Search found 17 matches

by palyarmerc
Wed Aug 10, 2016 12:57 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

The biggest problem I had creating my dungeon was knowing how the adventurer 'level up' would affect traps and monster 'hit points' Setting the strengths as levels progressed was guess work. It depends on how many monster spawns you had to deal with. On early levels, if you didn't trigger them, you ...
by palyarmerc
Mon Jul 25, 2016 2:18 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

Yeah, the room with the Rockies I'd realised some doors needed a Square key, which you wouldn't have. Threw in a spare set of lock picks too. I did think about that door closing on you too, but hoped you'd have a Skeleton key stashed on you by default. There are two Skeleton Keys, one in the Chest a...
by palyarmerc
Sun Jul 24, 2016 11:08 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

Current release linked in first post (as of this post date-time-stamp)

Fixed entering a level too soon through a pit
Fixed Scorpion Level Door error
Fixed possibility of not having Lock Picks on Level 3
Fixed not having the correct key for some doors on level 3
by palyarmerc
Sun Jul 24, 2016 10:17 am
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

Well, as the first adventurer, I did mention you may also be a beta-tester You have highlighted two errors and were only really 2 levels from completion I'm convinced, and yet could be proved wrong, that the dungeon is now working how do feel the dungeon played? I still need to know whether you were...
by palyarmerc
Sun Jul 24, 2016 9:13 am
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

Yeah, the sconce eating your torches is a bug. The door causing your trouble was cut-n-pasted on top of an existing door. Fixed it now. Unfortunately, anyone who has downloaded the dungeon in the last 8 hours has a duff copy Stop playing now if you're one of those. The fix I uploaded 8 hours ago was...
by palyarmerc
Sat Jul 23, 2016 10:18 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

This is where save games come in handy - I've done a Sierra Soft. on this one When you enter the level, two fire pits block your way. If you use a gold key (door Open), instead of the lock picks, (tested: left hand side) the key toggles closed and the lock-picks are deactivated (they won't toggle th...
by palyarmerc
Sat Jul 23, 2016 7:43 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

Luckily, no. Being the wrong side of a door you cannot open is the only foreseeable problem.
Touch wood you make it thru in one sitting and I only have the odd improvement to make.

As for improvements, hopefully that will mostly be about levelling up, monster strength and numbers - hopefully
by palyarmerc
Sat Jul 23, 2016 6:08 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

Re: [RTC] Fluxated

You're doing well - I was worried some of the paths may have been too well hidden. From what I can gather, after the Gor coins, you should exit that level and open a fake wall to reveal the use for the cross Key. The second door should open with the same key used in the boulder room. If you didn't s...
by palyarmerc
Fri Jul 22, 2016 6:04 pm
Forum: RTC
Topic: [RTC] Fluxated
Replies: 32
Views: 19717

[RTC] Fluxated

" Fluxated by having to use the Firestaff? Did you spend days fire-balling Chaos and he never died? Well I've set a trap - and now we shall kill him, and maybe, even get to relish the result..." Small-ish dungeon, to mimic the original, not tested, so hoping those who go first are willing ...
by palyarmerc
Sun Jul 10, 2016 6:08 pm
Forum: RTC
Topic: [RTC] DungeonZ
Replies: 21
Views: 15516

Re: [RTC] DungeonZ

Apart from not seeing a spectacular ending I just walked thru a door into a haze and it ended I never did find a key for the lock on level 2, after you drop through the floor from one of the "coin alcoves" It's opposite the stairs with the flame. At least I solved the riddle - and, even if...
by palyarmerc
Sun Jul 10, 2016 3:02 am
Forum: RTC
Topic: [RTC] DungeonZ
Replies: 21
Views: 15516

Re: [RTC] DungeonZ

I was just getting into this dungeon when it ended. A good effort. I'm not a fan of having to use the spell book, but I did find the spell scrolls and power runes to activate the most necessary ones. The slime pit almost stopped me, (almost didn't find the route to it, the false walls fooled me good...
by palyarmerc
Wed Jul 06, 2016 9:12 pm
Forum: RTC
Topic: [RTC] DungeonZ
Replies: 21
Views: 15516

Re: [RTC] DungeonZ

I like this Dungeon. Classic game play. I agree with Jan on the Monster Strengths, but maybe you designed them to be avoided. Once I accepted I may have to reload a save game , I just went for it. Some of the triggers are too far apart, and not knowing what you've activated, whilst interesting once ...
by palyarmerc
Wed Mar 18, 2015 6:56 pm
Forum: RTC
Topic: [RTC] Dungeon Master HD
Replies: 39
Views: 48969

Re: [RTC] Dungeon Master HD

I really liked this mod, agreed, some things look a bit too 'plastic' Would be nice if more RTC dungeons included the .txt for modification (I understand not wanting to share those though) I managed to modify Dungeons Matter to HD - all I had to do was add the contents of the replace.txt thus.... I ...
by palyarmerc
Wed Mar 18, 2015 6:41 pm
Forum: DSB
Topic: [Custom dungeon] The Two Lovers [DSB, RTC] [Dave "boyflea" Gumble]
Replies: 22
Views: 15891

Re: [DSB] Two Lovers dungeon

This was fun...I took a look at the RTC version and have to say I prefer this one, I prefer only 'sympathetic' modifications
to the look and feel of DM, either way, this dungeon get my approval
by palyarmerc
Wed Mar 18, 2015 6:37 pm
Forum: RTC
Topic: [Custom dungeon] Escape! - III - Zombie-Master [RTC] [Stuart "Mon Ful Ir" Marshall ]
Replies: 62
Views: 34073

Re: Escape 3.0 - demo

Good dungeon, really good, but rage quit after haze maze and racetrack, just a little too much for me.
I liked the ghoul tho', that was funny - nice layout and reasonably challenging (up until the aforementioned)
by palyarmerc
Sun Mar 15, 2015 3:32 pm
Forum: Welcome
Topic: So, tell us about yourself...
Replies: 1058
Views: 437134

Re: So, tell us about yourself...

boyflea wrote:.. you'll be moderately disappointed with my famous 'Two Lovers' DSB..
This dungeon sound very interesting...not just thrown together; downloaded and ready to play. Thanks Dave.
by palyarmerc
Fri Mar 13, 2015 1:27 am
Forum: Welcome
Topic: So, tell us about yourself...
Replies: 1058
Views: 437134

Re: So, tell us about yourself...

First played Dungeon Master and CSB back on the Amiga between 1989-1993 (1991 was spent exclusively playing Captive) - Had original box sets with Gor coin - remember (intuitively) discovering the FUL bomb (flask) spell in DM - remember being able to use a grapple and climb up in CSB - forgot how har...