French DM Novel

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Misskarna
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Re: French DM Novel

Post by Misskarna » 4-May-17 01:44

Yeah Clodius, Chaos changed the Dungeon, into a more complexed dungeon in Chaos Strikes Back, hence why there would be 2 different entrances and the story continues in DMJava as the fire staff was destroyed, this happens 1000 years later a Demon rises to power to try and bring him back, I don't know full story as only got to level 4 so far, the dungeon is pretty tough without characters with CSB HP :P

Incase you wanted to include that in your story, as I know you stuck to DM lore and world whereas my story uses it own world that I am making up as I go along.

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Re: French DM Novel

Post by Clodius_one » 4-May-17 03:04

CSB is a very complex dungeon indeed. Yes, I remember to have been lost many times in its multi level labyrinths years ago :? . I had big challenge to map it.
What I am trying to keep from the original DM when I draw the champions is the signature that the creators gave to them; I want to evolve the champions just a bit but not too much.
It is essential if I want to create a story before the original DM game. It is hard sometime to stay on the right track and not giving them a modern look. For some who looked at my several update with Daroou and Gothmog, their first look were too different and I had to step back.

For those whom that interests, my French novel is almost finished :D . A chapter is in process of translation and will be posted soon here in the forum. Hoping that the English version will reflect the idea original.
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Misskarna
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Re: French DM Novel

Post by Misskarna » 4-May-17 04:51

Oh that is so cool that you wrote the story before the game I will love to read the English version :-)

My story is still a massive work in progress and its focused on first journey into the dungeon where Chaos gets returned to Balance. I have done up to treasure stores so far and working my way through there. I have written literally 249 pages so far and 84608 word just to start exploring first treasure stores room, so much detail has gone into this. I may need cut some out, some people like the detail and some don't like too much, its finding that balance.

I made sure the party is not invincible they interact like 4 people would and I am adding a layer of drama soon on Skeleton level to make it more fun. my first book will finish at the tomb once the realize they cannot reach the staff as they need more ra-keys. I also made them not allowed to use spell unless they know the Runes and spell combinations.

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Re: French DM Novel

Post by Clodius_one » 5-May-17 00:17

@ Misskarna,

The beginning of my story is not a secret since I already posted a few resumes at the top of this topic. The scoop is I started in 2010 a story inside the dungeon like you. (Lets call this one 'The end' for now)I had reached 222 pages and 88081 words. It's after I found your beatiful work that I changed my mind. In 2013, I put it aside and decided to rewind before DM.

Tome 1: Halk will be forceed to leave his home in the west mountains to an unknown region folded by a war (refer you to the world map). He will meet many dangers through his journey to the mount Anaias. Other main characters involved are Nabi, Alex, (Syra who gave me lots of headach) and Zed's army. I included also a few more champions as they acted only a little role in the story to prepare a sequel to the first one.

I know what you mean about massive work :shock: Tome 1 has reached 237 pages and 108843 words... in French or course.
Tome 2 will start in the north and east of the map.

Misskarna said:
I also made them not allowed to use spell unless they know the Runes and spell combinations.
Respect the game's rules. I love it. :D
When my tome 1 will be done, I assure you that I will read your story :wink:
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Re: French DM Novel

Post by boyflea » 5-May-17 18:13

Hi...
@ clodius - really like your map here:
https://www.flickr.com/photos/100604938 ... 810588163/
Could I take some inspiration from this map and use it to set my dungeon in? Currently have this map, as created by the excellent donjon software...
https://pbs.twimg.com/media/C_FHHeSXYAAlxYv.jpg:large
https://donjon.bin.sh/world/
Like the rendering, but thought why not try and tie into your map a bit more - not as if we'll ever get all our worlds aligned, but why not at least make some things similar. appreciate though you might not want to share :D

Also, @ Misskarna:
reading youre stories, woudl it be fair to say that your main characters are something like this?
Karna = mix sonja + chani, black hair, light brown eyes - fighter, sword and shield
Rheill = mix halk + zed , brown hair, hazel eyes = platemail, 2h sword
Sana = mix syra + leyla , blonde hair, blue eyes, cloak, robe = wizard, staff
Isai = mix elijah + mophus, black short hair, dark eyes, full beard, grey priest robes = monk, sceptre

just curious, as I like the characters and thinking someday might even feature them in my game, if that's ok :)

either way, I love what you are doing... :D
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Misskarna
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Re: French DM Novel

Post by Misskarna » 6-May-17 00:31

Never really thought about it as I did not use the characters at all from the Original, I came up with these as they look great and I always love fighting with swords and shields so Karna resembles myself, but those descriptions fit perfectly!

Glad you like the story, its really fun to write. I have be careful though because i know the dungeon I have to try and make seem like I don't know where I am going, but also I dont want have write too much backtracking either, so I am using a balance in the story-telling.

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Re: French DM Novel

Post by Clodius_one » 6-May-17 00:36

After all this time, thanks God someone has answered my prayers :D.
YES you can use whatever you want. This is why I build this huge Map. It’s for everyone. Give me your suggestions to finish it. I did all this by instinct without knowing what I was talking about. I never played with other dungeon games than DM and CSB. As you can see, I found some nice pictures and I tried to adapt them in the field. There is still a lot to do. Give me some advices and I will try to complete the blanks. What you dislike or poorly done. Tell me where you want to see your own dungeon. Describe me the exterior of your dungeon and I will draw your entrance. There is enough place for all custom dungeon… if not, I will make some place :wink:.

Anyone else?
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Misskarna
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Re: French DM Novel

Post by Misskarna » 6-May-17 01:00

Also, @ Misskarna:
reading youre stories, woudl it be fair to say that your main characters are something like this?
Karna = mix sonja + chani, black hair, light brown eyes - fighter, sword and shield
Rheill = mix halk + zed , brown hair, hazel eyes = platemail, 2h sword
Sana = mix syra + leyla , blonde hair, blue eyes, cloak, robe = wizard, staff
Isai = mix elijah + mophus, black short hair, dark eyes, full beard, grey priest robes = monk, sceptre

just curious, as I like the characters and thinking someday might even feature them in my game, if that's ok :)
Ah I wasn't sure if he was asking me about the chars in my story, you can use them in your game, if you meant using my descriptions, I wanted edit that post, but I couldn't :-)

PS Also I added a post to dmjava custom dungeons as working on a dm3 dungeon, editor is quite easy to learn, and it helps making basic stuff first since that's how I want my dungeon it helps you learn how to get more complexed. Lot of people make that mistake with editors and try to do something so complicated first lol, seen it a lot on log forums.

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Re: French DM Novel

Post by Chaos-Shaman » 6-May-17 03:56

Keep telling the stories

skoal :o
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Re: French DM Novel

Post by boyflea » 6-May-17 16:12

Cool - thanks to both of you

@ clodius - let me see if I can re-render my map to match your terrain and city names. I do like the 'Tolkein' rendering style of that donjon map, so might try something like that.
@ misskarna - cool: I'll see if I can put something together sometime, ;). also spotted this:http://www.nexusmods.com/grimrock/mods/346/? - so, going by this, look forward to your DM3, :)
@ all: I did previously try to write a prequel to DM in RTC (back in 2008), but hit a lot of storytelling snags. I do love DM and Grimrock, but the storytelling aspect has always been very difficult for me to work through.
(I am much less 'epic-crawl', much more 'swashbuckle' - so the first-person setting is an issue for me on this point). PS: I have seen great examples however that get around this, so it is just my preference, btw - don't hate me for it ;)

So hope you guys have more success in your chosen formats! :)
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Re: French DM Novel

Post by Misskarna » 7-May-17 02:32

oh yes I never finished that dungeon, I ran out of time as LOG2 came out and had to start over as all scripting changed. Also LOG was limiting me as I couldn't figure out to code quick pits, and stuff like that, I prefer dm as pits are actually hidden, where grimrock you can see them so you know they most likely could open if you saw a trap door and an alcove. Ill do Java first as its close to original.

I think I did quite a few floors though on that dungeon, I also remade Knightmare for LOG 1, which is fully completed, but you cannot duplicate switch puzzles as you cannot twist the dungeon like you can in Java by removing the walls and putting them back. Also I didnt know the combination there, only the solution someone with a mad brain figured it out somehow. it was a crazy puzzle 4 switches, some would turn the dungeon but only if certain ones were on and you had make 2 places go straight.

looks like I did add an a beta ending sort of so it should be completable until then

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Re: French DM Novel

Post by boyflea » 8-May-17 07:03

LOG was great but didn't get on well with LOG2. Only managed one map myself http://bit.ly/2qgcHME- which was fun to do - and did manage to do one room in the ORRR2 thing - happy days. But LOG2... bleh. I'll get back into it one day... But first, I'll see if I can finally beat your map (once I've completed about 6 other projects!).

Anyway, sorry, completely off-topic for what you guys were posting! I'll come back with draft artwork for these things first (ie: soon)
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Re: French DM Novel

Post by boyflea » 8-May-17 14:07

@misskarna ... given the limitations of my upcoming submission (it's retro!)... here's a link to the party https://pbs.twimg.com/media/C_TxW43XkAAuRXQ.png
let me know if this is a reasonable representation. :)
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Re: French DM Novel

Post by Clodius_one » 10-May-17 02:42

Very nice pictures... love them. I did not know you were so talented in drawing :D .
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Re: French DM Novel

Post by boyflea » 10-May-17 14:39

LOL. I am using this fine program to create a base for a world-map. https://donjon.bin.sh/fantasy/world/
It has the option to add randon placenames... so agreed out of curiosity, and this came up:
Image
Nice to see Dungeon Master's most-popular character given a home at last. :D

They must have this name in their DB somewhere... :) so another DM influence.
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Re: French DM Novel

Post by Gambit37 » 10-May-17 15:28

Gothmog is actually a character from Tolkien, that's where FTL nicked it from ;-)

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Re: French DM Novel

Post by Misskarna » 11-May-17 01:49

Dave that's pretty good, Please use that :-)

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Re: French DM Novel

Post by boyflea » 12-May-17 22:51

Gothmog was really from Tolkein? I have lived and learned. :)


ok, so have drafted my map here:
Full-size here:
http://orig09.deviantart.net/2fe1/f/201 ... b8zw00.png

Preview:
Image

That was such fun to do - :) well, hope you like it. I'm sure there are other towns etc that could have been included, but it feels authentic-ish. :)
The stonework walls were pristine, the floor level, the waterworks and drains complete. The lighting network was in and the Dragon in the basement was grumpily heating the water-pipes: Lord Chaos consulted the blueprints again, looking for the bathroom.

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Re: French DM Novel

Post by Chaos-Shaman » 13-May-17 17:21

Nice, curious about the -ish Dave.
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Re: French DM Novel

Post by Seriously Unserious » 28-Jun-17 17:20

Wow, you really did a great job with the map, boyflea.

@Claudius, In my absence you've really progressed with your story. Looking forward to reading the English translation when you get it all done.

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Re: French DM Novel

Post by Clodius_one » 9-Aug-18 17:10

Hi everyone,
I did a little progress in my French DM story since my white page with Syra and pretty satisfied the way it goes. I can give you a teaser soon. I think the chapter 4 with Nabi will be a good one. Because I am not perfectly bilingual, it's only a literal translation that is slowly underway and has not been tweaked, so don't judge it too hard.
I also completed one portion of my DM World Map that shows a partial path where Halk went through. I will refresh my link soon.

Maybe I am misunderstanding...
I downloaded Theron’s Quest for RTC yesterday and played for the 1st time to see how it’s look like. It seems to me that it is more a test then a prequel to DM but I must respect the timeline of this game. I think it’s appended around a year before DM. In the first maze I visited, I recognized same designs, same traps and off course same monsters from DM. I was interested more about the story behind the game then the game itself. The intro tells that Chaos and his Cult of Deaths were behind it but I did not saw him. At the beginning, the story gives a few clues about the castle of Ya-Brodin that I can use in the story. I did not finish the game and went directly to the end scenery. I questioned myself about what does append to Theron after he won that challenge. Where goes the seven black Taza pieces armor that Theron retrieved from these 7 mazes? The armor is it exposed somewhere? I would like to mention it in my story. The scenes at the end showed a magic reconstruction of the castle. What is the name of that castle? Is it Ya-Brodin? If it is, I think I don't have to show the castle like ruin. I found some interesting thing. I though Theron was not so innocent after all when he started DM.
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Re: French DM Novel

Post by Chaos-Shaman » 10-Aug-18 13:49

Hi Clodius_one

Wow, you found some time to post a message, so happy to see that. I never played Theron's Quest, I remember a dungeon having to move around chests but from your description this isn't the same dungeon. Keep plugging at it. I have read some of your story a few times now, each time progressing as though I can see the story unfold in the dungeon map universe, it's a great piece of work. I know how in depth and detailed you are with it, can't wait to when it is finished.
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Re: French DM Novel

Post by Misskarna » 10-Aug-18 18:47

Sounds like have you done a lot of work on the Novel. Sometimes it can be best to just create your own world. Thats what I did with my story I made my own continent and mentioned some of the lands overseas. I will go into more detail in Book 2 on the lands though to keep the story fresh as they get into lower depths of the dungeon I got a huge plot twist near the end of the story too, which I kind of teased around chapter 20/21 in Book 1.

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