Look at the center of a screen until the video ends. Then try to read a book or paper!
http://www.youtube.com/watch?v=IJmVj6iB ... re=related
Search found 1517 matches
- Mon Jun 07, 2010 11:28 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 785104
- Sun Jun 06, 2010 10:47 pm
- Forum: CSBWin
- Topic: Conflux III discussion thread - potential spoilers
- Replies: 2759
- Views: 2755749
Re: Conflux III discussion thread - potential spoilers
Malificent guild does have it's own ending. Is it only a theory or is that actually possible to finish Conflux with maleficient guild? Ok, stupid question; that`s only for crazy maniacs. I guess even Zyx himself couldn`t make it. And you could surely try to open each guild in turn so you can get th...
- Sun Jun 06, 2010 5:26 pm
- Forum: CSBWin
- Topic: Conflux III discussion thread - potential spoilers
- Replies: 2759
- Views: 2755749
Re: Conflux III discussion thread - potential spoilers
When you take a guild boss, you grant access to the bonus levels: warrior boss gives you access to the special warrior level, priest boss to the priest level etc. So to fully explore conflux you have to play four times (with four guildes)! (maybe the maleficient guild has its own secret level too, b...
- Sun Jun 06, 2010 3:39 pm
- Forum: Dungeon Master Java
- Topic: Slowdowns while playing DM Java (solved)
- Replies: 4
- Views: 5643
Re: Slowdowns while playing DM Java
The CPU is not particulary occupied when I get those slowdowns. Does your machine slows down in other cases too (when running other programs)? I`m note sure what causes them in your case, but I`ve got an Acer laptop and I had huge random lags from time to time on various programs (particularly thos...
- Tue Jun 01, 2010 11:32 pm
- Forum: Other Games like DM
- Topic: Evil's Doom
- Replies: 30
- Views: 19596
Re: Evil's Doom
hmm.. you can buy special weapon, or one of the characters you meet has it (add him to the party).. I don`t remember..
Anyway, ripping the ED gphx (monsters for example) would be good idea. Any chance to do that?
Anyway, ripping the ED gphx (monsters for example) would be good idea. Any chance to do that?
- Sun May 30, 2010 11:10 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 785104
Re: Cool stuff you've found on the web
Dungeon Master ZX Spectrum map!
ftp://ftp.worldofspectrum.org/pub/sincl ... terThe.png
ftp://ftp.worldofspectrum.org/pub/sincl ... terThe.png
- Fri May 14, 2010 4:06 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSAs in DSB
- Replies: 30
- Views: 6756
Re: DSAs in DSB
this could be good, since we already have a good reference guide: http://www.dianneandpaul.net/CSBwin/DSA.pdf
- Wed May 12, 2010 8:58 pm
- Forum: CSBWin
- Topic: Conflux sources
- Replies: 12
- Views: 6824
Re: Conflux sources
It is each time more improbable that I will finish the current ideas with Conflux. I don`t understand what you mean by that. Is it that you`re working on the next Conflux update (Conflux v3.6 or v3.7? not sure...), and when it`s released you`ll give up with this project and leave the resources to t...
- Sun May 09, 2010 11:39 pm
- Forum: Dungeon Master (DM)
- Topic: Best way to boost levels in each class
- Replies: 19
- Views: 6832
Re: Best way to boost levels in each class
War Cry also boosts Fighter levels? If so, the Fighter levels must be the most difficult to raise. War Cry boost influence (hidden priest skill) in earlier versions of DM (1.1) and parry (hidden fighter skill) in later versions of DM (1.2) as well as in CSB. As for DM-CSBwin, is based on Atari vers...
- Thu May 06, 2010 12:56 pm
- Forum: World News
- Topic: The 2010 UK Election
- Replies: 28
- Views: 14934
Re: The 2010 UK Election
In Poland, in parliamentary elections 2005 we had 40% turnout, but usually it`s about 50%, sometimes even 60. (I`m talking about parliamentary and presidencial elections here, not local and european, which has always about 20-30% turnout). In 2005 presidencial elections, we had turnout below 50%, th...
- Wed May 05, 2010 3:32 pm
- Forum: World News
- Topic: The 2010 UK Election
- Replies: 28
- Views: 14934
Re: The 2010 UK Election
By the way, I wonder how much of the whole society in Britain actually goes to elections? is this below or above 60%? (In Poland it`s about a half I think).
- Wed Apr 28, 2010 9:40 pm
- Forum: Welcome
- Topic: still alive
- Replies: 45
- Views: 22011
Re: still alive
[`] RIP [`]
- Sat Apr 24, 2010 12:48 am
- Forum: World News
- Topic: Animal rights and sexuality discussion (no connection)
- Replies: 109
- Views: 43181
Re: Animal rights and sexuality discussion (no connection)
The animal holocaust is happening every minute, every hour. Billions of lifes every year. Animal holocaust? It`s not that bad. There were at least 5 global disasters in the past ("extincion events"), that almost completely destroyed the life on earth, probably because of the meteor collis...
- Fri Apr 23, 2010 8:04 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: "opby" question
- Replies: 14
- Views: 5158
Re: "opby" question
Sorry for dumbness, but is it possible to make a trigger, that is operated ONLY by a specific character? Like a floor trigger, that opens a door only when Zed steps on it? Edit: hmm, it could be done by adding to Zed`s inventory a special, Zed-devoted item, that doesn`t exist elsewhere in the dungeo...
- Thu Apr 22, 2010 12:34 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Is it possible to... ?
- Replies: 4
- Views: 1598
Re: Is it possible to... ?
If by some strange circumstance you actually want this, I guess I could add a flag It could look strange with the usual DM renderer because you're not supposed to see things in the walls like that, and I'm not sure if things wouldn't be drawn over the monster in a funny way or something along those...
- Wed Apr 21, 2010 10:17 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Is it possible to... ?
- Replies: 4
- Views: 1598
Re: Is it possible to... ?
In original DM.. actually, you could have been attacked by a monster hidden in a wall. Theoretically. When a monster is staying on an open wall, and a wall is being accidentally "closed" by some reason, the monster is not "trapped" inside, because can still move back or attack (j...
- Wed Apr 21, 2010 10:09 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 445410
Re: So, tell us about yourself...
Welcome Cycl0ne!
- Wed Apr 21, 2010 10:00 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Features for DSB
- Replies: 137
- Views: 33784
Re: Features for DSB
Resurrect vs. Reincarnation docs:
http://www.dianneandpaul.net/CSBwin/doc ... arnate.png
http://www.dianneandpaul.net/CSBwin/doc ... arnate.png
- Wed Apr 21, 2010 9:37 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Monster moving filter (CSBwin)
- Replies: 37
- Views: 12036
Re: Monster moving filter (CSBwin)
Monster attack filter is unaccessible. "Party Move Filter" shows "Damage Character Filter" instead:
http://www.dianneandpaul.net/CSBwin/documentation/
http://www.dianneandpaul.net/CSBwin/documentation/
- Wed Apr 21, 2010 9:20 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Is it possible to... ?
- Replies: 4
- Views: 1598
Is it possible to... ?
Since there`s no thread with such questions, I started one ;) 1. Suppose I want to create a special monster, that can walk through everything (like a ghost or smth..). Just like ghosts in DMjava. Since I don`t know the engine structure (the Lua files are mostly the black magic to me), I don`t know i...
- Sun Apr 18, 2010 12:09 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Features for DSB
- Replies: 137
- Views: 33784
Re: Features for DSB
I don`t remember if I already asked about that: in DSB, all monsters moves the same speed, no matter the level and distance of the player? http://www.dianneandpaul.net/CSBwin/documentation/AIDifferentLevel.html If so, although it`s different in original DM, I think it should stay like it is; slowing...
- Wed Apr 14, 2010 7:00 pm
- Forum: Gaming & Sport
- Topic: Warlords (1989) with a data projector
- Replies: 9
- Views: 3773
Re: Warlords (1989) with a data projector
oh, speaking of B-movies.... The Dungeonmaster aka Ragewar (1985) :shock: :o :D http://www.youtube.com/watch?v=B62P89nbi5Q&feature=related http://www.youtube.com/watch?v=Q0CPWZLu0Ag&NR=1 What more can I add... The poster says everything :lol: : http://www.impawards.com/1985/dungeonmaster.htm...
- Fri Apr 09, 2010 10:17 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Features for DSB
- Replies: 137
- Views: 33784
Re: Features for DSB
- PaulH: could the game be sped up, but everything else slowed to compensate? - Sophia: Not easily. It'd have to be an integer of the current speed to keep any of my sanity intact, too, which would mean missiles would move twice as fast as they do now, traveling at more or less 10 ticks/sec-- that'...
- Wed Apr 07, 2010 10:42 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: DM original bugs
- Replies: 9
- Views: 5671
Re: DM original bugs
What about partially non-functioning "ANTIFIRE" value (gave only about 1/50 of intended protection)? I think it`s Sophia that found that in a code. There`s not a word about that in Encyclopedia: http://dmweb.free.fr/?q=node/691 Edit: damn, I already mentioned it in my first post. Never min...
- Wed Apr 07, 2010 10:06 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Double experience for fear-based attack methods
- Replies: 2
- Views: 3238
Re: Double experience for fear-based attack methods
Testing confirms there is indeed an issue as warcrying a screamer gives priest levels much faster in CSBwin than in DSB. I wonder if this was intentional, a bug in DM or what... What was the "level XP multiplier" value you were warcrying at screamer in DM/CSB - 1 (DM 2nd level) or 4 (CSB ...
- Sat Apr 03, 2010 4:27 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Features for DSB
- Replies: 137
- Views: 33784
Re: Features for DSB
Lunever: Visual perception. Should contain a "darkvision" flag (yes per default, but can be changed). Monsters that solely rely on visuals should have their visual range decreased if there's no light. Light generated by the party should negate this completely. But since sometimes there is ...
- Sat Apr 03, 2010 12:32 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 785104
Re: Cool stuff you've found on the web
If there`s a big, complex marble machine somewhere, it`s Conflux!
- Sat Apr 03, 2010 12:18 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Features for DSB
- Replies: 137
- Views: 33784
Re: Features for DSB
Lunever, you can check and compare all DSB and CSBwin monster descriptions, flags, etc.:
http://www.dungeon-master.com/forum/vie ... 53&t=28438
http://www.dungeon-master.com/forum/vie ... 53&t=28438
- Wed Mar 31, 2010 10:23 pm
- Forum: CSBWin
- Topic: Conflux III discussion thread - potential spoilers
- Replies: 2759
- Views: 2755749
Re: Conflux III discussion thread - potential spoilers
That`s the beauty of sewers! I killed 272
- Sat Mar 27, 2010 4:47 pm
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 785104
Re: Cool stuff you've found on the web
8 bit Atari games.. Memories..
http://www.youtube.com/watch?v=mZyAK8HbDBc
http://www.youtube.com/watch?v=mZyAK8HbDBc