Search found 11 matches

by Zaidyer
Wed Dec 05, 2012 5:47 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

This gif will show you how it works.
The slow speed is for demonstration only. It happens much faster in-game.
Notice also that when turning, the two viewport images stretch to give the illusion of the walls changing angle.
by Zaidyer
Thu Nov 22, 2012 2:17 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

My idea of smooth scrolling in this case is to fake it as hard as possible. It can be done with the following tools: Temporary screenshot of an arbitrary portion of the screen (in this case, the viewport) Recalling the temporary screenshot as a bitmap to be drawn Drawing a bitmap at a specified scal...
by Zaidyer
Wed Nov 21, 2012 7:11 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

With the recent engine updates, I'm wondering now if smooth scrolling is possible.

I'm also considering a contest to create a group-authored dungeon on another forum. How would that work?
by Zaidyer
Thu May 10, 2012 7:46 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

I'm trying to figure out weapon methods now. For example, I want to create a sword that when used will instantly do a physical attack, without even bothering to display the methods menu. This is as far as I've gotten... obj.greatsword_trouble = { name="GREAT SWORD TROUBLE", type="THIN...
by Zaidyer
Wed May 09, 2012 4:32 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

The map works now, and it is quite lovely! There are three more things I want to do with it: Set it up as a permanent GUI button Bind it to the TAB key for quick access Change the centering feature so the full level can be drawn without cutoff (assuming a default level size) or, failing that, just a...
by Zaidyer
Tue May 08, 2012 2:31 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

Error on Line 17,

attempt to call global 'dsb_bitmap_height' (a nil value)
by Zaidyer
Fri May 04, 2012 3:28 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

I'm actually getting lost in my own dungeons... The sooner an automap, the better. Why is the old version broken? Also, I'd like to get the standard graphics and use them as templates for new replacements and wallsets. As far as I can tell they're not stored in any directory, so I'm assuming they're...
by Zaidyer
Thu May 03, 2012 4:18 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

Hmm, but the engine can't scale or pan the contents of the viewport? If you're telling me I can rewrite h_party_move, then theoretically it would be possible to intercept every keypress, pause the game, quickly scale or pan the contents of the viewport, and resume. That's basically what Lands of Lor...
by Zaidyer
Wed May 02, 2012 5:38 am
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

I'd prefer to use a fixed version that works. How is DSB on GUI adjustment? I'd like to rearrange the location of the viewport and GUI elements to make it a little more like Lands of Lore, but the default script setup isn't so easy to figure out... Even if I can't do that, I'd like to re-skin the in...
by Zaidyer
Tue May 01, 2012 9:11 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Re: Looking for some tricks and scripts to make gameplay eas

I have indeed seen Grimrock, and it's part of what got me here. Anyway, Parallax posted in this topic about the automap last year: Beo and Ian_Scho have it, and anyone else who wants it is welcome to it. Just PM me for the zip file until someone hosts it somewhere (I have no server). Caveat #1: It's...
by Zaidyer
Tue May 01, 2012 7:14 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Looking for some tricks and scripts to make gameplay easier
Replies: 41
Views: 16342

Looking for some tricks and scripts to make gameplay easier

I've been looking around a bit, and I think DSB is the most flexible engine for building a custom Dungeon Master adventure, isn't it? At least I don't see any way to implement some of these features in RTC... What I want to do is use it to build a game closer to the style of Lands of Lore , which is...