[Done for V0.47] Show updated text strings in dialogues

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Gambit37
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[Done for V0.47] Show updated text strings in dialogues

Post by Gambit37 » 5-Mar-08 16:05

If you update the text strings for the character classes (Fighter, Priest, etc), it would be cool if the editor could read that and use it in any place that currently shows hardcoded strings.

I think in practice this probably only means the character levels area when creating new characters, but there may be others.

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George Gilbert
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Post by George Gilbert » 6-Mar-08 21:10

Done for V0.47

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Ralendil
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Re: [Done for V0.47] Show updated text strings in dialogues

Post by Ralendil » 17-Mar-08 08:30

Gambit37 wrote:If you update the text strings for the character classes (Fighter, Priest, etc)
How can you do that ?

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George Gilbert
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Re: [Done for V0.47] Show updated text strings in dialogues

Post by George Gilbert » 17-Mar-08 14:43

Ralendil wrote:
Gambit37 wrote:If you update the text strings for the character classes (Fighter, Priest, etc)
How can you do that ?
You can't - yet. He was suggesting an enhancement to this suggestion which lets you change things like the character classes:

http://www.dungeon-master.com/forum/vie ... hp?t=27289

I agree that it does look a bit odd though, making a suggestion to a suggestion... :shock:

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Post by Gambit37 » 17-Mar-08 18:42

Sorry GG, I should keep my suggestions for beta versions out of the main forum I guess!

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Post by Ralendil » 20-Mar-08 02:54

Thanks for the answer...

I was wondering why I could not find this feature in the editor :p

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