Search found 140 matches
- Fri Aug 04, 2006 2:58 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: ADGE: Bug report: Changing 'monster drops' causes error
- Replies: 10
- Views: 7540
- Fri Aug 04, 2006 2:52 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: ADGE: Bug report: Changing 'monster drops' causes error
- Replies: 10
- Views: 7540
Thanks a lot, Adamo. I think I'll use that filter. It might be noteable that I changed the picture of the rock pile, as well as some of its stats. I tried dropping a different item, a water flask, and got a samurai sword, and when I dropped a RA key, I got a RA key. It is interesting to note that a ...
- Thu Aug 03, 2006 5:40 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: ADGE: Bug report: Changing 'monster drops' causes error
- Replies: 10
- Views: 7540
- Thu Aug 03, 2006 5:09 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: AMG for dummies
- Replies: 37
- Views: 16009
- Sat Jul 29, 2006 1:31 am
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: ADGE: Bug report: Changing 'monster drops' causes error
- Replies: 10
- Views: 7540
The neat thing about monster drops is you can have a 0 item drop at the end of the dragon's list, but not the end of a worms list, and the worm will drop items from another monsters designated list (perhaps... maybe only sometimes? :P). -rain` Ohhhh. This explains why my worm was dropping 2 screame...
- Thu Jun 22, 2006 2:31 am
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
- Thu Jun 22, 2006 1:27 am
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
OK, I'll bring out the secret. I'm planning my character as we speak, and when I finish him I'll be waiting for the right time to bring him into the plot. 8) With this being the case, Beowuuf said I ought to have given the Encyclopedia to Sophia to check over and post. I don't want to do that, becau...
- Wed Jun 21, 2006 7:23 pm
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
Have I broken a rule? Are not the readers of the story also valid sources of input? I consider my Encyclopedia to be a work of art in the process, and not an authority. I spent hours extracting facts/rumors from this thread as well as the story line. Now looking back, it does seem that I have extrap...
- Wed Jun 21, 2006 5:17 am
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
In response to my Encyclopedia entry(ies) I will appreciate comments and corrections, additions and subtractions. It bothers me a bit that there are a few gaps in the basic nature of farspace. For example, astrogators project their minds into farspace, and the libraries seem to hold knowledge in the...
- Wed Jun 21, 2006 5:01 am
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
- Tue Jun 20, 2006 7:14 am
- Forum: Creative Endeavours
- Topic: The RPG in all of its glory (maybe)
- Replies: 86
- Views: 14239
- Mon Jun 19, 2006 5:17 pm
- Forum: Gaming & Sport
- Topic: Classic Computer Game Quiz!
- Replies: 22
- Views: 6161
- Mon Jun 19, 2006 5:06 am
- Forum: Gaming & Sport
- Topic: Sudoku
- Replies: 15
- Views: 4082
Sudoku puzzles have become a big thing in the U.S. I even have random sudoku puzzles appearing on my Google home page. I once tried a level 5 sudoku, (ooh, the highest level! :shock:) but I was only 2/3 finished when something went wrong with the window and my numbers were flushed down the IE pipes....
- Fri Apr 28, 2006 2:16 am
- Forum: CSBWin
- Topic: [CSBwin] Towers of Chaos V3.1
- Replies: 49
- Views: 33502
- Thu Apr 27, 2006 4:27 pm
- Forum: Links and Questions & Answers
- Topic: Any new dungeons on the way?
- Replies: 255
- Views: 93253
- Fri Apr 21, 2006 5:03 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Conflux III: The Undercity [CSBWin] [Benjamin Prieu (a.k.a Zyx)]
- Replies: 509
- Views: 4816279
Umm, I've played 4 characters on the first few levels for a bit, and encountered a bug. One of my characters died, and now my green character is the only picture (you know, in the top-right corner) that still is moveable. All of my three remaining characters can hit a monster in front of me without ...
- Sun Sep 25, 2005 4:00 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 808420
- Sat Sep 17, 2005 12:15 am
- Forum: CSBWin
- Topic: [CSBwin][PC] Imprisoned Again V1.4 (DMPC) and V1.5 (CSBWin)
- Replies: 95
- Views: 55711
- Sat Sep 17, 2005 12:13 am
- Forum: CSBWin
- Topic: [CSBwin][PC] Imprisoned Again V1.4 (DMPC) and V1.5 (CSBWin)
- Replies: 95
- Views: 55711
- Thu Sep 15, 2005 5:47 pm
- Forum: CSBWin
- Topic: [CSBwin][PC] Imprisoned Again V1.4 (DMPC) and V1.5 (CSBWin)
- Replies: 95
- Views: 55711
I made a map of the first illusion wall maze, and the pits above after I read that you had to jump down one of them. For the second maze, I put items on the floor to guide me. (lots of armor and swords to use) I think that two illusion mazes in the same dungeon is going just a bit overboard. I'm stu...
- Thu Sep 15, 2005 5:26 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Thu Sep 15, 2005 2:45 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
Antman, you say that a single character will train faster than 4 characters. Does this mean that 100 punches will gain more experience for a lone character than it would for 1 character among 4? (if the 1 character does all the punches himself) Or do you mean that the experience is spread among all ...
- Thu Sep 15, 2005 12:03 am
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Wed Sep 14, 2005 11:45 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Wed Sep 14, 2005 10:45 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Wed Sep 14, 2005 4:44 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Tue Sep 13, 2005 7:09 am
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
- Tue Sep 13, 2005 6:02 am
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
Thank you all for playing my dungeon, and for the comments! Sorry, :? I see now that I overdid it on the gigglers. Because this was my first dungeon, and I just threw all my ideas into it, the puzzles don't get harder gradually as they should. I recommend the easy way: run up to the gigglers as fast...
- Mon Sep 12, 2005 1:16 am
- Forum: CSBWin
- Topic: [Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
- Replies: 28
- Views: 18022
[Custom dungeon] Traps and Monsters [CSBWin] [TyGuy6]
Version : 2.2 Platform : CSBWin Author : TyGuy6 Email address : wisety@gmail.com Date published : 2005, September 12 Date last updated : 2005, September 20 I've finally finished my first dungeon, and now it's ready to be played. Read the BackgroundStory.txt before playing please. And give me some f...
- Sun Sep 11, 2005 6:26 am
- Forum: Links and Questions & Answers
- Topic: Any new dungeons on the way?
- Replies: 255
- Views: 93253