Great works!
The display of "load" can be rewritten.
Update "render.lua" was hard work, I think...
Search found 11 matches
- Mon Jul 30, 2012 3:23 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.53
- Replies: 13
- Views: 4938
- Sun Oct 23, 2011 7:01 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Compass/Magic Map bugs
- Replies: 5
- Views: 3160
Re: Compass/Magic Map bugs
The problem of the magic map could be solved. Sorry,Sophia. :( It corrected because my program had a bug. It reconsidered five times.... I wakened in the problem. I am teased by the magic map program which I created. (I am unskilled... x_x) Also, will it be good even if it sends a fixed the magic m...
- Wed Oct 05, 2011 5:02 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Compass/Magic Map bugs
- Replies: 5
- Views: 3160
Re: Compass/Magic Map bugs
Compass is an issue... May be ....I think, △ Compass is incorrect ・・・ correct × dsb_party_coords() ・・・ (rare case) incorrect (My belief ???)Compass incorrect http://www.mediafire.com/imgbnc.php/4c7a7c133ca6de8bd9c7c0e031e746919a7dc32a0ee2844143d77a27f3eb1fa25g.jpg ↓ http://www.mediafire.com/imgbnc....
- Mon Oct 03, 2011 6:51 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Compass/Magic Map bugs
- Replies: 5
- Views: 3160
Re: Compass/Magic Map bugs
Sophia,Thank you for the reply. Compass and Magic map bugs. - Compass bug - It noticed that it does this problem when I was correcting the program of the magicmap. It noticed though a movable wall wasn't plot correct. I am re- defining a movable wall. obj.movablewall = { name="MOVABLEWALL"...
- Sun Oct 02, 2011 4:47 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Compass/Magic Map bugs
- Replies: 5
- Views: 3160
Compass/Magic Map bugs
The version rose again and I attempted to do a test. (DSB Ver 0.49) Thanks ! But,The problem of the part can not be still solved . Very rare case . (Compass incoreect and magicmap) - Compass incoreect - Some of the compasses are fixed. but < rare case > reason : (The occurrence : Walls are movable w...
- Sun Sep 18, 2011 4:01 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.49
- Replies: 11
- Views: 4367
Re: DSB Version 0.49
It is after a long time.
Sophia,The personal computer was OK?
It was anxious.
I, too, am confirming now.
The error occurred like QWERTY.
Sophia,The personal computer was OK?
It was anxious.
I, too, am confirming now.
The error occurred like QWERTY.
- Mon May 16, 2011 6:08 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: (fixed) dsb_get_font Crash
- Replies: 14
- Views: 4566
Re: (fixed) dsb_get_font Crash
Oh,good news. I was anxious.
Thanks!
Thanks!
- Sat May 14, 2011 3:45 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: (fixed) dsb_get_font Crash
- Replies: 14
- Views: 4566
Re: dsb_get_font Crash
Sophia,I mistook. sorry... :cry: (QWERTY,There was pointing-out from him.) I tested DSB(0.48version). In the character of the scroll, in Japanese, a display was made. result... dsb_bitmap_textout() scroll in Japanese ※ (Except sys_font) < Success > :) ( monster identify scroll = Japanese ) dsb_wri...
- Fri May 13, 2011 4:14 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: (fixed) dsb_get_font Crash
- Replies: 14
- Views: 4566
Re: dsb_get_font Crash (Sorry! It is my mistake.)
Good evening, QWERTY. (This place writes in English.) :o AND Sophia, I found cause. DSB is not cause. (DSB is right) There is cause in the PCX file. I send a method of settlement to him. (send PM) It thinks that it is easy to explain because it is the interval of the Japanese. I appreciate. :D dsb_g...
- Mon Jan 10, 2011 4:52 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: magical creature identification scroll (I made)
- Replies: 3
- Views: 2872
Re: magical creature identification scroll (I made)
Hello,Beowuuf and Joramun :D (Beowuuf様、Joramun様 こんにちは) Beowuuf,Thank you for welcoming me. (Beowuuf様、私を歓迎してくださりありがとうございます) Because to write in English in the forum was manners, in to be weak at the creating of English, I hesitated that it wrote. :? (フォーラムでは英語で書くのがマナーなので英文の作成が苦手で、私は書くのをためらいました。) Beca...
- Sun Jan 09, 2011 3:12 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: magical creature identification scroll (I made)
- Replies: 3
- Views: 2872
magical creature identification scroll (I made)
Hello、all It is Unskilledkite of lurking DSB user which created Magic map. (皆さん、初めまして。 私は、Magic mapを作成した lurking DSB user(隠れ者)のUnskilledkiteです。) I am Japanese. (私は日本人です。) English puts English and Japanese together because it is weak. (英語は苦手なので英語と日本語を一緒に入れます。) :!: ( It was lurkinging because of this...