Search found 10 matches

by Fhiz
Fri Nov 30, 2018 5:03 pm
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

Hey guys, It took longer than expected and my Retro Dungeon Crawler Kit is still not fully finished. But im happy to announce that a very first "Early Bird" version is available at a greatly reduced price on my online shop. There might still be a few minor bugs left, but the Kit is already...
by Fhiz
Mon Jun 25, 2018 9:36 am
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

@boyflea Thank you for the kind words! So, I plan to release the Beta this autumn. This being said, I have to address a few shortcomings the Asset still has compared to games like Dungeon Master or Wizardry. These games feature a enormous complexity, too much for a spare time programmer. My asset is...
by Fhiz
Thu Jun 21, 2018 8:11 pm
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

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by Fhiz
Fri Jun 08, 2018 7:55 am
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

thanks for your words @buyflea ! Its not as complex as DM (yet), especially not in terms of putting stuff on pressure plates etc. I always admire how many features they put into good old Dungeon Master, a true masterpiece. My Kit is for oldschool Dungeon Crawlers anyway and not a exact DM clone. But...
by Fhiz
Fri Jun 01, 2018 9:46 am
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

The last sentence was a bit confusing (why can't I edit my posts?). What I meant was:

The "purpose" of the asset stays as it was (creating games like Wizardry) - no matter how it will finally look like (more Dragon Quest like).
by Fhiz
Fri Jun 01, 2018 7:40 am
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

You can exchange almost every 2d sprite with a real 3d model if you want. the whole system is based on prefabs. The reason is that 2d art is much easier to acquire and integrate compared to 3d models - thats what my testers say as well. For a 3d model you need the model, textures, it must be rigged ...
by Fhiz
Thu May 24, 2018 10:22 am
Forum: Welcome
Topic: Hello everybody!
Replies: 7
Views: 4543

Re: Hello everybody!

Thanks for your kind words!

Its already been a hearty welcome - not like on other boards.

It's great to see there are so many DM fans still around.

Is anybody here into DM Conflux?
by Fhiz
Wed May 23, 2018 7:13 am
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Re: Retro Dungeon Crawler Kit (Unit Asset)

thanks for the kind words guys!

Im currently working on a WebGL demo, I'll tell you when its done.
by Fhiz
Tue May 22, 2018 5:33 pm
Forum: Other
Topic: Retro Dungeon Crawler Kit (Unit Asset)
Replies: 14
Views: 9091

Retro Dungeon Crawler Kit (Unit Asset)

Uhm, okay Im new here - I hope it's okay to advertise this little pet project of mine: The Retro Dungeon Crawler Kit (RDCK) Im not a big company, not even a indie-company, Im merely a single, part-time developer who has been working hard on a somewhat DM/EOB/Wizardry/Might and Magic kind editing too...
by Fhiz
Tue May 22, 2018 5:25 pm
Forum: Welcome
Topic: Hello everybody!
Replies: 7
Views: 4543

Hello everybody!

Hi, another newcomer here.

40 years, former Atari-ST user and die-hard DM/DM CBS/DM2 fan. Also EOB as well as Wizardry and Might and Magic (Although those are a bit different in terms of the engine/combat). Grimrock was also quite nice, but the original games where much better.