Search found 71 matches
- Sat Dec 29, 2001 11:00 am
- Forum: Other
- Topic: work on wizzy dungeon ;)
- Replies: 2
- Views: 3228
details
I'll continue working and when this new "all powerful" editor comes out i'll give it a whirl oh i'm use to hex editing, heck i use to hex edit various games, and do play around with the "hexute" you might say(dmute's hex).
- Sat Dec 29, 2001 3:00 am
- Forum: Dungeon Master (DM)
- Topic: Dungeon Master for the SNES - only $69.99
- Replies: 15
- Views: 4613
tidbit's
besides right now you can get both theron's quest and nexus less then the cost of the snes dm game including S&H.2 games not found on any other systems(putting aside the difference's of the DM ports form system to system), $15 cheeper then that DM game and on systems that can outclass the snes d...
- Sat Dec 29, 2001 3:00 am
- Forum: Other
- Topic: work on wizzy dungeon ;)
- Replies: 2
- Views: 3228
work on wizzy dungeon ;)
work started on a wizard type dungeon :) Start practing those spells... you will need a fireball before going down(no not hard monster's but doors only able to open with fireball). heavy altering of hall of champions and early on you will notice the lack of "floor". no torch's in hte game ...
- Fri Dec 28, 2001 7:00 am
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
"inspired" dungeon
i forget it's been awhile, i will still get idea's as i work on it. I still have lots more to do, besides this is my first dungeon. once i find the normal dungeon.dat again(i made back up's of my own dungeon but not the original [d'oh]) i might start working on the priest\wizard dungeon. perhaps lat...
- Fri Dec 28, 2001 7:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: theron's quest only $25 ^_^
- Replies: 1
- Views: 2289
theron's quest only $25 ^_^
<a href="http://www.cart-mart.com/shop/product.a ... D01UVVi</a> think that is the correct url to the real cd ^_^ also remember the only place i found dungeon master nexus for sale.
- Fri Dec 28, 2001 1:00 am
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
monster's puzzles and more
well i'm trying to fine tune the monster parts. i tested characters on a 10,000 hp worm and even with an axe and sword(melee and chop options) and some strong fireballs i'm really hacking away at it. i tihnk 500 hp in less then 5 minutes, mroe tricks ect later on, i just want to try out just hack an...
- Thu Dec 27, 2001 6:00 am
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
surprsing monsters ^_^
one thing i should tell you all, not only have i made alot of monsters have way beyond there normal hit points. but early monsters like mummies ect, that do show up later in the game maybe secretly have 10,000 hp. whenever possable i have the area closed off and monsters moved away, so as to deal wi...
- Thu Dec 27, 2001 5:00 am
- Forum: Dungeon Master (DM)
- Topic: Brandish and War Cry
- Replies: 9
- Views: 3914
fear, war cry....
one thing i did notice this time around my characters where high level and i tihnk i noticed the worms running away... my currect characters are almost those levels. not sure this counts but while testing the dragon i was to slow to close the door. the dragon came into the door way, i tried to turn ...
- Thu Dec 27, 2001 5:00 am
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
dragons.....
level 4 bug fixed i guess. right now fighting the dragon.... i had originally put a 4 hp dragon burt i thought hey this should be hard i made the hp go WAY UP! havn't been hurt by dragon so i'm going to give it more hp. because i wan't to keep it a secret and make it harder to defeat it(knowing how ...
- Thu Dec 27, 2001 4:00 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: frozen game? (DMute)
- Replies: 3
- Views: 1676
nm fixed
thanks, i never alted the characters in dmute(remeber trying to play the game completely wihtout cheating to see if i need to alter it more) not sure what happened. i tihnk the save game was corupted anyway's i deleted the save game, and pretty much heavy character editing so i can pretty much skip ...
- Wed Dec 26, 2001 7:00 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: frozen game? (DMute)
- Replies: 3
- Views: 1676
crawling not frozen
it's not frozen like i first thought atleast not completely it has major lag. i'm checking my save game but monsters seem fine(not alot), i'm not sure what is going on. anyone have an idea? i really hope i can keep the dragon but if that is the problem so be it i'll figure out something else.some ti...
- Wed Dec 26, 2001 12:00 am
- Forum: Dungeon Master (DM)
- Topic: Brandish and War Cry
- Replies: 9
- Views: 3914
dragons?
can you scare dragons away? i put a dragon early in the game and room to roam around i'm wondering if you would need to spend 500 hours leveling up to kill the dragon or somehow war cry or whatever the dragon so your not dead on hte first hit\flame whatever...
- Wed Dec 26, 2001 12:00 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: frozen game? (DMute)
- Replies: 3
- Views: 1676
frozen game? (DMute)
how do you fix a game freeze? level checking say's ok. all triggers ect are correct. right before i get to the first worm generator i opened the door and it froze.
- Sat Dec 22, 2001 8:00 pm
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
idea's ect
well i'm keeping my in\sanity in a good way atleast ;) as for the dungeon, i almost cleared level 3, food and water sohuld be no trouble i have like 3 chests full of dragon stakes. looking at level 4 i alted it abit. appently i put a dragon roaming around before any monster generators. i was worried...
- Thu Dec 20, 2001 3:00 am
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
monster generators and automatic triggers
since it will take such a long time to even do level by level altering food, potions, ect i'm not going to tamper with automatic triggers and monster generators. besides i'm not entirely sure even mon mastery of all levels with 4 characters that you can win the game(umm excuse me not 1 not 2 not eve...
- Wed Dec 19, 2001 10:00 pm
- Forum: Other
- Topic: Dungeon "GrandMaster"(old work in progresss)
- Replies: 17
- Views: 14854
Dungeon "GrandMaster"(old work in progresss)
sigh alot of real bad news about this... some time ago i lost the dungeon i was working on :( I started all over and got near the same place when i sorta mistakely ended up deleting all trace of dm, csb, dm2 from my computer with no backups :( so i re downloaded that stuff again, i was working on it...
- Fri Sep 21, 2001 3:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: NEXUS HOME ^_____________^
- Replies: 12
- Views: 7108
re: valid
i'm not here to tell me what is right and wrong, just provide those that are willing a link to that game. I wish Victor would care and atleast make it easier to get. Those that will buy the game will rather or not i post this(well maybe alittle mroe likely) but those that won't buy it or atleast som...
- Tue Sep 18, 2001 3:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: NEXUS HOME ^_____________^
- Replies: 12
- Views: 7108
re needed
like i said if something should happen... i mean where did you find the game? do you tihnk everyone can afford that amount of money for it? when about $20 and some soddering stuff can patch your saturn to play cdr's? plus this way you know you can alway's get it. I can afford gba games and new pc ga...
- Mon Sep 17, 2001 6:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: NEXUS HOME ^_____________^
- Replies: 12
- Views: 7108
new home confirmed and more cool news
ok someone else has a ftp(info to be released once fully uploaded) becuase they are on a mac i'm going to using winrar(since they can handle rar compression) and swithcing to the universal cd image format(ISO) and droping the cdrwin "bin cue" format.
- Sun Sep 16, 2001 8:00 pm
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: NEXUS HOME ^_____________^
- Replies: 12
- Views: 7108
emulators
yes of course there isn't but that's not the point... a cd burner is really all you truely need(you can swap it like imports) but you can find mod chips for around $30 that allows you to play cdr's and you can alter the country code to what you need if you don't have something to play imports. now t...
- Sun Sep 16, 2001 7:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: NEXUS HOME ^_____________^
- Replies: 12
- Views: 7108
NEXUS HOME ^_____________^
ok folks i tired to find space and thought aobut turning my HD into an ftp(i may still do) but after endless searching i all but gave up on the idea of giving the game a home... well today I may have found one ^__________^ noticed on segaextreme site a link that said "ftp" so i checked fou...
- Thu Aug 09, 2001 3:00 am
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
updates
more editing done, got aobut 2 more levels mostly done, touched up the draogn layer(beefed up the draogn to 4500 hitpoints). i also maid some monsters strogner that are found early in the game. like for example a deep level mumy will habe 500 hp and so on. so yes get rerady for near death experinces...
- Thu Aug 02, 2001 5:00 am
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
alittle break...
sorry "grand master" got to wait... i just discovered a mod board for saturn to play cdr's and that gives me the motavation to finally upload the nexus iso someplace.
- Thu Aug 02, 2001 5:00 am
- Forum: Theron's Quest (TQ) & Dungeon Master Nexus (DMN)
- Topic: SATURN MOD CHIP FOR CDR's!!!
- Replies: 0
- Views: 1888
SATURN MOD CHIP FOR CDR's!!!
sorry for the caps but this is too cool: asaturn mod board for 21pin saturn's... play's cdr's aka burn nexus and play ^____________^ <a href="http://www.lik-sang.com/catalog/product_info.php?category=67&products_id=283&">www.lik-sang.com/catalog/...ts_id=283&</a> thats the site...
- Sun Jul 29, 2001 8:00 pm
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: Advice,Hints,Help, or words of wisdom.
- Replies: 9
- Views: 3322
copy items *WARNING*
here is something i read and discovered it works... before you get 4 characters you can take objects duplicate any characters ojbects form there mirrors. clikc on the mirror slect an object hit i think 1, 2, 3 or wahtever characters you have at the moment put it in there and hit space. it is somerth...
- Sun Jul 29, 2001 7:00 pm
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
rtc\dmute
well no matter what happens i will keep using dmute I may use rtc at a later time but not for awhile my first purpose to to eidt the game making it harder in terms ofm osnters, ect i tihnk with RTC i'll most likely redsign the levels and what not. i'll write osme diea's down and when i start to work...
- Fri Jul 27, 2001 7:00 pm
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
generators and testing
cool alot of stuff i was hoping for. i was worried that if a clsoed space is filled up that a monster mgiht generate outside a door or something. flying creatures, hmm that will sorta be sucky when i got beholder generators and only beholders in the room. I guess i'll have to move a walking creature...
- Wed Jul 25, 2001 6:00 pm
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
"insanity report"
Well i've progressed i tihnk half way on level 2 I tihnk and have for the most part been at the same levels... so with the extra food(packs of 4 screachers) and the 3 waterskins I'm mass leveling up. right now doing "genetic manipulation" see if i can get something real good, like vitality...
- Tue Jul 24, 2001 7:00 pm
- Forum: Other
- Topic: Dungeon "Grand"Master
- Replies: 8
- Views: 7981
Dungeon "Grand"Master
I'm not really making a whole new set of levels for DM but I am making it EXTREMELY HARD! but with some cool stuff as well. level to level I'm altering the paths, alter all monsters to make them as many as possable(i.e. mummies and sreechers = 4 rock piles = 2). Making generators generate the most. ...
- Tue Apr 24, 2001 6:00 am
- Forum: Other
- Topic: All together...
- Replies: 88
- Views: 28247
re: food...
rember some monsters are food when you kill them so making generators is one way of cutting down food if you want. I'm just making an "expert" DM dungeon, levels mostly the same just generate mroe mosnters, replace some monsters, pop a dragon or 2 earlier in the game... anyway's one thing ...