Countless times I meet these seven
while circling down that spiral heaven
perfect bliss, without debate
each always faithful with no hate.
So what is this, this perfect code
A life long tale, without compare
What is this I ask of you?
Name it now with letters true.
Search found 8 matches
- Mon May 26, 2008 2:36 am
- Forum: General Archive
- Topic: What does $2000 and 7 employees get you?
- Replies: 5
- Views: 5117
- Sun Mar 16, 2008 5:34 pm
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java reworked
- Replies: 28
- Views: 16782
- Thu May 17, 2007 4:55 am
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462
The event can be ended via another switch activating it. You cannot do it without using another trigger to do this (Not from the event sequence).Upon entering the event square, the party must interact using the desidered theme, and another trigger can then end the event sequence. Like I said before...
- Sat May 12, 2007 2:57 am
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462
- Wed May 09, 2007 9:41 pm
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462
- Wed May 09, 2007 8:20 pm
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462
Hello Ian, Yes, I essentially need a way to play an animated gif when a player triggers an event based on what the user is holding in their hand (Although it would of been better if I could check their inventory for the item too!). Once the gif finishes playing the event must end with no buttons. Th...
- Wed May 09, 2007 9:12 am
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462
- Wed May 09, 2007 7:32 am
- Forum: Dungeon Master Java
- Topic: Dungeon Master Java Addon-Pack(s) Website.
- Replies: 22
- Views: 22462