Search found 21 matches

by Ralendil
Tue Jan 20, 2009 10:31 pm
Forum: RTC Bugs
Topic: [Not a bug] 0.46 vs 0.49 Window mode
Replies: 6
Views: 6636

Out of interest, why do you prefer playing in a Window with a distorted ratio? I don't have to alt tab... I can see if someone message me on msn I can put the music I want I have access to all programs, like Word... I have a document that summarize all spells I added and all existing in the dungeon...
by Ralendil
Tue Jan 20, 2009 8:54 pm
Forum: RTC Bugs
Topic: [Not a bug] 0.46 vs 0.49 Window mode
Replies: 6
Views: 6636

Ok...

Well I will return to RTC 0.46...

It annoys me too much

Hopefully I have kept a version of it...
by Ralendil
Tue Jan 20, 2009 7:09 pm
Forum: RTC Bugs
Topic: [Not a bug] 0.46 vs 0.49 Window mode
Replies: 6
Views: 6636

[Not a bug] 0.46 vs 0.49 Window mode

Since the 0.47, the window mode works differently In the 0.46 when you entered a resolution like 800x600x24 it was a full 800x600. Since the 0.47 when you determinate a resolution of 800x600 it displays only a 640x480 graphics... Here, I put the pictures to show what I am talking about... 0.46 http:...
by Ralendil
Thu Mar 20, 2008 3:54 am
Forum: RTC Archive
Topic: [Done for V0.47] Show updated text strings in dialogues
Replies: 5
Views: 5122

Thanks for the answer...

I was wondering why I could not find this feature in the editor :p
by Ralendil
Mon Mar 17, 2008 9:30 am
Forum: RTC Archive
Topic: [Done for V0.47] Show updated text strings in dialogues
Replies: 5
Views: 5122

Re: [Done for V0.47] Show updated text strings in dialogues

Gambit37 wrote:If you update the text strings for the character classes (Fighter, Priest, etc)
How can you do that ?
by Ralendil
Thu Feb 28, 2008 12:05 am
Forum: RTC Archive
Topic: [Fixed for V0.47] RTC Editor - Sound problems
Replies: 4
Views: 4607

George Gilbert wrote:I've changed the way that RTC loads sounds so that it avoids the scenario that causes this error - Hopefully this is now fixed for V0.47
Thank you :)
by Ralendil
Fri Feb 22, 2008 9:49 pm
Forum: RTC Archive
Topic: [Fixed for V0.47] RTC Editor - Sound problems
Replies: 4
Views: 4607

[Fixed for V0.47] RTC Editor - Sound problems

Regullary the Data folder of RTC is set as Read only. When it happens the editor can't read the sounds of this folder. You can fix it by removing the read only attribute, but it keeps coming back. I have not identified when it happens, but it happens really often (exemple, I have removed yesterday t...
by Ralendil
Fri Feb 22, 2008 6:51 pm
Forum: RTC Editing
Topic: Temporary 2-way teleporter?
Replies: 10
Views: 3929

Chaos-Shaman wrote:Yes, that makes sense beowuuf, I tried to make a dagger that had no bitmaps, it worked, but when I tried to pick it up, knowing its location, it freezes RTC, kicks me out.
Check library now ;)

The way to make it with an invisible object, isn't to use an item but a trigger ;)
by Ralendil
Fri Feb 22, 2008 6:19 pm
Forum: RTC Editing
Topic: Dungeon libraries idea
Replies: 10
Views: 18774

Confuse Be careful, this spell will be usuable ONLY if there are monsters around /******************************************************************************/ /* New - Spells */ /******************************************************************************/ [New - Spells] ADD SPELL_OH_BRO NAME=...
by Ralendil
Fri Feb 22, 2008 6:16 pm
Forum: RTC Editing
Topic: Temporary 2-way teleporter?
Replies: 10
Views: 3929

well I have found a solution...

But for the idea of Ven Ra, he will have to adapt it ;)

I post it in the library ;)
It isn't perfect, I don't like the way it is done, but it works.
by Ralendil
Fri Feb 22, 2008 5:41 am
Forum: RTC Editing
Topic: Temporary 2-way teleporter?
Replies: 10
Views: 3929

Well actually I try to add a teleport spell... I succeeded to add a teleportation that works... my main problem is to be able to move the object used to know where to teleport (in order to be able to design a point of teleportation and to teleport to it if a spell is activated). Is it something like...
by Ralendil
Fri Feb 22, 2008 4:30 am
Forum: RTC Editing
Topic: Dungeon libraries idea
Replies: 10
Views: 18774

Lévitation /******************************************************************************/ /* New - Spells */ /******************************************************************************/ [New - Spells] ADD SPELL_VI_BRO_SAR NAME=(LEVITATION) RUNES=(VI,BRO,SAR) TYPE=(WIZARD) ACTION=(ACTION_OBJEC...
by Ralendil
Thu Feb 21, 2008 9:54 pm
Forum: RTC Suggestions
Topic: [Done for V0.50] experience learning rate
Replies: 10
Views: 8487

Sophia wrote:
Ralendil wrote: allowing us to tweak the experience points needed to reach a level would be easy to do.
You can do this in DSB... ;)
yes but editing DSB seems a lot more difficult :p
By exemple the magy is not easy to modify.
I suppose that adding new items is also diffcult :p
by Ralendil
Thu Feb 21, 2008 6:06 pm
Forum: RTC Suggestions
Topic: [Done for V0.50] experience learning rate
Replies: 10
Views: 8487

Well, in a way tweakign the experience modifiers of ther level can do this, since it will feel like the champions require more points to reach a level. You could also clone actions, and re-assign the experience gain from them - although it would not help basic actions such as throwing items with th...
by Ralendil
Thu Feb 21, 2008 12:19 pm
Forum: RTC Suggestions
Topic: [Done for V0.50] experience learning rate
Replies: 10
Views: 8487

yes but something that would allow us to be able to control the number of experience points needed to reach a level would be a good feature

I have the same problem but inverse...

I would want that levels would be longer to get them.
(I love the game when your characters are in the first levels)
by Ralendil
Wed Feb 20, 2008 3:12 pm
Forum: RTC Editing
Topic: Link to a guide
Replies: 12
Views: 3741

Thank you! I guess your torch spell is very close to the YA GOR spell in George's "Actions" example, where you have to check in which interval the strength value is : 0-24=LO, 25-43=UM, 44-62=ON, 63-74=EE, 75-87=PAL, 88-100=MON. that's why you need 6 counters : an interval is 1 or 2 condi...
by Ralendil
Wed Feb 20, 2008 11:32 am
Forum: RTC Editing
Topic: Link to a guide
Replies: 12
Views: 3741

happy for you :) what is rather annoying with RTC is the lack of information. as i said above, the best dungeons are Sophia's but their source aren't available. if you managed to make these spells working, it could be great to share them on the Dungeon libraries idea thread or any blog out there......
by Ralendil
Wed Feb 20, 2008 11:14 am
Forum: RTC Editing
Topic: Dungeon libraries idea
Replies: 10
Views: 18774

Freeze life spell /******************************************************************************/ /* New - Spells */ /******************************************************************************/ [New - Spells] ADD SPELL_DES_BRO NAME=(FREEZE) RUNES=(DES,BRO) TYPE=(WIZARD) ACTION=(ACTION_OBJECT_A...
by Ralendil
Wed Feb 20, 2008 8:08 am
Forum: RTC Editing
Topic: Link to a guide
Replies: 12
Views: 3741

Okay... I have succeeded to create my torch spell, a freeze life spell, an anti poison group spell and a heal group spell. I will add soon the resurect, so I will be able to say to you if it works :p I will try the more complicated spells after that... so closing a pit and teleportation (if possible...
by Ralendil
Tue Feb 19, 2008 3:47 am
Forum: RTC Editing
Topic: Link to a guide
Replies: 12
Views: 3741

Ok ok... so no guide.... well, I honnestly don't understand 50% of what you said... I am playing with the text file, cause I have not found one way to add a spell directly in the editor. I have finally found the list of all things we can do... except that I don't understand 80% of them... example: A...
by Ralendil
Sun Feb 17, 2008 8:12 pm
Forum: RTC Editing
Topic: Link to a guide
Replies: 12
Views: 3741

Link to a guide

Hello, I've discovered RTC few time ago, and I can thank the author for the wonderful work. Now I try to understand RTC editor. And I face several problems... The first is, that I can't find a guide here on the forum and the guides to download one are dead. So is there one guide around ? Now, what I...