Search found 1050 matches

by Lord_BoNes
Fri Apr 05, 2013 2:28 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Different way to handle "The End" screen
Replies: 3
Views: 2017

Re: Different way to handle "The End" screen

I believe that sys_everyone_dead would be more useful at intercepting a party "wipeout"... make something special happen (like revive everyone and tick down a counter, when the counter reaches 0 then don't revive them... would work like "extra lives") As you said, sadly, there's ...
by Lord_BoNes
Fri Apr 05, 2013 8:27 am
Forum: Dungeon Strikes Back (DSB)
Topic: Different way to handle "The End" screen
Replies: 3
Views: 2017

Different way to handle "The End" screen

While testing my dungeon, I've noticed that when all party members die, it goes to the "The End" screen. Which is what is expected. But, could the "The End" screen have 2 buttons (instead of simply waiting for a click before quitting)... 1 button that says "Restart", wh...
by Lord_BoNes
Fri Apr 05, 2013 5:56 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

I've noticed that when doing dsb_move inside an on_fly method, it can result in a "segmentation fault" for some reason :? local check = dsb_fetch(CHARACTER, who, INV_R_HAND, 0) if (not check) then dsb_write({255,255,255}, who.." CAUGHT OBJECT "..id); dsb_move(id, CHARACTER, who, ...
by Lord_BoNes
Fri Apr 05, 2013 5:46 am
Forum: Forum suggestions / maintenance
Topic: Advanced search
Replies: 27
Views: 11062

Re: Advanced search

@Gambit: If "dungeon" is considered a common word, then I'd reset it like you did for "story" above.
by Lord_BoNes
Thu Apr 04, 2013 4:33 pm
Forum: DM PbP Games
Topic: OOC thread!
Replies: 371
Views: 453622

Re: OOC thread!

Anybody got any ideas when to expect Raixel back?
by Lord_BoNes
Thu Apr 04, 2013 12:20 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

Question: How do I check if a character's hands are empty? Can a put a flying item into a character's hand (imitating a "catch"), if so how?
by Lord_BoNes
Thu Apr 04, 2013 11:50 am
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Fullscreen?
Replies: 33
Views: 19270

Re: Fullscreen?

Get a large piece of cardboard. Color it black. Cut out a rectangle, in the middle of the cardboard, the size of the game's image on your monitor. Tape the cardboard onto the front of your monitor with the game's image centered in the centered hole in the cardboard. Bingo! I couldn't help but burst...
by Lord_BoNes
Thu Apr 04, 2013 11:44 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

All I'd like to see in ESB now is simply a graphical representation of the things that I place in the dungeon: that's the thing that's really missing. I can't always remember what pillar1 might be vs, pillar2 so to be able to quickly see the front view of any given arch would be a godsend. But, the...
by Lord_BoNes
Wed Apr 03, 2013 8:45 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

@Gambit: I have to wander, if you had a built-in graphics editor in ESB right from the very start, would you still feel the same way? If it did all the work for you (like RTC does with it's dungeon file)? I know that I would love such a feature in ESB... it'd really improve the editor (and probably...
by Lord_BoNes
Wed Apr 03, 2013 8:35 pm
Forum: Dungeon Strikes Back (DSB)
Topic: (fixed) Key bindings not working quite right
Replies: 3
Views: 1805

Re: (fixed) Key bindings not working quite right

Speaking of the "top bar stuff"... it seems that the health/stamina/mana bars actually go a bit passed zero on the bar (the bar seems to invert at about 6-7%)
by Lord_BoNes
Wed Apr 03, 2013 8:28 pm
Forum: Dungeon Strikes Back (DSB)
Topic: How to... ?
Replies: 141
Views: 56262

Re: How to... ?

No problems. The previous download was May 12th 2011... so a few more days won't hurt :P
by Lord_BoNes
Wed Apr 03, 2013 8:24 pm
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

1st Suggestion: Could graphics.lua be an automatic include (like objects.lua ... it doesn't need to be in the lua_manifest )? If graphics.lua was automatic, wouldn't it be easier to find a way for ESB to load custom graphics... graphics.lua is where ESB expects to find all your custom graphics, jus...
by Lord_BoNes
Wed Apr 03, 2013 7:22 pm
Forum: Forum suggestions / maintenance
Topic: Advanced search
Replies: 27
Views: 11062

Re: Advanced search

1st hiccup in numerous years = "pretty damn good" in my opinion :P
by Lord_BoNes
Wed Apr 03, 2013 3:39 pm
Forum: Forum suggestions / maintenance
Topic: Advanced search
Replies: 27
Views: 11062

Re: Advanced search

Fair point! Something tells me people would notice...
by Lord_BoNes
Wed Apr 03, 2013 3:14 pm
Forum: Forum suggestions / maintenance
Topic: Advanced search
Replies: 27
Views: 11062

Re: Advanced search

So that means that both RTC and DSB can't be searched for? Bummer. I can see 1 major weakness to the "common word" approach... if someone were to bombard the forum with posts containing nothing but "break break break" etc... then the "common word" tactic would block the...
by Lord_BoNes
Wed Apr 03, 2013 1:03 pm
Forum: Forum suggestions / maintenance
Topic: Advanced search
Replies: 27
Views: 11062

Re: Advanced search

Glad the search is fixed. Sounds like a fair job you've got ahead of you there Gambit... wish you the best of luck :)
by Lord_BoNes
Wed Apr 03, 2013 1:00 pm
Forum: Dungeon Strikes Back (DSB)
Topic: (fixed) Key bindings not working quite right
Replies: 3
Views: 1805

(fixed) Key bindings not working quite right

I play DSB with a non-standard key configuration, and while configuring my keys I noticed that the "Next/Prev Leader" key binding doesn't work. I've got my numpad configured such that 2/8 swap the current leader's subtile position N/S and 4/6 swaps E/W (great for dodging projectiles with o...
by Lord_BoNes
Wed Apr 03, 2013 10:08 am
Forum: Dungeon Strikes Back (DSB)
Topic: "Editor Strikes Back" - A GUI editor for DSB
Replies: 66
Views: 41009

Re: "Editor Strikes Back" - A GUI editor for DSB

I've noticed that this thread hasn't been updated since December 4th 2011... Thought I'd make some requests of my own. I've noticed that ESB does use certain icons for the "dungeon-view". Is it at all possible to have these icons next to the object in the object-list? Or have the icon show...
by Lord_BoNes
Wed Apr 03, 2013 9:15 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

If there's no way to set the value, I'm taking it that there's no way to get it either (cause that's all I need).
by Lord_BoNes
Wed Apr 03, 2013 8:27 am
Forum: Dungeon Strikes Back (DSB)
Topic: COLORFADE Distortion
Replies: 5
Views: 2050

Re: COLORFADE Distortion

Cool. Thanx Sophia!
by Lord_BoNes
Wed Apr 03, 2013 3:42 am
Forum: Links and Questions & Answers
Topic: RTC vs DSB
Replies: 96
Views: 37152

Re: RTC vs DSB

That seems to be quite accurate. Accomplishing almost anything in RTC requires thoughts, like "this connects to that, which connects to something else, then something else again". Having to think like this is at times quite complex... and it's the main drawback of RTC: the length of time i...
by Lord_BoNes
Wed Apr 03, 2013 3:30 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

Yet another question... when using the on_fly method, the flytimer value seems to decrease by a variable amount, depending on the skill level of the throwing character. Sometimes it decreases at 10 per tick (like when a n00b throws stuff), and sometimes decreases at 5 (archmaster ninja). Is there a ...
by Lord_BoNes
Wed Apr 03, 2013 3:09 am
Forum: Dungeon Strikes Back (DSB)
Topic: COLORFADE Distortion
Replies: 5
Views: 2050

Re: COLORFADE Distortion

The COLORFADE distortion seems to remember a certain number of frames behind the current 1, and then blurs the frames together... looks a lot like the basic form of motion blur. In this case, "reducing the blur" would mean reducing the number of frames that it remembers. The distortion see...
by Lord_BoNes
Wed Apr 03, 2013 3:05 am
Forum: RTC
Topic: [RTC] Dungeon Survival
Replies: 113
Views: 46393

Re: [RTC] Dungeon Survival

I believe that I know what you're talking about, and I have to admit that it's a small part of the original DM dungeon... but, given the difficulty of this dungeon, it'd become commonplace. Now, that could become a very repetitive problem. I don't believe that it's "fun" when you have to k...
by Lord_BoNes
Wed Apr 03, 2013 2:59 am
Forum: DM PbP Games
Topic: OOC thread!
Replies: 371
Views: 453622

Re: OOC thread!

Found that too, when I was playing Aurek.
by Lord_BoNes
Tue Apr 02, 2013 8:05 pm
Forum: Dungeon Strikes Back (DSB)
Topic: COLORFADE Distortion
Replies: 5
Views: 2050

COLORFADE Distortion

Another question: I like the COLORFADE distortion, but is there a way to reduce the amount of blurring?
by Lord_BoNes
Tue Apr 02, 2013 6:12 am
Forum: Dungeon Strikes Back (DSB)
Topic: Questions about DSB/ESB
Replies: 433
Views: 1921052

Re: Questions about DSB/ESB

Good to know. Wasn't sure if I should post it as a proper bug-report, or (because it is related to the question I was asking here) if I should ask it here. Keep up the good work.
by Lord_BoNes
Tue Apr 02, 2013 6:09 am
Forum: DM PbP Games
Topic: OOC thread!
Replies: 371
Views: 453622

Re: OOC thread!

That was my thinking too... thus, I'm surprised Raixel never threw a question or 2 from the lizards about it.
by Lord_BoNes
Tue Apr 02, 2013 6:01 am
Forum: Welcome
Topic: So, tell us about yourself...
Replies: 1058
Views: 456267

Re: So, tell us about yourself...

@Ebeneezergude: LOL! And hello!

@Magica: Hello!

And LOL to 40+ and 60+ posts before saying "hello" :P
by Lord_BoNes
Mon Apr 01, 2013 5:48 pm
Forum: Links and Questions & Answers
Topic: Custom Dungeon like Dungeon Keeper
Replies: 10
Views: 6540

Re: New Mechanics for DSB

Yeah, but starting with Chaos in the party is too easy... make the player earn him though hours of pain-staking goody-goody killing :P