Search found 30 matches

by b1llygo4t
Sat Feb 26, 2022 10:27 am
Forum: Dungeon Master (DM)
Topic: working on PSVita via Retroarch
Replies: 0
Views: 12066

working on PSVita via Retroarch

Haven't been here in a while, thought I would pop in and share that DOS DM runs amazingly well on the PSVita through Retroarch. It would probably work just as well on the Switch since it's nearly the same retroarch build. I'll be testing csb, skullkeep, and the eob trilogy next. The PSVita scene is ...
by b1llygo4t
Mon Oct 07, 2019 9:15 am
Forum: RTC General
Topic: Gg never came back, did he?
Replies: 10
Views: 16187

Gg never came back, did he?

I gotta say, the fact G never came back to at least give us .50 is probably the biggest let down of my adult video game life. I know bones or someone has an unreleased update and im sure someone has gotta have the source code. Give up the guts, obviously the man has abandoned rtc.
by b1llygo4t
Thu Oct 26, 2017 5:16 am
Forum: RTC General
Topic: RTC download at raging mole 404s
Replies: 1
Views: 4715

RTC download at raging mole 404s

I had to hunt down a 3rd party upload. Can it be hosted on the Wiki and GG's forum post updated?
by b1llygo4t
Thu Oct 26, 2017 5:05 am
Forum: RTC General
Topic: RTC working on Android
Replies: 14
Views: 16313

Re: RTC working on Android

Im almost done with a playthrough of CSB for RTC using ExagearRPG. I didn't notice any lag, RTC translates to touch screens very well, almost made for it, though without physical arrow keys some of the puzzles like "items for the quick" and snagging the corbums is a little difficult. My on...
by b1llygo4t
Sat Feb 16, 2013 11:56 am
Forum: Dungeon Strikes Back (DSB)
Topic: can DSB do DM2 inventory stuff?
Replies: 3
Views: 2063

Re: can DSB do DM2 inventory stuff?

thanks for the fast and comprehensive reply! I'll play around with it and see what i can do
by b1llygo4t
Thu Feb 14, 2013 3:52 pm
Forum: Dungeon Strikes Back (DSB)
Topic: can DSB do DM2 inventory stuff?
Replies: 3
Views: 2063

can DSB do DM2 inventory stuff?

such as: -2 handed fighting -drawing items from the right handed scabbard/left handed pouch via an empty handed attack command? -item bonuses work from scabbard/pouch? -dump items into inventory by dropping an item on the champions stat box? -make containers/maps/ect contents appear on the dungeon h...
by b1llygo4t
Thu Feb 07, 2013 3:41 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: What do you like/dislike about DM2 compared to original DM?
Replies: 87
Views: 88841

Re: What do you like/dislike about DM2 compared to original

I'm playing through this game for the second time using dosbox and i have to say that rtc doesn't do it justice. there are tons of subtleties that where missed. things i like: - duel wielding, i hope there is a handy cap for using your off hand but i can't tell. - when empty handed you can draw an i...
by b1llygo4t
Tue Jan 29, 2013 7:53 am
Forum: Dungeon Master (DM)
Topic: Your favourite armour/weapon/misc. items setup?
Replies: 76
Views: 69995

Re: Your favourite armour/weapon/misc. items setup?

i only use one flask and only have my primary spell caster hang onto it. i find it faster to cast the spell and grab the flask from the same hand each time than to search through inventories for the right potion. i used to divy out potions to everyone, but in the end i found it nothing more than dea...
by b1llygo4t
Sat Jan 26, 2013 1:25 pm
Forum: Chaos Strikes Back (CSB)
Topic: Too many keys ?!
Replies: 14
Views: 8429

Re: Too many keys ?!

there does seem to be an eye in csb that can be triggered by any item. the mirror must just be junk for the puzzle trigger..
by b1llygo4t
Sat Jan 26, 2013 1:15 pm
Forum: Chaos Strikes Back (CSB)
Topic: Too many keys ?!
Replies: 14
Views: 8429

Re: Too many keys ?!

im at a loss as to the mirror and the magnifier. i even studied the maps on the wiki. the mirror triggers one of the tellies in the surrendering vexerx puzzle but thats it. the lens though... wtf. maybe a glitch carried over from DM? cant anything trigger the eye in the first game? i dont remember e...
by b1llygo4t
Sat Jan 26, 2013 3:27 am
Forum: Chaos Strikes Back (CSB)
Topic: Too many keys ?!
Replies: 14
Views: 8429

Re: Too many keys ?!

sorry to revive a dead post. i just finished the 1st half of the 4 ways and i have 4 chests full of keys! how many iron keys, square keys, b keys and gold keys do you actually use? i know the lockpicks throw the number off. do all the gor coins have a purpose or are there some left over? what is the...
by b1llygo4t
Thu Jan 24, 2013 1:32 am
Forum: Dungeon Strikes Back (DSB)
Topic: Porting DSB
Replies: 12
Views: 4841

Re: Porting DSB

thats unfortunate. in the future if you decide port it over there are plenty of experienced and trustworthy porters and coders in the pandora community, im sure we could find someone that would be happy to do the porting work. it seems really straight forward, alot of software was compiled before we...
by b1llygo4t
Tue Jan 22, 2013 1:51 am
Forum: Dungeon Strikes Back (DSB)
Topic: Porting DSB
Replies: 12
Views: 4841

Re: Your favourite armour/weapon/misc. items setup?

i personally don't know much about programming. from what i understand compiling between android and pandora is pretty strait forward.i found this thread which has information about Lua being included in the firmware. http://boards.openpandora.org/index.php/topic/11059-how-to-execute-lua-scripts-in-...
by b1llygo4t
Mon Jan 21, 2013 10:39 am
Forum: Dungeon Strikes Back (DSB)
Topic: Porting DSB
Replies: 12
Views: 4841

Re: Your favourite armour/weapon/misc. items setup?

Sophia your the author of DSB? how to you feel about porting it to arm linux?
by b1llygo4t
Mon Jan 21, 2013 1:32 am
Forum: Dungeon Strikes Back (DSB)
Topic: Porting DSB
Replies: 12
Views: 4841

Re: Your favourite armour/weapon/misc. items setup?

i recently got an openpandora and noticed someone here ported csbwin to it so i dled it and am now just as sucked in as i ever was. this game was made to be played with a stylus! i wish rtc could be ported over. i downloaded dsb, haven't really played with it yet though. i wonder if the creator woul...
by b1llygo4t
Sun Jan 20, 2013 12:40 pm
Forum: Dungeon Master (DM)
Topic: Your favourite armour/weapon/misc. items setup?
Replies: 76
Views: 69995

Re: Your favourite armour/weapon/misc. items setup?

always holding flasks in the left hand! Now you do realise that technically this is the right hand, don't you? :twisted: Um..oh yeah, I never realised that! All the champions are left handed. Or else you are looking at them from behind. And they wear their armour and helmets back-to-front. no way m...
by b1llygo4t
Wed Oct 07, 2009 11:02 pm
Forum: RTC Editing
Topic: Place Characters back in Mirror... SOLVED!
Replies: 5
Views: 2989

Re: Place Characters back in Mirror... SOLVED!

check this proof of concept dungeon out. you start with one guy. click one of the wandering monsters in the room, it should disappear and a corresponding party member will join. now check your free handed attacks, instead of warcry, each party member has an attack that will put them back in their mi...
by b1llygo4t
Tue Sep 29, 2009 7:02 am
Forum: RTC Editing
Topic: On Hit instead of on Break
Replies: 6
Views: 2544

Re: On Hit instead of on Break

to bad objects cant break when they hit the floor, or am i wrong?
by b1llygo4t
Sun Sep 27, 2009 5:58 pm
Forum: RTC Editing
Topic: On Hit instead of on Break
Replies: 6
Views: 2544

Re: On Hit instead of on Break

just have the item create the same item and the spell effect on break? it would muck up charges tho
by b1llygo4t
Thu Sep 17, 2009 3:44 am
Forum: RTC Editing
Topic: disparaitre an object, and to change the behaviour of monste
Replies: 4
Views: 2359

Re: disparaitre an object, and to change the behaviour of monste

translated here: http://translation2.paralink.com/ 1. it would be possible to make that an action makes an object disparaitre down as well as on an alcove?; 2. it would be possible to make sure that one enemies rest has a place and especially looks in a precise direction without moving? ENGLISH 1. a...
by b1llygo4t
Thu Sep 10, 2009 2:20 am
Forum: RTC Editing
Topic: imobalizeing monsters, or freeze single monster
Replies: 2
Views: 1796

imobalizeing monsters, or freeze single monster

id like to create something like a sticky bomb that will stop a monster from walking around and will wear off. he should still be able to attack. can anyone think of a way to do this?

also is there a way to freeze life a single monster?

tnx guys
by b1llygo4t
Thu Sep 10, 2009 2:09 am
Forum: RTC Editing
Topic: teleport object into generated chest and monster
Replies: 6
Views: 2637

Re: teleport object into generated chest and monster

good idea mr wolf, ill give that a try. is it worth submitting requests for RTC? theres a few simple things that could be added that would make RTC a bit more flexible
by b1llygo4t
Thu Sep 03, 2009 5:10 am
Forum: RTC Editing
Topic: teleport object into generated chest and monster
Replies: 6
Views: 2637

Re: teleport object into generated chest and monster

is there a limit to how many objects a monster can carry?
by b1llygo4t
Thu Sep 03, 2009 5:07 am
Forum: RTC Editing
Topic: Objects contaning items eg Herbs
Replies: 6
Views: 2622

Re: Objects contaning items eg Herbs

i was disappointed to see you cant create your own exception. same thing with the shoot command. oddly the ven and firebombs arent considered as flasks by containers, but are labeled as flasks.

i cant find a way for the engine to detect things in a container, or put things in one

key rings rock
by b1llygo4t
Thu Sep 03, 2009 4:56 am
Forum: RTC Editing
Topic: Non blocking monsters?
Replies: 13
Views: 4065

Re: Non blocking monsters?

couldnt you use a room with a giggler and floor triggers? have them move an animated floor item around. i dont have rtc in front of me, but im sure you can detect what direction the giggler is facing and have that flip the item. i think the key to making it convincing would be the placement of the f...
by b1llygo4t
Tue Sep 01, 2009 4:29 am
Forum: RTC Editing
Topic: The 8 Click Tabs?
Replies: 10
Views: 2930

Re: The 8 Click Tabs?

i experienced something similar to what gambit was referring to with with "click zones" i uploaded an example dungeon in my post talking about interacting with dungeon without a champion in party. in it you can only click on half of at least one of the monsters (the one i noticed it on was...
by b1llygo4t
Tue Sep 01, 2009 4:04 am
Forum: RTC Editing
Topic: cant interact with dungeon without a champion
Replies: 2
Views: 1818

cant interact with dungeon without a champion

is there anyway to make an exception to this rule? i need to be able to click on a "monster" to add a champion to my party, i have replaced warcry with an action to remove champ and generate "monster" on floor to effectively allowing you to recruit and boot champs on a whim, but ...
by b1llygo4t
Tue Sep 01, 2009 3:38 am
Forum: RTC Editing
Topic: teleport object into generated chest and monster
Replies: 6
Views: 2637

teleport object into generated chest and monster

hi! im a new member but iv been playing with rtc and lurking on this forum for years. im planning to make a complete custom dungeon (as in a whole new game with all custom grafix and sounds) quick version: i want to generate a chest somewhere hidden, teleport items into it, generate a monster, then ...
by b1llygo4t
Tue Sep 01, 2009 2:04 am
Forum: RTC Bugs
Topic: returning dead champs to mirror bug
Replies: 0
Views: 4613

returning dead champs to mirror bug

hi! im bill. tnx for rtc GG. your the man

RTC .49

if you kill a champion and remove them from your party, then try to pick their bones up, or if you are already carrying them the game will crash.