Search found 221 matches

by Toni Y
Wed Mar 01, 2023 11:05 pm
Forum: Other
Topic: [Custom dungeon] The Grave of King Millias [DM PC] [Toni Ylisirniö]
Replies: 2
Views: 4631

[Custom dungeon] The Grave of King Millias [DM PC] [Toni Ylisirniö]

Version : 1.1 Platform : DM PC Author : Toni Ylisirniö Email address : tylisirn@multi.fi Date published : 1999, July 12 Date last updated : 2001, July 10 Story : You are four (or less) brave grave robbers who have decided to gather some gold and jewels from King Millius' grave, but as you search it...
by Toni Y
Wed Mar 01, 2023 10:53 pm
Forum: Other
Topic: [Custom dungeon] Return of Chaos [DM PC] [Toni Ylisirniö]
Replies: 2
Views: 4579

[Custom dungeon] Return of Chaos [DM PC] [Toni Ylisirniö]

Version : 1.00 Platform : DM PC Author : Toni Ylisirniö Email address : tylisirn@multi.fi Date published : 2000, August 27 Date last updated : 2000, August 27 Story : Theron paced around in the room. His master, Grey Lord, had collapsed while in his study and was now lying on the bed. Theron had do...
by Toni Y
Wed Mar 01, 2023 6:17 pm
Forum: Other
Topic: [Custom dungeon] Dungeon Master 2 - Legend of Skullkeep [DM PC] [Toni Ylisirniö]
Replies: 1
Views: 4380

[Custom dungeon] Dungeon Master 2 - Legend of Skullkeep [DM PC] [Toni Ylisirniö]

Platform : DM PC Author : Toni Ylisirniö Email address : tylisirn@multi.fi Date published : 1999, December 27 Date last updated : 1999, December 27 Story : Same as Dungeon Master 2 Aim : Get rid of Lord Chaos. You'll be given firestaff to do so when you enter the zo-link gate. Notes : Programs used...
by Toni Y
Wed Oct 08, 2008 2:04 am
Forum: Dungeon Master (DM)
Topic: Which DM version and how?!
Replies: 16
Views: 4976

Cheese & meat would spoil alot quicker than corn, or bread so that would be a good idea about diffrent decay rates. Quite the other way around actually. Fresh produce is hard to keep from spoiling, especially in places like a damp dungeon, so corn and apples would go out pretty quickly. Same go...
by Toni Y
Wed Oct 08, 2008 12:22 am
Forum: Links and Questions & Answers
Topic: What does no budget and 1 person with too much time get you?
Replies: 16
Views: 13005

Sorry, got waylaid by RL problems, so no progress since June. I'll be continuing work soon as soon as my recent Spore addiction wanes...
by Toni Y
Sun Jun 22, 2008 1:18 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: smoothen original DM graphics as addon for CSBwin?
Replies: 54
Views: 12050

Any better? Not really, no, IMO. It looks like what it is, a crappy resample with a blur applied. For comparison here's what the algorithms that at least try to not simply make the image blurry look like with DM (snes emulator because it comes with said filters): hq3x Simple 3x scaling for comparis...
by Toni Y
Sat Jun 21, 2008 11:06 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Wall item sizes
Replies: 1
Views: 2154

Wall item sizes

I've been making some new graphics and encountered a need that isn't filled by one of the existing size groups for wall items, so I tried to change one of them into completely new sizes. However, while I can manage to get the center front bitmap to work, I can't figure out how to set the further awa...
by Toni Y
Sat Jun 21, 2008 1:14 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: smoothen original DM graphics as addon for CSBwin?
Replies: 54
Views: 12050

There already are good (well, better than the screenshots shown :lol:) algorithms to "smooth" low res graphics, such as Mame2X, advanced Mame, Super SAI, Super Eagle, etc. My favourite is the Super2xSAI, but I don't like it for all games, just a select few where it works really well. hqNx ...
by Toni Y
Thu Jun 19, 2008 11:07 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

Lots of ways to add a bug to the code if we attempt anything complicated. It appears that we've managed to do just that. I was testing in a dungeon without any DSAs for damages done by thrown and shot objects, and it seems we've rendered monsters invulnerable to projectiles... :P Both Screamers and...
by Toni Y
Tue Jun 17, 2008 8:03 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

Absolutely stellar! Thank you very much :)
by Toni Y
Tue Jun 17, 2008 2:15 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

http://viila.lethalcode.net/~tylisirn/dm/CSBWin_MissileFilter.rar Here's a simplified version and the playfile. Basically, what happens at the screamer is what should happen in all test cases marked so. Of course, I'm not averse to having a trigger even in the cases where the ful bomb is non-interac...
by Toni Y
Mon Jun 16, 2008 9:52 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

I've had a play with it now, and it seems to fit the bill exactly (well, after it's been extended to all encounters, right now my bomb explodes only on impact with the monsters, but that part is working very nicely already :))
by Toni Y
Fri Jun 13, 2008 10:55 pm
Forum: Links and Questions & Answers
Topic: What does no budget and 1 person with too much time get you?
Replies: 16
Views: 13005

Image

What killed the Chaos Knight's trusted serjeant? Too much wine? Or maybe something else...

Find out when Balance arrives, sometime this Summer...
by Toni Y
Fri Jun 13, 2008 9:32 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: &OBJECTID nonexistent?
Replies: 4
Views: 2582

Grabbed the new version, thanks...
by Toni Y
Fri Jun 13, 2008 7:55 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: &OBJECTID nonexistent?
Replies: 4
Views: 2582

&OBJECTID nonexistent?

I tried to use the &OBJECTID opcode mentioned in this reference , but when I entered a program using it, the DSA editor in CSBuild just told me to fix my program with &OBJECTID being the first highlighted word. It's also not mentioned in the "Help" language reference accessible fro...
by Toni Y
Fri Jun 13, 2008 7:50 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

Would that fire also with walls, doors and whatever else a thrown thing can hit? If so, I'd love to have it. If not, it does only half of what I need :/
by Toni Y
Fri Jun 13, 2008 11:04 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: What do you like/dislike about DM2 compared to original DM?
Replies: 87
Views: 90714

I thinking more than that - he sticks the fighters in the bavk row with da spells and the mages i da front row with da shiny weapons Aye, that's exactly right. does he cross dress them as well?! Yes, I do... :lol: (I swap the armour to the mages and light clothes to the fighters while they're swapp...
by Toni Y
Thu Jun 12, 2008 10:37 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Thrown object impact DSA?
Replies: 13
Views: 4864

Thrown object impact DSA?

Is there some way to get a DSA to fire when an object you've thrown hits something? I tried looking at the filter documentation but couldn't find a suitable one. Specifically I'd like to implement a new type of bomb potion. I can see one way of implementing that, but it's so much work for both me an...
by Toni Y
Thu Jun 12, 2008 6:56 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: What do you like/dislike about DM2 compared to original DM?
Replies: 87
Views: 90714

Forget I said anything about shops.... :roll: http://viila.lethalcode.net/~tylisirn/money.png Well, okay, maybe not everything I said... The shops are fun, but they're way too cheap. You run out of things worth buying in the first couple hours of play, even if you don't farm enemies, and after that ...
by Toni Y
Tue Jun 10, 2008 8:06 pm
Forum: Dungeon Master (DM)
Topic: Runaway with Completed FireStaff?
Replies: 10
Views: 4572

That's possible if it has the same feature/oversight as original DM. The pressurepad that triggers the lock-down is triggered only if you carry the Firestaff over it. It can be circumvented by throwing it out of the room. It's located right before the door that leads out from the room with the Power...
by Toni Y
Mon Jun 09, 2008 12:56 pm
Forum: Welcome
Topic: Cool stuff you've found on the web
Replies: 2493
Views: 783178

While not something I've found as such (seeing as I've made them myself) here's a couple neat videos if you like fractals:

http://www.youtube.com/watch?v=QipJ_nfprvc

http://www.youtube.com/watch?v=gqoBUkJAOlI
by Toni Y
Sat Jun 07, 2008 11:31 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: &THISCELL problems
Replies: 4
Views: 2556

Empty cells seem to work as expected now with bits 2^19 an 2^31 set. Thank you very much. :)
by Toni Y
Sat Jun 07, 2008 10:40 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: &THISCELL problems
Replies: 4
Views: 2556

&THISCELL problems

I tried to use &THISCELL, but no matter what combination of bits I set, I can't seem to get it to work as intended. Expected was that setting bits 19 and 31 (2148007936) according to docs , would return TRUE for empty cell with nothing on it, but it always returned FALSE. Likewise, I set all bit...
by Toni Y
Fri Jun 06, 2008 1:57 am
Forum: Welcome
Topic: Chatroom quote of the week
Replies: 247
Views: 176415

(22:46:15) Ameena: Wow... Wuffy lol...in, out, in, out...shake it all about..
by Toni Y
Sun Jun 01, 2008 11:18 am
Forum: Links and Questions & Answers
Topic: What does no budget and 1 person with too much time get you?
Replies: 16
Views: 13005

beowuuf wrote: (mummy :? )
Mummy? Oh yes sir, we have mummies, oh do we ever!

Image
by Toni Y
Sun Jun 01, 2008 8:57 am
Forum: Links and Questions & Answers
Topic: What does no budget and 1 person with too much time get you?
Replies: 16
Views: 13005

What does no budget and 1 person with too much time get you?

http://viila.dy.fi/~tylisirn/dm_teaser.png Open the doors to Balance this Summer (or with luck, even a bit sooner ...) Coming to a CSBwin near you Not for people with faint hearts, cardiac problems, or predisposition of disliking action and adventure May contain traces of peanuts and deadly poisons...
by Toni Y
Fri May 30, 2008 1:44 am
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: ADGE doesn't like Vista
Replies: 19
Views: 12879

Ok, since no one seemed to have better ideas, I bit the bullet and installed whole of VB Express which took bloody ages, but the file open dialog finally works and I can edit the file again. Yay!
by Toni Y
Mon May 26, 2008 8:05 pm
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: ADGE doesn't like Vista
Replies: 19
Views: 12879

ADGE doesn't like Vista

I can't seem to get ADGE (any version I have) to work in Vista 64-bit... ADGE 4b and 4b_2x complained about lack of FM20.DLL, after getting and registering said DLL, they bail out with Run-time error '7': Out of memory when started... Or then it's gotten really memory hungry when 4 GB physical RAM i...
by Toni Y
Mon May 26, 2008 4:55 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: What do you like/dislike about DM2 compared to original DM?
Replies: 87
Views: 90714

I'm probably the only one who liked the half-step :P My only gripe about it was that it was implemented the "wrong way", since it zoomed in to the original view instead of using the next view for the zoom. You'd get better quality. Anyway, for the main list: Likes * different environments ...
by Toni Y
Thu Mar 29, 2007 8:35 pm
Forum: Dungeon Strikes Back (DSB)
Topic: (done) Fusing Black Flames
Replies: 8
Views: 2889

I wonder if this fits with the authors' "intent" or if it was merely the fact that memory was tight in DM so they re-used a des ew cloud for a fuse effect rather than create a new cloud type that is only used once in the whole game. Has to be, since the Zo spell shares the shares the same...