Search found 3005 matches

by George Gilbert
Sat Apr 21, 2007 9:54 am
Forum: RTC Archive
Topic: [Not a bug] Cut scene image bug
Replies: 2
Views: 4324

This isn't a bug it's doing exactly what it's meant to! By default all cut scene bitmaps are shown with their top left corner in the top left corner of the standard DM view. Critically, this is independent of the resolution of your monitor. If you want to show it somewhere else, then just change the...
by George Gilbert
Fri Apr 20, 2007 7:12 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Crash when item without a bitmap picked up
Replies: 3
Views: 4829

Fixed for V0.46
by George Gilbert
Fri Apr 20, 2007 10:32 am
Forum: RTC Archive
Topic: [Fixed for V0.46] PIT_CEILING
Replies: 3
Views: 4770

Just out of interest, what other item would you want to change it to!? The PIT_CEILING instruction is used to indicate the graphics that should be drawn on the ceiling on the level below the pit when it's open. If you want to change the graphics then all you need to do is to clone one of the existin...
by George Gilbert
Thu Apr 19, 2007 9:42 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Crash when item without a bitmap picked up
Replies: 3
Views: 4829

Hmmm - what exactly do you mean by "transparent"? The engine doesn't care at all what the graphics for an object are whether they be in glorious technicolour or all pink (transparent) and so I can't see how this would cause a crash... ...however, instead, do you mean that the object has *n...
by George Gilbert
Thu Apr 19, 2007 9:34 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] RTC ED - chest delete messup.
Replies: 3
Views: 4822

Fixed for V0.46

(fixed properly that is - you can now cancel edits to chests and I also fixed a similar bug with cancelling edits to items carried by monsters)
by George Gilbert
Thu Apr 19, 2007 1:20 pm
Forum: Forum suggestions / maintenance
Topic: Use of languages other than English
Replies: 60
Views: 12495

この地下牢は、すごいですよね! これは私の意見だけですが。。。 Gambitは普通に音楽がありませんが、遊んでる時に好きになってきました。 イントロもあるのはとてもえらいです! ゲームに入るが早いか話が見えてゲームの世界にも入る。 Now I think you might have just copy-and-pasted that bit because (unless of course you meant to talk about just how large the underground prison is and how the background music is une...
by George Gilbert
Wed Apr 18, 2007 7:33 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Rotating wallitems using triggers
Replies: 6
Views: 5650

OK - the crash is now fixed for V0.46

There are some practical issues with rotating the switch (for example, should the rotation apply to the switch, or to an item that is clicked on the switch, or both?) which I'll take a look at later.
by George Gilbert
Tue Apr 17, 2007 10:02 am
Forum: RTC Archive
Topic: [Fixed for V0.46] Rotating wallitems using triggers
Replies: 6
Views: 5650

Hmmmm - I can see why this crashes (you're trying to rotate an item that doesn't exist), but am not sure whether the problem is with the trigger or the action.

Can you send me your dungeon.txt file (or, if it's easier, the entire *.RTC file) and I'll investigate further.
by George Gilbert
Tue Apr 17, 2007 9:56 am
Forum: RTC Archive
Topic: [Fixed for V0.46] RTC-ED changing object to NULL
Replies: 2
Views: 4210

Hi, Did you download RTC on the day it was released? If so, it contained a bug that would produce the same symptoms as you're seeing here but I quickly fixed it and released an updated editor the next day. If you're using the original editor, then you can download the updated one which should fix yo...
by George Gilbert
Sun Apr 15, 2007 7:05 pm
Forum: RTC Suggestions
Topic: Plot screens as intro movies
Replies: 7
Views: 6884

As a half step towards this, RTC V0.46 can now take multiple bitmaps for each plot screen. In particular, this means you can have a large background static bitmap and then smaller animations on it - as an example of this, I've enhanced the CSB intro to use the animated version (as seen on the ST) ra...
by George Gilbert
Sat Apr 14, 2007 1:09 pm
Forum: RTC Archive
Topic: [Done for V0.46] Changes to animation format?
Replies: 1
Views: 3808

Done for V0.46

You can now specify a duration for each frame individually. It's all backwardsly compatible too, so no need to worry about that.
by George Gilbert
Sat Apr 14, 2007 9:57 am
Forum: RTC General
Topic: Cut-scene bitmap format
Replies: 4
Views: 2406

RTC accepts both BMP and PNG files for *all* images (including cut-scenes). There is no restriction on the size / colour depth of images for cut-scenes though.
by George Gilbert
Thu Apr 12, 2007 11:10 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Vanishing items
Replies: 8
Views: 5822

Now fixed for V0.46 :D
by George Gilbert
Thu Apr 12, 2007 10:42 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Vanishing items
Replies: 8
Views: 5822

Ahhhhh - i've finally managed to reproduce it. The problem isn't "Items dropped or thrown when standing on an open movable wall disappear from the game.", it's when the party is standing on a closed movable wall. Clearly a party can't walk into a closed movable wall, but what can happen is...
by George Gilbert
Thu Apr 12, 2007 9:35 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Vanishing items
Replies: 8
Views: 5822

Hi Lunever, I can't reproduce this at all (either by creating a test dungeon with an open movable wall in it, or by using the save game file you sent me); I think something more complex must be going on than it just being as simple you describe! Can you reproduce the bug with a simple test dungeon? ...
by George Gilbert
Sun Apr 08, 2007 11:22 pm
Forum: RTC General
Topic: A feature is missing from RTC...
Replies: 7
Views: 3698

Done already - There's at least 2 I can think of... :wink:
by George Gilbert
Sun Apr 08, 2007 10:17 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Editor crash on setting parameter to NULL
Replies: 4
Views: 5365

Done. For anyone that downloaded RTC V0.45 in the first two days after it was released and has an editor that displays the bug that Gambit describes, you can download the updated editor here . Note that if you have downloaded RTC V0.45 at any point on or after 9th April 2007, you do not need to down...
by George Gilbert
Sat Apr 07, 2007 11:58 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Editor crash on setting parameter to NULL
Replies: 4
Views: 5365

Fixed for V0.46

BTW; this bug will effect pretty much any edit box where you try and change it from "something" to "NULL" in the editor. If it starts to become overly restricting / annoying for anyone then let me know and I'll send you a updated RTCEditor.exe that fixes it.
by George Gilbert
Sat Apr 07, 2007 11:47 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Looping audio problems with plot screens
Replies: 2
Views: 1975

Fixed for V0.46
by George Gilbert
Sat Apr 07, 2007 11:21 pm
Forum: RTC Archive
Topic: [Fixed for V0.46] Looping audio problems with plot screens
Replies: 2
Views: 1975

Re: Looping audio problems with plot screens

Gambit37 wrote:Eventually, your speakers explode.
Cool!
by George Gilbert
Sat Apr 07, 2007 3:46 pm
Forum: RTC Suggestions
Topic: Plot screens as intro movies
Replies: 7
Views: 6884

You can do all of skipping stuff suggested above with the existing mechanics. Simply create your intro with each screen being one big button that's as and give it a null action (i.e. so when clicked the intro ends and you get on with the dungeon), if you don't click, then the timeout action kicks in...
by George Gilbert
Sat Apr 07, 2007 3:40 pm
Forum: RTC Editing
Topic: [Already implemented] RTC Editor request
Replies: 4
Views: 2254

Joramund wrote:Maybe make it quicker by having page_up and page_down scroll between levels
That's already done (although it's the '+' and '-' keys to quickly change levels - page up / down keys scroll through the contents of a tile). :D
by George Gilbert
Sat Apr 07, 2007 2:02 am
Forum: RTC Editing
Topic: [Already implemented] RTC Editor request
Replies: 4
Views: 2254

Erm, aren't both of those features already present in the editor? - You can select which level you want to view by clicking on the "level" icon (between the up / down stairs icons) on the toolbar and then selecting the level. - At the top of the screen for each level it explicitly tells yo...
by George Gilbert
Fri Apr 06, 2007 8:09 pm
Forum: RTC Editing
Topic: Plot Screens
Replies: 5
Views: 2659

Add a wall item of type WALLITEM_INFO_SCREEN and then trigger it.

There's an example in the CSB dungeon (the intro movie when you start playing the main dungeon) so it might be worth having a look at that.
by George Gilbert
Thu Apr 05, 2007 9:53 pm
Forum: RTC Archive
Topic: ** DOWNLOAD RTC ** (Version 0.45)
Replies: 0
Views: 2308

** DOWNLOAD RTC ** (Version 0.45)

The latest version of RTC can always be downloaded from the RTC Website: http://www.ragingmole.com/RTC For notes on the new features in this and previous versions, please see the RTC Development History Latest Version 0.45, 5 April 2007 Changes since V0.44: - Game: Monsters with no attack bitmap now...
by George Gilbert
Thu Apr 05, 2007 8:38 pm
Forum: RTC Archive
Topic: [Done for V0.45] optimizing RTC module format
Replies: 3
Views: 2188

Done the 2nd & 3rd suggestions for V0.45
by George Gilbert
Thu Apr 05, 2007 12:54 am
Forum: RTC Archive
Topic: [Done for V0.45] [Reopened] Magic Map Double Res
Replies: 7
Views: 5969

Done for V0.45
by George Gilbert
Wed Apr 04, 2007 11:18 pm
Forum: RTC Archive
Topic: [Done for V0.45] Plot screens and End-Game
Replies: 19
Views: 11243

Done for V0.45 RTC now supports displaying full-screen graphics at any time. These can be used for intro / ending sequences, or mid-game plot updates (in the same way that, say, the Eye Of The Beholder games did). Additionally, these screens can have buttons that can be linked to the dungeon mechani...
by George Gilbert
Wed Apr 04, 2007 11:16 pm
Forum: RTC Archive
Topic: [Done for V0.45] Custom introductions movies to dungeons
Replies: 7
Views: 2295

Done for V0.45

(well, not AVI / MPEG videos, but you can now have a slideshow intro like CSB does)
by George Gilbert
Wed Apr 04, 2007 10:51 pm
Forum: RTC Archive
Topic: [Done for V0.45] Attack ranges
Replies: 2
Views: 1669

Done for V0.45