Search found 12 matches

by Ubermann
Wed Oct 26, 2011 6:45 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

@Ubermann, I can only assume you have unlimited free time. I wish I had enough free time to finish all the projects I've ever started, it just gets harder and harder as I get older with more responsibilities. I really need to win the lottery or something, then I could retire and just build stuff to...
by Ubermann
Wed Oct 26, 2011 10:22 am
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

Pretty ambitious goals for a single man project! Good luck! Not that ambitious. The only i have to develop is the gameplay logic and textures/models/sounds/music/mapping. Rendering and physics part is already done. That is one of the advantages of using a premade engine. The hardest part for me is ...
by Ubermann
Mon Oct 24, 2011 5:45 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

have you checked Rasmus custom engine? I think he`s making full 3d real time DM-like game. Check out his homepage: http://www.rasmus-dev.com/ I have checked it out, but i don't like the controls. I prefer a more classic HUD distribution and mouse/keyboard usage. Even if i didn't mind that, that eng...
by Ubermann
Sat Oct 22, 2011 9:52 am
Forum: Other Games like DM
Topic: Dungeon Master 1 map specs
Replies: 3
Views: 5084

Re: Dungeon Master 1 map specs

Thanks. That's what i was looking for.
by Ubermann
Fri Oct 21, 2011 4:16 pm
Forum: Other Games like DM
Topic: Dungeon Master 1 map specs
Replies: 3
Views: 5084

Dungeon Master 1 map specs

Hi there.

Any of you knows where can I read the Dungeon Master map format specifications?

I want to give support to play DM map format maps, but i don't know how they are constructed and interpretated by the game engine.


Thanks in advance.
by Ubermann
Thu Oct 20, 2011 10:39 am
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

do you plan to make all 3d ? i mean objects, monsters and so on, such as Grimrock or Entombed ? Yes. And also realtime. Graphics and general aspect will remember Oblivion. Combat, inventory, gameplay and etc... will remember to Dungeon Master. Although the game will be RealTime, the player will be ...
by Ubermann
Wed Oct 19, 2011 12:02 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

well.. then if you can implement 5 squares-ahead view, your engine will be very interesting ! I'm using Unity3D engine (http://unity3d.com/unity). It's a modern and powerful engine. You can view up to infinite... if your computer can handle it. I will implement a "fog" effect so you can m...
by Ubermann
Tue Oct 18, 2011 4:10 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

[...] Ubermann, as far as I understand, you want to write a dm-like engine from scratch for your game. But instead you could use already existing engines that simulates Dungeon Master game. I already took a look at such pre-made engines. The problem is they don't offer me every feature I want, such...
by Ubermann
Thu Oct 13, 2011 11:01 am
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

No, i read somewhere else the term Flip3D (not being that Windows thing).


I finally decided to use Unity3D engine (http://unity3d.com/unity), so I don't lose time creating the graphical output engine, and also I got a good engine pretty powerful, multiplatform capable, and easy to use.
by Ubermann
Wed Oct 12, 2011 12:17 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

Finally I found how to simulate a 3D environment. Simply use 3D perspective formulae to scale down the objects to simulate distance, and make them appear higher or lower on the screen. For walls' perspective, lets suppose we got a texture that will be a wall, like this, from front view: A-----------...
by Ubermann
Tue Oct 11, 2011 8:40 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Re: Help on programing a DM game

I'm talking about the fake 3D used by Dungeon Master and similar. This is, using 2D sprites on a simulated 2D environment. Basically what Linflas says. Or take a look here: http://blog.hexagonstar.com/rpg-design-graphical-projection <---- Around the middle of the webpage there is an article about Fl...
by Ubermann
Tue Oct 11, 2011 12:52 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 33879

Help on programing a DM game

Hi there. I am interested in programming a game using the flip3D game projection found in DM-like games. I found almost nothing in google so i come here to ask for some tutorials or wevpages where i can find information about this kind of game perspective. Thanks in advance P.S: i dont want or need ...