Search found 420 matches
- Mon Nov 13, 2006 3:48 pm
- Forum: Film, TV, Books & the Arts
- Topic: Torchwood
- Replies: 20
- Views: 5340
- Mon Nov 13, 2006 11:47 am
- Forum: Film, TV, Books & the Arts
- Topic: Torchwood
- Replies: 20
- Views: 5340
I think I saw the first episode when I was slacking off work and that really caught my interest. I didn't have a clue what it was (not seen much of the new Dr Who either) but the cybermen reference gave it away. I've not had chance to really get into it because my tv card / xbox link was busted and ...
- Sun Nov 12, 2006 3:14 pm
- Forum: RTC Editing
- Topic: Horn of Fear - NOT!
- Replies: 11
- Views: 5808
- Fri Oct 20, 2006 1:39 am
- Forum: Links and Questions & Answers
- Topic: Any new dungeons on the way?
- Replies: 255
- Views: 94207
I thought the exact number of demons in hell was 5384932840 adamo? I feel I've been neglecting DM of late, and especially these forums :( My dungeon is sitting on my HD gathering dust, I really want to finish it but with everything going off atm, it might be a while. For starters I'm coding an entir...
- Sun Oct 15, 2006 12:58 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
Really cool game where you have to draw a disappearing line to guide the egg into a frying pan without breaking it. Frustrating until you get the hang of the mechanics and then frustrating as you try and stop the damn yolk from breaking!
http://ishi.blog2.fc2.com/blog-entry-186.html
http://ishi.blog2.fc2.com/blog-entry-186.html
- Sun Oct 08, 2006 7:24 pm
- Forum: Welcome
- Topic: Regulars conversation
- Replies: 35
- Views: 7036
- Sun Oct 01, 2006 7:48 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 811356
- Thu Sep 07, 2006 2:20 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
http://www.youtube.com/watch?v=Yd99gyE4jCk
Damn cool but I bet they're dry-clean only. Bugger...
Edit:
http://www.youtube.com/watch?v=Hu1_SJB4YLU
Man, I love all this clever visual tech stuff...
Damn cool but I bet they're dry-clean only. Bugger...
Edit:
http://www.youtube.com/watch?v=Hu1_SJB4YLU
Man, I love all this clever visual tech stuff...
- Wed Aug 30, 2006 12:55 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
- Thu Aug 24, 2006 12:32 am
- Forum: RTC
- Topic: [Custom dungeon] Forest of Doom [RTC] [Linflas] (discontinued)
- Replies: 170
- Views: 63096
- Wed Aug 23, 2006 11:59 pm
- Forum: RTC
- Topic: [Custom dungeon] Forest of Doom [RTC] [Linflas] (discontinued)
- Replies: 170
- Views: 63096
- Wed Aug 16, 2006 12:18 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 811356
- Fri Jun 16, 2006 10:26 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
- Fri Jun 16, 2006 1:04 pm
- Forum: RTC Archive
- Topic: More than 8 savegames per dungeon
- Replies: 18
- Views: 3924
- Thu Jun 15, 2006 7:21 pm
- Forum: RTC Archive
- Topic: More than 8 savegames per dungeon
- Replies: 18
- Views: 3924
Problem with the suicide option is you just know someone's going to use it by mistake... :evil: Personally, I really don't have a problem killing myself to reload a save game - I've just got used to it over the years. And I don't, personally, see the need for more than 8 saves, I mean back in the da...
- Tue May 23, 2006 7:49 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
- Tue May 23, 2006 7:28 pm
- Forum: RTC Editing
- Topic: How strong should I make my monsters?
- Replies: 35
- Views: 8357
I agree with Sophia on this one - I can't see what your problem is with your gem, or any other, example. When you get to a certain point in your dungeon something has either happened or it hasn't. If it has, you can reproduce the effect yourself, like activate a trigger or spawn an item. If it hasn'...
- Tue May 23, 2006 4:02 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
Yeah they messed up twice there, it's not in that video but the interviewer said Apple Corps won when infact they lost... Oh and as stated on HIGNFY (Ameena might have picked up on this) the guy wasn't a taxi driver at all, he was at the BBC in reception for a job interview, I think it was for an IT...
- Tue May 23, 2006 3:54 pm
- Forum: Gaming & Sport
- Topic: Remake
- Replies: 40
- Views: 10401
Hit it spot on there cows, and organisation is another major problem. Games companies work 9-5 (often overtime too), get paid for it and are professionals with years of experience. Now I'm not dissing anyone on here because there are a lot of talented people among us, however those people have real ...
- Mon May 22, 2006 6:31 pm
- Forum: Gaming & Sport
- Topic: Remake
- Replies: 40
- Views: 10401
Thinking about it, there is a possibility of a remake though - all it takes is a lead designer or someone in a relatively well-off games company to turn around and say, 'Hey you know what, we've run out of ideas, we should remake Dungeon Master!'. I mean a lot of people in the industry, especially t...
- Wed May 17, 2006 2:33 am
- Forum: RTC
- Topic: Surgical Strike (AGAIN!) Secrets **SPOILERS**
- Replies: 3
- Views: 4580
Well I'll have another bash at it then, although on saying that I like the way you've made certain things easier to find! Doesn't make up for the regenrating ghosts though... I forgot to mention I didn't quite get the DDR puzzle - I just couldn't seem to do it :( (That in no way reflects my DDR skil...
- Wed May 17, 2006 2:14 am
- Forum: RTC
- Topic: Surgical Strike (AGAIN!) Secrets **SPOILERS**
- Replies: 3
- Views: 4580
Surgical Strike (AGAIN!) Secrets **SPOILERS**
To the completers of Surgical Strike, I'm just curious how many secrets everyone's found? I've managed to find all but one, The Pain Key, and I'm not being told how to work out the last one! I know where it is, I just can't figure it out! I'm just wondering if anyone has cracked this and how hard is...
- Sat May 13, 2006 1:44 am
- Forum: RTC
- Topic: Favorite weapon in SS? (Spoilers)
- Replies: 10
- Views: 7211
Yep, the Axe proved invaluble later on and I particularly liked the Spit, but I must say that the blue ninja star (sorry can't remember the name - I've had a lot on of late :() was pretty cool too! Although I did find that sometimes it goes through portcullis' and sometimes it doesn't... odd. I neve...
- Fri Apr 28, 2006 12:25 pm
- Forum: Gaming & Sport
- Topic: I, you..... Wii?!
- Replies: 10
- Views: 3340
Or maybe the XBox has turned around so many times they'll just end up calling it the 'Microsoft Xb.. I'm too.... dizzy...-.now... bleeeurgh' or something equally challenging. I was reading Xbox Live's Major Nelson's blog and he said: Why are product code names always cooler then the actual final nam...
- Thu Apr 27, 2006 11:54 pm
- Forum: Gaming & Sport
- Topic: I, you..... Wii?!
- Replies: 10
- Views: 3340
I, you..... Wii?!
Yep, Nintendo have FINALLY announced the name of their new console (previously codenamed 'Revolution'), and it's a bit bizarre to say the least: 'Wii' Apparently it's pronounced the same as 'we', as in 'we all play games together', and emphasising that the console is for everyone. Simple and catchy,...
- Wed Apr 26, 2006 4:08 pm
- Forum: Creative Endeavours
- Topic: Knight Concept
- Replies: 21
- Views: 6080
- Fri Apr 07, 2006 10:39 pm
- Forum: Gaming & Sport
- Topic: Oblivion (Elder Scrolls IV)
- Replies: 45
- Views: 12942
- Fri Apr 07, 2006 12:14 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 827112
Not sure how real it is (looks too good to be true imo), but anways:
http://itrocks.biteus.org/amazing-japanese-technology
http://itrocks.biteus.org/amazing-japanese-technology
- Thu Apr 06, 2006 2:00 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 811356
- Thu Apr 06, 2006 1:56 pm
- Forum: RTC Archive
- Topic: Delete / Remove Items on a tile
- Replies: 4
- Views: 1052
Delete / Remove Items on a tile
Would it be possible to have a trigger / action or something similar to delete all of a given type of object on a given floor tile? For example if someone wanted to convert items the old fashioned way (using alcoves, relays, teleporters and shooters) there would be a tile full of wasted original obj...