Search found 13006 matches
- Sat Jan 08, 2022 2:46 am
- Forum: Creative Endeavours
- Topic: A little teaser...
- Replies: 65
- Views: 64205
Re: A little teaser...
Thank you Prince of Elves, wise words. I do believe I have enough ideas to make a new game, although within the confines of established dungeon-crawler conventions... And you're also right that any of these projects needs vast amounts of time invested in them, due to the graphics-heavy nature of my ...
- Fri Jan 07, 2022 12:09 pm
- Forum: Creative Endeavours
- Topic: A little teaser...
- Replies: 65
- Views: 64205
Re: A little teaser...
I am in a quandary. I've been working on this update, pixel upon pixel, for a while. It is *very* slow going as every graphic needs to be pixel edited by hand to look as good as possible. The original intention was to make a version of DM at the same resolution as the original: 320x200, but with imp...
- Thu Dec 23, 2021 11:25 pm
- Forum: CSBWin
- Topic: A question on DM2
- Replies: 5
- Views: 2687
Re: A question on DM2
As Ameena says, DM2 is a different engine, released several years after DM/CSB. CSBWin is based on the original Atari ST CSB engine, and it's not something one could simply "add" DM2 to. I think various fans have done work on getting DM2 to work on modern systems though. Search the DM2 for...
- Fri Dec 17, 2021 4:44 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Questions about DSB/ESB
- Replies: 433
- Views: 1948300
Re: Questions about DSB/ESB
Oh my, I hope I didn't come across as demanding, I totally get that hobby projects are low priority with the state of the world as it is. I hope you understand that I only add these requests here to get them out of my head and I have no expectations for any kind of timely response. I hope you're doi...
- Wed Dec 15, 2021 5:32 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Questions about DSB/ESB
- Replies: 433
- Views: 1948300
Re: Questions about DSB/ESB
Upon further consideration, might I request the addition of two new functions: dsb_sleep() and dsb_save() which would invoke the standard sleep function and save game system dialog respectively. Enabling these two missing functions would allow for truly flexible and non-DM type interfaces in DSB. It...
- Wed Dec 15, 2021 11:01 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Questions about DSB/ESB
- Replies: 433
- Views: 1948300
Re: Questions about DSB/ESB
OK, no worries.
- Tue Dec 14, 2021 12:24 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Questions about DSB/ESB
- Replies: 433
- Views: 1948300
Re: Questions about DSB/ESB
How do I send the party to sleep? You can't. I honestly couldn't think of any time when this would be needed. 8) Is there a way of moving the zZZ button out of the inventory and into the main interface area, so it's always available? Oh, I get it now. :mrgreen: Not at the moment. I'll look into thi...
- Tue Nov 30, 2021 3:40 pm
- Forum: Gaming & Sport
- Topic: Sundog for sale
- Replies: 0
- Views: 15215
Sundog for sale
If anyone is interested, I'm selling a hard-to-find old copy of FTLs first game "Sundog" for the Atari ST. (Note: the disk is untested, I don't know if it's readable or not):
https://www.ebay.co.uk/itm/154720798806
https://www.ebay.co.uk/itm/154720798806
- Mon Nov 22, 2021 12:24 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: CSBuild: bug in Import Character Data?
- Replies: 4
- Views: 2729
Re: CSBuild: bug in Import Character Data?
Welcome to our dusty basement of nostalgia
Yeah, that's a good spot, the test should either be i<=3 or i<4, but I'll let more knowledgeable people reply to this just to be sure...
Yeah, that's a good spot, the test should either be i<=3 or i<4, but I'll let more knowledgeable people reply to this just to be sure...
- Mon Oct 04, 2021 2:58 pm
- Forum: Creative Endeavours
- Topic: What do you want in a Dungeon Crawler?
- Replies: 3
- Views: 2719
Re: What do you want in a Dungeon Crawler?
Yeah I was confused by that too. DM is "real time", not turn based. Also it would be worth clarifying the first two options. I think they mean "drawn with 2D images" and "built in true 3D". "Retro" and "Modern" could mean any number of things and are...
- Thu Aug 12, 2021 1:43 pm
- Forum: Dungeon Master (DM)
- Topic: Road to full team of Archmasters (SNES)
- Replies: 50
- Views: 18943
Re: Road to full team of Archmasters (SNES)
Yeah, true, that's possible too, although that then spoils the Dungeon Master lore somewhat.
- Wed Aug 11, 2021 9:30 pm
- Forum: Dungeon Master (DM)
- Topic: Road to full team of Archmasters (SNES)
- Replies: 50
- Views: 18943
Re: Road to full team of Archmasters (SNES)
Interesting screenshots. Those alpha prefixes (a, b, etc) would suggest a bug, or incomplete feature. The characters should be mapped to runes, so you should be seeing the power runes displayed there instead.
- Sun Aug 01, 2021 11:50 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Pre-scaled images for Things, Doors and Creatures?
- Replies: 5
- Views: 5522
Re: Pre-scaled images for Things, Doors and Creatures?
Sure, but that looks terrible. I'm talking about completely redrawing things, a totally handcrafted approach.
- Fri Jul 23, 2021 11:01 pm
- Forum: Creative Endeavours
- Topic: Iaido wip
- Replies: 4
- Views: 2923
Re: Iaido wip
You have to host images elsewhere, then paste the direct link into your post and surround it with the [IMG][/IMG] tags. You can't use those Facebook links as they resolve to a full webpage, not a direct image link. Plus FB is limited to your privacy settings. You need to host images on a public site.
- Mon Jul 19, 2021 1:48 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Pre-scaled images for Things, Doors and Creatures?
- Replies: 5
- Views: 5522
Re: Pre-scaled images for Things, Doors and Creatures?
Cool, absolutely no worries at all, I just throw these things out there when I think of them. My other solution is to go the other way and redraw everything in higher resolution! DSB scales native 2x graphics much better. However I suspect the sun will consume the earth in a vast heat-death before I...
- Fri Jun 25, 2021 2:58 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Pre-scaled images for Things, Doors and Creatures?
- Replies: 5
- Views: 5522
Pre-scaled images for Things, Doors and Creatures?
Could archetypes be extended to take a bunch of pre-scaled extra bitmaps for the scaled views of Things, Doors and Creatures? In trying to create DM/CSBs original pixellated look, I'm getting really poor results with DSBs own dynamic scaling of low-res images -- the images end up very "scratchy...
- Thu Jun 24, 2021 1:19 pm
- Forum: Science & Technology
- Topic: New PC external drive that loads Amiga disks!
- Replies: 2
- Views: 3563
Re: New PC external drive that loads Amiga disks!
Wow, that's pretty cool! I don't think I have any of my old disks, well only some DM/CSB disks now. I did have a huge box of them a few years back but I think I trashed them all after going through a torturous exercise of getting what I could salvage onto my PC. I can't even remember how I did it to...
- Thu Jun 24, 2021 1:16 am
- Forum: RTC
- Topic: [Custom dungeon] The Tower of Champions [RTC] [Adamski]
- Replies: 277
- Views: 106155
Re: [RTC] Tower of Champions v4.0
Sauman, there's a RAR file with all the assets in it for Tower of Champions. It's password protected. Adamski left a note to PM him for the password (in the first post of this thread). I can't imagine anyone else remembers it!? MelojannLichbaro, did you try sending Adamski a private message? If you ...
- Wed Jun 16, 2021 4:43 pm
- Forum: Creative Endeavours
- Topic: DM Creatures as Miniatures via Hero Forge
- Replies: 2
- Views: 2372
DM Creatures as Miniatures via Hero Forge
I was inspired by Danielle's DM2 characters to have a go at creating some DM creatures using the Hero Forge tool. It's not possible to create exact likenesses, but I think I got quite close with these six:
- Sun Jun 06, 2021 11:30 am
- Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
- Topic: I designed minifigs of my champions and I'd like to share
- Replies: 20
- Views: 8613
Re: I designed minifigs of my champions and I'd like to share
Hey Danielle, these are really good, your heroes really capture the spirit of their DM counterparts. I'd not come across Hero Forge before, that's a great little tool and service, and has given me lots of ideas of how to use it to generate sprites for custom DSB/RTC adventures...
- Sat May 15, 2021 11:40 am
- Forum: Chaos Strikes Back (CSB)
- Topic: CSB expansion w/ GOR coin
- Replies: 12
- Views: 9210
Re: CSB expansion w/ GOR coin
There's a very expensive sealed CSB on eBay right now, which presumably has the Gor Coin inside:
https://www.ebay.co.uk/itm/265079982120
https://www.ebay.co.uk/itm/265079982120
- Sat May 15, 2021 11:34 am
- Forum: Chaos Strikes Back (CSB)
- Topic: Rather expensive Gor Coin on eBay...
- Replies: 13
- Views: 14243
Re: Rather expensive Gor Coin on eBay...
There's another very expensive Gor Coin on eBay right now....!
https://www.ebay.co.uk/itm/265080092459
https://www.ebay.co.uk/itm/265080092459
- Tue May 11, 2021 1:30 pm
- Forum: Creative Endeavours
- Topic: Underlair - A 3D, co-op, dungeon crawler under development
- Replies: 3
- Views: 2671
Re: Underlair - A 3D, co-op, dungeon crawler under development
Welcome, and thanks for sharing your project, looks interesting! Good luck with it.
- Mon Apr 26, 2021 1:33 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.79
- Replies: 3
- Views: 3246
Re: DSB Version 0.79
Oooh very nice, thank you. Some fun bits to test out there.
- Sun Apr 18, 2021 8:36 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: [0.78] AI keyboard fumbles?
- Replies: 5
- Views: 3702
Re: [0.78] AI keyboard fumbles?
If the player can make this mistake, why can't monsters? Seems fair enough to me.
- Thu Apr 15, 2021 1:30 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 56
- Views: 62005
Re: Back to the source: ReDMCSB
Great, thanks for the confirmation
- Wed Apr 14, 2021 11:13 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Back to the source: ReDMCSB
- Replies: 56
- Views: 62005
Re: Back to the source: ReDMCSB
Hi Christophe, in your research for ReDMCSB, did you determine if creating Ful Bombs was possible in any version? I know that Doug Bell said it's possible in an early version of DM, but I'm still not sure if he's mistaken?
- Tue Apr 13, 2021 12:20 am
- Forum: Dungeon Master (DM)
- Topic: Unreleased SNES/Famicom versions of Dungeon Master?
- Replies: 2
- Views: 2616
Re: Unreleased SNES/Famicom versions of Dungeon Master?
Yes, you're right, in fact the first box for the first version of DM on Atari shows a completely different version of the game! It's strange though that the SNES creatures were eventually redrawn, in a very different style. I can't think of a better description than "more Japanesey"! Maybe...
- Mon Apr 12, 2021 12:27 am
- Forum: Dungeon Master (DM)
- Topic: Unreleased SNES/Famicom versions of Dungeon Master?
- Replies: 2
- Views: 2616
Unreleased SNES/Famicom versions of Dungeon Master?
This Japanese advert for Dungeon Master on the Super Famicom (SNES) shows a very different version of the game, from the one that was eventually released. Notice that the creatures and interface are quite close to those in the original Atari ST/Amiga versions: http://dmweb.free.fr/files/Flyer_Dungeo...
- Fri Apr 09, 2021 11:58 am
- Forum: Dungeon Master (DM)
- Topic: Virtual game time
- Replies: 4
- Views: 3258
Re: Virtual game time
Awesome dedication Paul!