Bugger.
I hope that George sees this when he comes back. It's rather limiting to not be able to do it.
Thanx anyways Gambit.
Search found 1050 matches
- Tue Dec 30, 2008 3:43 pm
- Forum: RTC Editing
- Topic: Substitution Strings
- Replies: 11
- Views: 2725
- Tue Dec 30, 2008 3:34 pm
- Forum: RTC Editing
- Topic: Substitution Strings
- Replies: 11
- Views: 2725
- Tue Dec 30, 2008 2:58 pm
- Forum: RTC Editing
- Topic: Substitution Strings
- Replies: 11
- Views: 2725
Substitution Strings
I'd like to request, from those people that know them, a list of possible "substitution strings"... EG: %MEMBER_LEADER%
I've been trying to do some things with WALLITEM_SPEECH and the "substitution strings" seem to be, by far, the best answer.
Thanx.
I've been trying to do some things with WALLITEM_SPEECH and the "substitution strings" seem to be, by far, the best answer.
Thanx.
- Sun Dec 28, 2008 9:33 am
- Forum: World News
- Topic: Creationism/Evolution
- Replies: 63
- Views: 16908
- Wed Dec 24, 2008 10:22 am
- Forum: RTC General
- Topic: Asset management in the generated .RTCs?
- Replies: 1
- Views: 4448
- Wed Dec 24, 2008 10:11 am
- Forum: RTC General
- Topic: Would you like an AI improvement for RTC
- Replies: 14
- Views: 12338
- Sat Dec 20, 2008 11:22 am
- Forum: RTC
- Topic: [Custom dungeon] Sukumvit's Labyrinth II [RTC] [Linflas]
- Replies: 140
- Views: 89874
- Fri Dec 19, 2008 2:36 pm
- Forum: RTC Editing
- Topic: RTC Graphix
- Replies: 9
- Views: 4144
- Fri Dec 19, 2008 2:33 pm
- Forum: RTC Editing
- Topic: ACTION_CHANGE_LEVEL_WALLSET
- Replies: 5
- Views: 2076
- Mon Dec 15, 2008 10:55 am
- Forum: RTC Suggestions
- Topic: ACTION_PICKUP_ANY_TILE improvements
- Replies: 4
- Views: 5293
- Mon Dec 15, 2008 10:52 am
- Forum: RTC Suggestions
- Topic: Party position specific cursors
- Replies: 2
- Views: 4847
- Mon Dec 15, 2008 10:50 am
- Forum: RTC Suggestions
- Topic: Negative Lighting
- Replies: 3
- Views: 5159
- Mon Dec 15, 2008 3:02 am
- Forum: RTC
- Topic: [Custom dungeon] Sukumvit's Labyrinth II [RTC] [Linflas]
- Replies: 140
- Views: 89874
- Sun Dec 14, 2008 2:17 pm
- Forum: RTC
- Topic: [Custom dungeon] Sukumvit's Labyrinth II [RTC] [Linflas]
- Replies: 140
- Views: 89874
I'm stuck in Sukumvit 2d... :( I've found 2 corbs, 2 dragon armor pieces, I can't find the square key that opens the door in the 3rd guardian's chamber (the one with the hellhounds) and on top of ALL that, I can get passed the munchers, but everytime I go to step onto the fireball plate, I get telep...
- Sun Dec 14, 2008 5:56 am
- Forum: RTC Suggestions
- Topic: Negative Lighting
- Replies: 3
- Views: 5159
Negative Lighting
I know that it may be a while before you read this George, but I'd like to request negative lighting (both for FLOORITEM_LIGHT and equipped items). I'd like this to affect the maximum light level aswell EG: Normal light level/maximum: 80/100 Negative light level/maximum: (-10) 70/90 The main reason ...
- Sat Dec 13, 2008 3:26 pm
- Forum: RTC General
- Topic: Lightning in DMII?
- Replies: 9
- Views: 6813
LIGHTNING_FLASH is a cloned FLOORITEM_LIGHT. The mechanics just trigger it with a OBJECT_ACTIVATE, using a WALLITEM_ACTION. It's rather simple to duplicate. As for the DM2 dungeon in RTC, it DOESN'T duplicate the original lightning zaps, that I've been hit by many times. They've NEVER insta-killed a...
- Sat Dec 13, 2008 8:38 am
- Forum: RTC Suggestions
- Topic: Palette for quick placement of items in editor
- Replies: 10
- Views: 8395
I know that it may have sounded stupid, but I'm starting my own Blitz3D dungeon crawler, and I thought that George could be of assistance. On top of that, he has hardly been around for quite a while... I thought that he may wish to continue production while he can't do it himself. But, I understand ...
- Fri Dec 12, 2008 9:19 am
- Forum: RTC Suggestions
- Topic: Palette for quick placement of items in editor
- Replies: 10
- Views: 8395
- Thu Dec 11, 2008 3:51 am
- Forum: RTC Suggestions
- Topic: Palette for quick placement of items in editor
- Replies: 10
- Views: 8395
- Thu Dec 11, 2008 2:42 am
- Forum: RTC Suggestions
- Topic: Per object animations
- Replies: 0
- Views: 4596
Per object animations
After playing around with RTC for some time now, I've come to realise the animations are global. IE: two cloned objects side-by-side, created at different times, will animate the exact same way. My request is for individual animations. I've been trying to recreate the true feel of DM2 using RTC, but...
- Thu Dec 11, 2008 2:36 am
- Forum: RTC Suggestions
- Topic: Continuing monster attack
- Replies: 0
- Views: 4419
Continuing monster attack
I've been trying to recreate the spectre's attack from DM2 into RTC, or more the way that it continues to attack (if it can). Every method I try fails to work the way I want it to. @GG : I think that monsters should check if they can attack as soon as 1 of their ATTACK_METHODs cools down. IE: if I g...
- Tue Dec 09, 2008 9:01 am
- Forum: RTC Suggestions
- Topic: DM2 suggestions
- Replies: 8
- Views: 7437
- Tue Dec 09, 2008 5:09 am
- Forum: RTC Editing
- Topic: RTC Graphix
- Replies: 9
- Views: 4144
- Thu Dec 04, 2008 8:04 am
- Forum: RTC Editing
- Topic: RTC Graphix
- Replies: 9
- Views: 4144
RTC Graphix
Thought I'd start a topic asking for people to upload custom graphix for RTC (needs to include offsets used when applying them to RTC). I'll be uploading some of mine later on today. I hope other people will follow my lead.
- Thu Dec 04, 2008 6:25 am
- Forum: RTC Bugs
- Topic: Editor - can't change wall font
- Replies: 2
- Views: 5303
- Tue Dec 02, 2008 6:33 am
- Forum: RTC Editing
- Topic: Attack Methods & Two-Handed Weapons?
- Replies: 17
- Views: 4784
@Gambit : The numbered monster attacks (I'm fairly certain) are strength n^2 so ATTACK_METHOD_MONSTER_4 = 16 strength, ATTACK_METHOD_MONSTER_7 = 49 strength, etc. There's a degree of randomness added to the output value, so ATTACK_METHOD_MONSTER_5 may be 23 - 27 strength, and then damage multiplier...
- Tue Dec 02, 2008 6:08 am
- Forum: RTC Editing
- Topic: Random numbers and if..then..else conditions
- Replies: 19
- Views: 6225
- Tue Dec 02, 2008 5:58 am
- Forum: RTC Suggestions
- Topic: Editor: bidirectional links!
- Replies: 4
- Views: 5716
- Tue Dec 02, 2008 4:34 am
- Forum: RTC Suggestions
- Topic: Remove auto shadow from Food/Water bars
- Replies: 5
- Views: 6883
- Tue Dec 02, 2008 4:30 am
- Forum: RTC Suggestions
- Topic: Item "not-removable" custom strings.
- Replies: 0
- Views: 4301
Item "not-removable" custom strings.
I've recently been working on doing cursed items, the item when equipped changes to a "non-removable", heavier version of itself. My suggestion is to make it so that any person (in specific here, myself) can change the "the %s cannot be removed". I'd prefer if it could be item sp...