Search found 13001 matches
- Wed Jul 05, 2000 9:00 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Some info on Monster Colours / Palettes (DM)
- Replies: 14
- Views: 5052
Re: Some info on Monster Colours / Palettes
That shouldn't be difficult to do if we can find the colour offsets in the correct files, but neither Dungeon.dat nor Graphics.dat seem willing to give up their secrets. maybe palette info is hardcoded into the EXE? I've messed about with graphics.dat a bit but haven't managed to do anything useful ...
- Wed Jul 05, 2000 12:00 am
- Forum:
- Topic: How to make heard messages when stepping
- Replies: 7
- Views: 0
Re: How to make heard messages when stepping
This is amazing!!! How on earth did you find all this out???
- Wed Jul 05, 2000 12:00 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Some info on Monster Colours / Palettes (DM)
- Replies: 14
- Views: 5052
Some info on Monster Colours / Palettes (DM)
I've been messing around with DM and found out some info about the colour palettes used. There are 32 colours used in the game. Imagine this as two rows of 16 colours. The top row is used to draw all the interface elements (Character portraits, hand and spell boxes, inventory and items etc.) and the...
- Wed Jul 05, 2000 12:00 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: Making stuff go 'click' (DMute)
- Replies: 6
- Views: 2415
Making stuff go 'click' (DMute)
How do I make things go 'click' within the dungeon when I operate them? I've made a small dungeon with buttons, pads, keyholes, etc. and none of them make the click sound when they are used. Other than that, they do work correctly. Any ideas???
- Tue Jul 04, 2000 12:50 am
- Forum: Unofficial DM BBS
- Topic: Dungeon Master 2.hdf
- Replies: 3
- Views: 1905
Ooops.... you can get the last version of WinUAE here: http://www.codepoet.com/UAE/
- Tue Jul 04, 2000 12:49 am
- Forum: Unofficial DM BBS
- Topic: Dungeon Master 2.hdf
- Replies: 3
- Views: 1905
- Thu Jun 29, 2000 12:55 am
- Forum: Unofficial DM BBS
- Topic: csbsave.adf
- Replies: 1
- Views: 1206
If you ZIP up the ADF file and email it to me, I can extract the save game file and send that back to you - you should then be able to use Dmute to mess about with it. ADF files are Amiga Disk File images and unless you have a full Amiga operating system running on your emulator, it's tricky to get ...
- Sat Jun 17, 2000 1:24 am
- Forum: Unofficial DM BBS
- Topic: German Amiga Site
- Replies: 7
- Views: 2581
- Thu Jun 15, 2000 1:26 am
- Forum: Unofficial DM BBS
- Topic: Dragon Spit
- Replies: 6
- Views: 2486
It supposedly absorbs the dragon's fireballs - but I've never stood in front of one for long enough to find out! That was the original plan for it anyway - but FTL did not include code for several of the items in the game, and this is one of them. Others include the ruster (level 9 creature) which i...
- Thu Jun 15, 2000 1:23 am
- Forum: Unofficial DM BBS
- Topic: German Amiga Site
- Replies: 7
- Views: 2581
- Wed May 31, 2000 1:57 pm
- Forum: Unofficial DM BBS
- Topic: Where did all the messages go?
- Replies: 3
- Views: 1782
Where did all the messages go?
What happened to all the recent messages? I'd been looking over this site for the last few weeks, and now everything back to Nov '99 has disappeared except for a couple of messages sent on May 30. What's going on???