RTC General
Topic: New forum member (but DM-veteran) and some of his questions
Replies: 7
Views: 3397

This thread serves as a reference for strength of weapons. http://www.dungeon-master.com/forum/viewtopic.php?t=25428 I think the CHOP is not strong but balance though. Hardcleave is used in an original dungeon at the end. Shield has the same effect as one of the parts of the armor. Shield can be use...
by Tonari
Thu May 24, 2007 11:22 pm
Forum: General Archive
Topic: Dungeon on hold
Replies: 5
Views: 5439

It doesn't have the skill where I also draw graphic.
Therefore, it embarrasses it when there is a necessary not graphic.
But an easy processing can be done. And, the dungeon is made within the
possible range.
by Tonari
Fri Apr 27, 2007 9:39 am
Forum: RTC
Topic: [Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]
Replies: 20
Views: 18425

Yes. I removed stamina potion. Stamina potion was thought that the importance of stamina disappeared because it was strong. The difference of the stamina of the character becomes not important, too. The ability and arms that consume stamina are too useful. Recovery item was made as a bailout. Howeve...
by Tonari
Sun Apr 22, 2007 4:33 pm
Forum: RTC
Topic: [Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]
Replies: 20
Views: 18425

The English was a little sketchy, but it's not a big deal, and I offered to help with that, if Tonari would like. I hope by all means. I send an English, Japanese opening message with PM. on the Snake Road, I really wasn't sure what I was supposed to do. You have only overlooked the key. The compas...
by Tonari
Fri Apr 20, 2007 11:28 am
Forum: RTC Archive
Topic: [Fixed for V0.46] PIT_CEILING
Replies: 3
Views: 4720

I try to make PIT_CEILING a clone and to make graphic null. I try to make the place on the floor that not is. It is a place like not the hole but the cliff. There is no ceiling in overhead when the party falls. It is very strange that there is PIT in the air. Besides, is there a good method of not d...
by Tonari
Thu Apr 19, 2007 11:36 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] PIT_CEILING
Replies: 3
Views: 4720

[Fixed for V0.46] PIT_CEILING

A critical error occurs when ceiling of pit is changed to another item.
by Tonari
Thu Apr 19, 2007 11:32 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Crash when item without a bitmap picked up
Replies: 3
Views: 4776

..however, instead, do you mean that the object has *no* graphics (i.e. you havn't specified a bitmap for the object)? YES. Graphic are all NULL. When the action is impossible, it thinks pink is used. However, the party will grip the item of the mystery in that case. The bug at the mechanic level o...
by Tonari
Thu Apr 19, 2007 8:05 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Crash when item without a bitmap picked up
Replies: 3
Views: 4776

[Fixed for V0.46] Crash when item without a bitmap picked up

This has the possibility that is not the bug. In that case, please hear it as a proposal. When the item where the player doesn't have graphic is picked up, the game causes the crash. Error: an access violation exception. Stack Dump: RTC.PickUpStdObject(char 19, char 14, char 2, char 3); RTC.MouseLBu...
by Tonari
Thu Apr 19, 2007 7:47 am
Forum: RTC
Topic: [Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]
Replies: 20
Views: 18425

OK, The misspelling of DRAW is corrected. I'm not sure about the large spaces in some areas though, that is my personal preference when playing as I test for hidden walls all the time I hate switch and passage not understood easily of the concealment. イントロの英語はちょっと読みにくい感じがあったのですがこれは大きい問題じゃないので気にしないで下...
by Tonari
Wed Apr 18, 2007 4:09 pm
Forum: RTC
Topic: [Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]
Replies: 20
Views: 18425

The correction file was up-loaded because there was a bug.
>beowuuf
I can play correctly.
Is the password "dm" input and have it defrosted correctly?
I do not understand the cause.
Can it be correctly played it no music?
by Tonari
Wed Apr 18, 2007 7:42 am
Forum: RTC
Topic: [Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]
Replies: 20
Views: 18425

[Custom dungeon] Chaos No Gakusyu [RTC] [Tonari]

Version : V 0.1 for RTC V 0.45 Platform : RTC Author : Tonari Date published : 2007, April 18 Date last updated : 2007, April 27 Notes : It completes it only still a little. However, long time is necessary to complete it. Then, I decided to open the place that had been completed now to the public. ...
by Tonari
Wed Apr 18, 2007 3:54 am
Forum: RTC Editing
Topic: Rotate wall objects
Replies: 5
Views: 2449

Hole is put on the east side and the north side with shooter. Hole on the north side is made deactivate. Hole seem to be only on the east side now. When it wants to rotate the hole, deactivate does the hole on the east side. Next, activate does the hole on the north side. Hole seems to have rotated ...
by Tonari
Tue Apr 17, 2007 4:41 pm
Forum: RTC Archive
Topic: Operation at waiting time
Replies: 1
Views: 3942

The method of deciding waiting time that I examined might be wrong. I think that waiting time might increase when two action moves by different delay.However, it did not increase occasionally. I want to know when waiting time increases. How did George change concerning waiting time? I think that I a...
by Tonari
Tue Apr 17, 2007 3:42 pm
Forum: RTC Archive
Topic: Operation at waiting time
Replies: 1
Views: 3942

Operation at waiting time

I learnt the method of deciding waiting time had changed from RTC0.45. The waiting time of attack method doubles in the place where two relays or more with different delay move. And, waiting time has not increased though extra action is executed. I had made more than three kind of attack method with...
by Tonari
Thu Mar 15, 2007 4:20 pm
Forum: RTC Archive
Topic: [Not a bug] Auto display of bitmap side is wrong.
Replies: 5
Views: 2317

Thanks.
I did not have the ability to draw graphic, and I wanted to prepare graphic as easily as possible.
I think that it merely misunderstands the thing that I did by a former version of RTC. I think that I examined whether the scale of cross serves as a reference perhaps. :oops:
by Tonari
Thu Mar 15, 2007 4:13 pm
Forum: RTC
Topic: [Custom dungeon] The Dark Stronghold of Xarostak [RTC] [Thom] -- revisited !!
Replies: 33
Views: 23364

I ended this dungeon hearing some hints from THOM. LEIF THE VALIANT FIGHTER 9 NINJA 9 PRIEST 8 WIZARD 8 TIME 8:31:28 DISTANCE 17445 STEPS(55.5KM) SCORES 243892 I was able to advance because the hint had increased in the dungeon. The decoration was very good, and I did some new discoveries. The priso...
by Tonari
Tue Mar 06, 2007 12:09 pm
Forum: RTC
Topic: Stronghold Of Xarostak - hints (contains spoilers)
Replies: 9
Views: 4180

I was able to open the door where Firestaff was defended.
However, Iron-Railings was not able to be removed. :?
by Tonari
Tue Mar 06, 2007 12:06 pm
Forum: RTC Archive
Topic: [Not a bug] Auto display of bitmap side is wrong.
Replies: 5
Views: 2317

[Not a bug] Auto display of bitmap side is wrong.

I try to make flooritem of the same size as floortile. It is the one like cross1. I make flooritem that has graphic only of front1. (It has front0 and side0) In a former version of RTC, when the flooritem was put, any position was correctly displayed. However, it is not displayed correctly at presen...
by Tonari
Sun Mar 04, 2007 2:26 pm
Forum: RTC
Topic: Stronghold Of Xarostak - hints (contains spoilers)
Replies: 9
Views: 4180

Thank you I was able to proceed.
but I stacked at once again.
I doesn't advance it from the place of four spider swords.
Is firestaff previously necessary?
I am not obtaining it.
The hedge cannot be exceeded yet.
by Tonari
Sat Mar 03, 2007 7:03 am
Forum: RTC
Topic: Stronghold Of Xarostak - hints (contains spoilers)
Replies: 9
Views: 4180

The voice to ask for help is heard.
"HELP ME"
by Tonari
Fri Mar 02, 2007 3:15 pm
Forum: RTC
Topic: Stronghold Of Xarostak - hints (contains spoilers)
Replies: 9
Views: 4180

I do not advance it there though I reached the prison at last.
I might not find the key to the prison.

I was surprised at the "voice".
and, It had a hard time in labyrinth.
by Tonari
Thu Mar 01, 2007 5:20 pm
Forum: RTC
Topic: [Custom dungeon] The Dark Stronghold of Xarostak [RTC] [Thom] -- revisited !!
Replies: 33
Views: 23364

I sent the file.
Apparently, caused by magic map.
I always had magic map in the hand.
If I do not use magic map, I will advance it ahead.
by Tonari
Thu Mar 01, 2007 2:26 pm
Forum: RTC
Topic: [Custom dungeon] The Dark Stronghold of Xarostak [RTC] [Thom] -- revisited !!
Replies: 33
Views: 23364

RTC crashed many times by labyrinth of a lot of doors. Especially, it crashes a lot when it came to see a lot of doors of DM2. It is not limited as the moment when it got on a specific tile to crash. It crashed when it got on the tile got on once again occasionally. There is a thing that crashes und...
by Tonari
Sun Feb 25, 2007 1:10 pm
Forum: RTC Archive
Topic: [Done for V0.45] Effective poison damage
Replies: 9
Views: 2987

This is a very good change. Thank you george. :D
by Tonari
Sat Feb 24, 2007 3:31 pm
Forum: RTC
Topic: [Custom dungeon] The Dark Stronghold of Xarostak [RTC] [Thom] -- revisited !!
Replies: 33
Views: 23364

When the scroll in the place of "Catch it" is read, RTC crashes.
Did you launch the scroll to which nothing was being written from shooter?
If something is not being written in the scroll without fail, the crash is
caused.
by Tonari
Sat Feb 24, 2007 3:23 pm
Forum: RTC Suggestions
Topic: Hit nonmaterial object
Replies: 17
Views: 11318

The specification concerning damage is good. It might be perfect if this idea is applied. In some cases, you'll get a better result (in terms of inducing awe from those that play the game) from perverting the engine. For example, doesn't it impress you more that Sophia's dungeon exists already rathe...
by Tonari
Fri Feb 23, 2007 9:43 am
Forum: RTC
Topic: Stronghold Of Xarostak - hints (contains spoilers)
Replies: 9
Views: 4180

Can DM2 ghost in chamber be killed?
It is not possible to advance if he is at the entrance.
War cry and Invisibility are ineffectual than he.
He should be not able to come to the entrance cannot kill him.
by Tonari
Fri Feb 23, 2007 7:52 am
Forum: RTC Suggestions
Topic: Hit nonmaterial object
Replies: 17
Views: 11318

There might be some methods of using DES EW. However, DES EW and arrow have a different working. I must write first. When DES EW cloud is generated, all nonmaterial on the tile is damaged. But arrow should hit an one monster. The damage of DES EW is decided by the charge with item or strength of act...
by Tonari
Thu Feb 22, 2007 3:16 pm
Forum: RTC Suggestions
Topic: Hit nonmaterial object
Replies: 17
Views: 11318

Sorry, It is not melee attack.
It is time when it threw out object to the monster.
When Vorpal Blade is thrown out to ghost in DM Java, it is hit.
by Tonari
Thu Feb 22, 2007 2:51 pm
Forum: RTC Suggestions
Topic: Hit nonmaterial object
Replies: 17
Views: 11318

Hit nonmaterial object

Can option of "hit nonmaterial" be given to object?
It is in DMjava.
Arrow that hits nonmaterial will be able to be made if this is.
Clone of DES EW has an effect different from the arrow.