Search found 11 matches

by vanfanel
Mon Jun 27, 2016 10:48 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

@Paul: The SDL version you are using is SDL 1.2.x, which is an outdated can of worms.
Can you build SDL2 with Pi (dispmanx+GLES renderer) support and try CSBWin built against SDL2 (outside X)?
by vanfanel
Sat Jun 18, 2016 12:45 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

@Paul: In that mail, I also asked you about the mouse acting strange. If I do a fast movement, the mouse pointer is stuck and reapears on the new positon after a while. Is that supposed to be normal?
by vanfanel
Thu Jun 16, 2016 12:38 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

@Paul: Did you receive my mail with the updated code? I got no response so maybe you didn't it.
If you received it but had no time to answer it's ok, I only want to know if you got it so the code changes can be incorporated to the main code base.
by vanfanel
Thu Jun 02, 2016 3:45 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

Got it working right on SDL2 on the Pi, Paul! https://www.dropbox.com/s/qet68cjzfmjcinx/Dmpi.jpg?dl=0 bitmap points partial data you use to manually (well, using memcpy) do partial updates to the texture after locking on the desired are with SDL_LockTexture(). It seems pixels are 2bytes, whatever fo...
by vanfanel
Thu Jun 02, 2016 1:49 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

Yeah, let's see what's going on here, Paul, but I may need some help from you in order to solve this riddle we've got here! What does the "bitmap" array contain as it's received in UI_SetDIBitsToDevice()? Does it contain the whole screen data or ONLY the 3D-view/navigation panel data depen...
by vanfanel
Thu Jun 02, 2016 12:55 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

Thanks a lot for that, Paul! I have built an SDL2 version for Raspbian. SDL2 has specific, accelerated support for Raspberry Pi, while SDL1.x is broken and bit-rotten on this platform, causing black screen on exit on every aplication once in a while, lockups, etc. So, all in all, SDL2 is the way to ...
by vanfanel
Wed Jun 01, 2016 11:20 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

HI there, I'd like to try to build (and release) a Raspberry Pi port of CSBWin. The Raspberry Pi is a true microcomputer, much in the vein of the microcomputers back in the Dungeon Master days, just much cheaper and smaller :) So, all in all, I would like to find the SDL2 port, which I understan exi...
by vanfanel
Tue Oct 04, 2011 8:55 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

@Paul Stevens: I'm a big Amiga fan, so right here there are various Amiga machines and even three Minimigs :D I can play DM on a real Amiga, in an FPGA+68K Amiga (minimig) or in a highly-optimized gentoo x86_64 linux enviroment using P-UAE: I just wanted to use your port because I find the rewriting...
by vanfanel
Tue Oct 04, 2011 11:47 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

Then I'd have to install 32bits libraries, too...
Well, I'll have to stick to emulated DM, then :)

Thanks!
by vanfanel
Sun Oct 02, 2011 1:19 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Porting/updating CSBwin for Linux and sound support
Replies: 77
Views: 50630

Re: Porting/updating CSBwin for Linux and sound support

Hello there, fellow dugeon crawlers! I'm trying to compile latest sources (using cmake) in my X86_64 gentoo-linux box and I get a lot of errors: [ 2%] Building CXX object CMakeFiles/CsbWin.dir/CSBCode.o /usr/src/csbwin-b4bc4c0/CSBCode.cpp: In function 'void DrawCursor()': /usr/src/csbwin-b4bc4c0/CSB...