[Fixed for V0.44] flip if i turn, no flip if i strafe

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linflas
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[Fixed for V0.44] flip if i turn, no flip if i strafe

Post by linflas »

i use one same front bitmap for npc characters : but the bitmap is sometimes flipped when i see it on the right side view... just like flooritems with only one bitmap for all views.

precisely, this happens only when i move in a*special* way :
M for monster, P for party : P doesn't look M (i.e. P looks south), turns left twice, so P sees M on his right, but M is flipped !
++M+
+P++

this doesn't happen if we have this configuration : P looks at M.
++M+
++P+
if P strafes on the left, M stays correct in right side view.
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George Gilbert
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Post by George Gilbert »

Can you send me an example *.RTC file with this in so I can do a bit of experimenting to see what's going on?
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linflas
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Post by linflas »

http://www.freewebs.com/linflas/test.rar
i put two saved games to show the difference.
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George Gilbert
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Post by George Gilbert »

Fixed for V0.44
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