[Fixed for V0.44] Game Cashes after attempted save.

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bitza
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[Fixed for V0.44] Game Cashes after attempted save.

Post by bitza »

I have been enjoying playing the DM II version for RTC and think it is great. I am in the early part of the game and have saved the game just before picking up the third piece of the Skullkeep clan piece. Unfortunately, each time I load from this point, I canplay just fine, but if I attempt to save my progress (even after immediately loading the save game, the game crashes. I don't know if this is an engine bug or possible ther esults of a corrupted savegame. I do get a diags file which says:


Error:
an access violation exception.

Stack Dump:
RTCMediaAudio.GGFModSoundPlaying(pointer 0x000028F9);
RTCMediaAudio.GGFModSoundGetCurrentPosition(pointer 0x000028F9);
RTCMediaAudio.SoundGetCurrentPosition(pointer 0x000028F9);
RTC.PausePlayingQueue();
RTC.ChangeProgState(int 100);
RTC.MouseLButtonDownInCharacter();
RTC.OnLMouseButtonDownEx(int 350, int 121);
RTC.OnLMouseButtonDown(int 350, int 121);
RTC.WinMain();

Is this a bug or is it just I've done something to screw up my savegame file?

Any help would be greatlyappreciated as I am really enjoying it and would hate to have to start over again... :)

BTW GReat work on RTC , it's great to play the different dungeons again :)
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George Gilbert
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Post by George Gilbert »

Can you please send me the save game that's causing the problem.

I can then try and fix the problem (and, depending on what it is, may well be able to fix your save game file so you can keep playing without waiting for the next version of RTC).
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bitza
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Post by bitza »

George, I have sent you the savegame whcih is causing the problems. I hope this helps.
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George Gilbert
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Post by George Gilbert »

Many thanks - problem now fixed for V0.44
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