** DOWNLOAD RTC ** (Version 0.41)

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George Gilbert
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** DOWNLOAD RTC ** (Version 0.41)

Post by George Gilbert »

The latest version of RTC can always be downloaded from the RTC Website:

http://www.ragingmole.com/RTC

For notes on the new features in this and previous versions, please see the RTC Development History

Latest Version 0.41, 26 July 2006

Changes since V0.40:

- Game: Improved performace
- Game: Improved memory usage
- Game: Change from shops now only put in containers that can hold it
- Game: Selling items that contain others now works as expected
- Game: Bones dropped by monsters no longer activate VI altars
- Game: No recovery time if an attack results in “can’t reach” message
- Game: Doorframes now only anchor to real walls
- Game: Wallitems on left1 wall now drawn correctly
- Game: Mana boosting potions now can’t take value above 999
- Game: Global Hall of Champions score now takes into account secrets found
- Game: Gloves are now considered equipped when in left hand
- Game: Fixed problem with monsters teleporting to a blocked tile
- Game: Cloned empty hand attack methods now work correctly
- Game: Can now rotate party member icons in both directions
- Game: Quarters opening doors now drawn correctly
- Game: Sound buffers now work when multiple instances of a sound playing
- Game: Auto-equipping of items now uses any prior-equipped containers
- Game: Party turn rate doesn’t depend on encumbrance
- Game: Monster dropping items as a result of an action now works correctly
- Game: Key press buffer now preserved when game is paused
- Game: Actions performed when unequipping items now don’t cause a crash
- Game: Putdown object actions now only put down items of the specified object type

- Engine: Added new actions for creating hazes with finite lifetimes
- Engine: Added new action for monsters to simultaneously hit and push the party
- Engine: Added new haze object that reflects spells backwards
- Engine: Added new reflector objects that reflect spells on a diagonal
- Engine: Added new holder objects for preventing monster / party movement
- Engine: Added minimum value for haggling price of shop items.
- Engine: Can now query maximum values for party stats in conditional relays
- Engine: Can now also specify a specific type of monster for monster attractors

- Editor: Improved performance
- Editor: Improved memory usage
- Editor: Fixed memory corruption after copying / pasting monsters / chests
- Editor: Fixed crash when deleting bottom level of a dungeon
- Editor: Can now export levels as a BMP file using the magic map graphics
- Editor: Arrows drawn to items conditional relays query the value of
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