The latest version of RTC can always be downloaded from the RTC Website:
http://www.ragingmole.com/RTC
For notes on previous versions, please see the RTC Development History
Latest Version 0.38, 16 May 2006
List of changes since V0.37:
- Game: SWAP actions now only swaps party items if party is on same tile as activating item
- Game: Fixed bug with consuming items that kill characters
- Game: F10 key can now be assigned in config.txt file
- Game: Monsters created by spells appear on correct tiles
- Game: Multiple items on partys starting tile now added correctly
- Game: Carried weight calculated correctly when objects convert
- Game: Fixed crash after monster walks into fireball
- Game: Fixed memory leak with monster movement
- Game: Monsters can now fire poison spells through portcullises
- Game: Fixed sound glitch when using VI altars
- Game: Fixed crash when Theron uses triggers
- Game: Mirrors that act as triggers now play sounds correctly
- Game: Weapon readied state restored correctly after save
- Game: Reduced damage done at high difficulty levels
- Game: Reduced speed of monsters at high difficulty levels
- Game: Increased Global Hall of Champions score for high difficulty levels
- Game: Poison blob attacks only affect the party member they hit
- Game: War Cry / Horn of Fear makes noise even if monsters aren’t scared
- Game: Fixed switch in DM dungeon that wrongly destroyed items in hand
- Game: Reincarnation stats change rules now same for all characters in dungeon
- Game: Calculation of party strength when importing takes into account all stats
- Game: Fixed crash with having two mirrors on the same subtile
- Game: Sound level of noises blocked by walls now calculated correctly
- Game: Light level is now calculated logarithmically rather than linearly
- Game: Step-lighting when view is over-bright now works correctly
- Game: Can view food / water values by clicking on characters mouth
- Game: Missiles always go through portcullises when shot from adjacent tile
- Game: Adjusted perspective of far side 3 walls
- Game: Weight of thrown chest now takes into account its contents
- Game: Monsters select the right spell to use when facing a closed door
- Game: Fixed problem with recursive actions
- Game: Fixed problem with converting flying items
- Game: Fixed problem with doors that do not have walls on two opposite sides
- Game: Fixed problem with charges of items that convert on swapping
- Game: Increased mana bonus when gaining wizard / priest levels
- Game: Small tweaks to health / stamina bonus when gaining all levels
- Game: Small tweaks to monster stats
- Game: Floor text only now only displays when the party is on the same tile
- Game: Fixed bug with throwing items with negative weight
- Game: Fixed crash after reloading a game multiple times without restarting RTC
- Game: Fixed problem with location of standard items after converting
- Game: Secrets can now be triggered remotely as well as being stepped on
- Engine: Added support for firing relays only when arbitrary conditions are met
- Engine: Added support for generic containers (quivers / small item boxes etc)
- Engine: Added support for cursed items that once equipped, cannot be removed
- Engine: Added support for no sleep areas
- Engine: Added support for no magic areas
- Engine: Added hidden character attributes anti-hunger, anti-thirst, anti-poison
- Engine: Added hidden character attributes luck, recovery when awake / asleep
- Engine: Added ability to specify starting food / water / poison / injury levels
- Engine: Added ability to specify sizes of objects for limiting placement in containers
- Engine: Added ability to specify attack methods used on monster movement
- Engine: Added ability to specify different attack methods for ranged / close attacks
- Engine: Added ability to specify alternate bitmaps for each monster attack
- Engine: Added ability to specify sounds for monsters being hit by different attacks
- Engine: Added ability to specify sounds for doors being hit by different attacks
- Engine: Added ability to specify alternate sounds for attack methods that fail
- Engine: Added new actions to pickup any (or a specific) object from tiles
- Engine: Added new actions to swap contents of tiles and their local area
- Engine: Added new actions for physical attacks with priest skills
- Engine: Added new actions for setting ambient light / dark levels
- Engine: Added new actions for setting values of counters
- Engine: Added new actions for altering experience levels
- Engine: Added new actions for resurrecting dead party members
- Engine: Added new actions for automatically casting a characters / partys runes
- Engine: Added new actions for automatically clearing a characters / partys runes
- Engine: Added new action for creating objects in the mouse hand
- Engine: Added new action for levitating the party (over pits / triggers)
- Engine: Added new convert for equipping / unequipping items
- Engine: Added new convert for throwing items
- Engine: Added new convert for examining items
- Engine: Added new convert for stealing items
- Engine: Added new object for writing arbitrary text to the message line
- Engine: Added new text substitution %VALUE:xxx% (xxx is any item identifier)
- Engine: Added new text substitution %ITEM_CHARGE_AS_NUMBER%
- Engine: Added new text substitution %ITEM_CHARGE_AS_RUNE%
- Engine: Added new text substitution %ITEM_LIFETIME%
- Engine: Added “invincible” flag for monsters
- Engine: Attack methods can now have negative charges / mana / energy “used”
- Engine: Fixed wrong error message when setting default monster health
- Engine: “Opby party and something” operators now work correctly
- Engine: Fixed problem with running game and editor simultaneously
- Editor: Added “Find” option to locate all items of a given type in a dungeon
- Editor: Added “Description” option for each level
- Editor: Fixed crash after deleting a wallset
- Editor: Door strength now saved / restored correctly
- Editor: +/- keys now change levels
- Editor: Fixed a few typos in error messages
- Editor: Mouse wheel works for level select and level view windows
- Editor: Fixed problem with repeatedly loading dungeons with errors in them
- Editor: Error / warning message boxes now all modal
- Editor: All icons now highlighted when highlight icons option is selected
- Editor: Character weapon and mouse bitmaps can now be edited correctly
- Editor: Directional roof and floor bitmaps can now be edited correctly
** DOWNLOAD RTC ** (Version 0.38)
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- George Gilbert
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