Search found 442 matches
- Sat Mar 17, 2012 5:25 pm
- Forum: RTC
- Topic: [RTC] Bane of the Cosmic Forge
- Replies: 34
- Views: 17683
Re: [RTC] Bane of the Cosmic Forge
In my opinion its best from old rpgs, worth try. I hear that is possible to finish it with one character ninja sprite, must try it later. He probably must find correct equipment during game, so this is for experienced playes who known where to find them. Lately i found chest in obscure place which c...
- Fri Mar 16, 2012 8:16 am
- Forum: RTC
- Topic: [RTC] Bane of the Cosmic Forge
- Replies: 34
- Views: 17683
Re: [RTC] Bane of the Cosmic Forge
Am guess you played Wizardry 8 ? Tell me what was your favourite team Game is pretty complex and i read on few site how to begin but eventualy make own experiments and already play with this team: Samurai in front, master sword (seem like only right arm sword multiple hit) Two Ninja on side with spe...
- Thu Jan 26, 2012 1:52 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.20
I must mention about situation on this forum, when i created one-week or one-day dungeons everything was fine, but after i begin more ambitious big projects like Hell's Tavern, Ravenhood, Escape from Necropolis something strange happend, they received more devasting critics or more ignored comparing...
- Thu Jan 12, 2012 8:12 am
- Forum: RTC
- Topic: [Custom dungeon] Forest of Doom [RTC] [Linflas] (discontinued)
- Replies: 170
- Views: 62753
Re: [RTC] The Forest of Doom (discontinued)
Is there any alternative for RTC ? To me invest in it is no longer good because it wont compile my dungeon anymore, i tryed to stay with one big project but have very bad experiences, barely relased it and almost lost months of work. Am add there 1400 custom files and maybe this is problem, overload...
- Fri Jan 06, 2012 11:18 am
- Forum: RTC
- Topic: [Custom dungeon] Forest of Doom [RTC] [Linflas] (discontinued)
- Replies: 170
- Views: 62753
Re: [RTC] The Forest of Doom (discontinued)
Dungeons like this are impossible or very hard because limits of rtc
-open area look good only on screens, in practice is very confusing
-rtc have problems to compile dungeon when it contain many custom files (hi-res require to add above thousand new)
-open area look good only on screens, in practice is very confusing
-rtc have problems to compile dungeon when it contain many custom files (hi-res require to add above thousand new)
- Thu Jan 05, 2012 6:21 am
- Forum: RTC
- Topic: SOTF Sins of the Father
- Replies: 412
- Views: 801578
Re: SOTF
and some info about dungeon?
- Mon Nov 14, 2011 3:22 pm
- Forum: Links and Questions & Answers
- Topic: Any New Releases
- Replies: 7
- Views: 5698
Re: Any New Releases
am only update largest finished mod ravenhood3, else projects abandoned for unknown time
- Mon Nov 14, 2011 3:22 pm
- Forum: Creative Endeavours
- Topic: Dragonlance
- Replies: 38
- Views: 13321
- Tue Nov 01, 2011 4:13 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.20
New version 3.20 40% of skill system was changed, skills are brand new, altered or balanced 80% changes in interface Now everybody known three usefull skills and some of them are masters in chosen path (like Frost mage which now known Ice bolt, Blizzard, Ice wall) Allmost all possible magic styles l...
- Fri Oct 28, 2011 4:26 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.11
New version, I updated manual to avoid future missunderstandings about magic system. Its all explain there, read before play. There is also big changes in interface, transfered here from my new experimental project.
- Wed Oct 12, 2011 7:30 pm
- Forum: Links and Questions & Answers
- Topic: Dungeon Making Resources
- Replies: 27
- Views: 43710
Re: Dungeon Making Resources
oh bloody have someone my skeletons? lost them somewhere and link is old
- Sun Oct 09, 2011 6:36 pm
- Forum: Other Games like DM
- Topic: Malevolence: The Sword of Ahkranox
- Replies: 3
- Views: 5542
Malevolence: The Sword of Ahkranox
Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of the Beholder and the like have inspired this new...
- Fri Sep 16, 2011 12:33 pm
- Forum: Other Games like DM
- Topic: Yendorian Tales
- Replies: 0
- Views: 4801
Yendorian Tales
Yendoran tales 1-3 Some players say that it is clone of early Might & Magic, but i found also Ultima connections. What i like is huge amount of monsters, items, spells, very good rpg. You can get them from HERE TIPS (for part3 which am explore right now) Run it from dosbox, if full screen (alt+...
- Fri Sep 16, 2011 11:55 am
- Forum: Links and Questions & Answers
- Topic: cm3 scenery
- Replies: 17
- Views: 10070
Re: cm3 scenery
I think you should continue, this going to be first place in Top Ten Weirdest Games From Japan
- Fri Sep 16, 2011 11:45 am
- Forum: RTC Editing
- Topic: Cursor graphic
- Replies: 6
- Views: 3115
Re: Cursor graphic
ok thanx
and Csbwin 3d sound interesting, maybe i will try it too
about FoD you could made spin off project, just resize demo with different name it was ok but short
and Csbwin 3d sound interesting, maybe i will try it too
about FoD you could made spin off project, just resize demo with different name it was ok but short
- Mon Sep 12, 2011 7:44 am
- Forum: RTC Editing
- Topic: Cursor graphic
- Replies: 6
- Views: 3115
Re: Cursor graphic
Where put this code?
btw will you continue Forest of doom?
btw will you continue Forest of doom?
- Thu Sep 01, 2011 4:41 pm
- Forum: RTC
- Topic: [RTC] Escape from Necropolis
- Replies: 12
- Views: 10194
Re: Escape from Necropolis (demo 022)
ok try new link
- Wed Aug 31, 2011 9:47 am
- Forum: RTC
- Topic: [RTC] Escape from Necropolis
- Replies: 12
- Views: 10194
[RTC] Escape from Necropolis
Its full sci-fi dungeon under conctruction, inspired by Fallout and Perihelion. It begin inside vault under Necropilis, and end somewhere outside in wasteland. more screens: http://www.moddb.com/mods/escape-from-necropolis http://media.moddb.com/images/mods/1/19/18152/scrnew30.jpg http://media.moddb...
- Tue Aug 23, 2011 12:37 pm
- Forum: RTC Editing
- Topic: Cursor graphic
- Replies: 6
- Views: 3115
Cursor graphic
Its two cursors arrow and hand which grab items, i foud only how change arrow.
As i remember in Forest of doom was changed both cursors
Btw is there some cursors gallery, resources? Am wish to have both cursors as hand in leather glove with no fingers.
As i remember in Forest of doom was changed both cursors
Btw is there some cursors gallery, resources? Am wish to have both cursors as hand in leather glove with no fingers.
- Sun Aug 14, 2011 9:11 am
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.10
Its missunderstanding in fact game contain large amount of magic styles (almost all possible) spells are not cast traditional way but by skills, each champion have different knowledge and experience in craft and magic.DM_Player wrote:There is no magic to speak of (although he did put just one spell into the game)
- Sun Jul 03, 2011 5:44 pm
- Forum: Links and Questions & Answers
- Topic: Sci-fi dungeons?
- Replies: 32
- Views: 16927
Re: Sci-fi dungeons?
Am modify Fallout2 too, have you played 13V ? http://www.moddb.com/mods/13v
- Thu Jun 30, 2011 7:15 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.10
Ritual:
Keys:
Mansion:
Spoiler
its place which can be entered only by both wizard and heretic in team
Spoiler
lockpicks can open few doors, some doors may open only thief
Spoiler
you must climb up at mansion tower (use rope between weak doors outside)
- Thu Jun 30, 2011 7:06 pm
- Forum: Links and Questions & Answers
- Topic: Sci-fi dungeons?
- Replies: 32
- Views: 16927
Re: Sci-fi dungeons?
New to list is Ravenhood3 (as game part medieval partly in ending sci-fi)
But most important is this one: Escape from Necropolis
Its my new project, 100% sci-fi dungeon (probably first of its kind in RTC)
Screens and info here: http://www.moddb.com/mods/escape-from-necropolis
But most important is this one: Escape from Necropolis
Its my new project, 100% sci-fi dungeon (probably first of its kind in RTC)
Screens and info here: http://www.moddb.com/mods/escape-from-necropolis
- Fri Jun 24, 2011 11:11 am
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.10
3.10 is very possible to be the final version.
Its two milestone difference from part 2.1
Its two milestone difference from part 2.1
- Sat Jun 18, 2011 5:43 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.9
No i cant put here manual or updates because its too much text
- Mon Jun 13, 2011 8:41 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.4
3.0 is upgrade to 2.1 its full playable, everything later bring even more quality. Moderator note: Zed edited this post. It originally said: Its like ask when ultimate computer will be build, answer is never (always is some possibility to upgrade) 3.0 is full playable, everything later bring more qu...
- Fri Jun 10, 2011 5:49 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.4
New version 3.4
- Thu Jun 09, 2011 5:35 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.3
New version 3.3 read manual and updates.txt to see what is changed
- Mon Jun 06, 2011 8:19 pm
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.2
3.2 is enough good to play (but more changes in future)
- Mon Jun 06, 2011 6:11 am
- Forum: RTC
- Topic: Ravenhood 3.20
- Replies: 82
- Views: 65378
Re: Ravenhood 3.1
Each team have some advantage and drawbacks, each characters should go trough it, some slower other faster (need to use different tactics) BTW strange thing i found about throwing, before i thought that strenght allow to throw heavy obiects on longer distance, but it seem like dexterity is responsli...