Clodius_one wrote:@ CS & SU,
Another wild idea:
If I create a mirror to put in a room, is it possible to see the reflection of the champion standing in front of it? I understand it could be complex to program. The way I can imagine is when you select the champion's name on top of the screen, it will show his portrait in the mirror.
If you're referring to having a regular mirror that shows a reflection of whitewater's in front of it, that should be doable, but you'd need to have custom graphics for it for every area that you're using it in. If you want the mirror to just show the reflection of the party leader in it, that should be doable, you'd need to have a copy of that mirror with the portrait of each character in the game. You would have to have a trigger right in front of the mirror that's operated by the party and activates some relays, how many it activates depends on how many characters you have in your game. If there's 24 you'd need to have it activate 24/8=3 relays, and have each of those 3 relays in turn activate the 8 relays each (total of 24) that get the Name of the party leader and check for the name of the character who's portrait that relay swaps in for the blank mirror.
So, for example, if you had a game with Syra, Alex, Azzizi, and Nabi available in it, you'd have 1 blank version of your mirror, and 4 versions each with the reflection of 1 of the 4 characters for a total of 5 mirrors. You'd place the blank mirror on the wall where you want it to go, put a trigger on the floor directly in front of it, and have that trigger activate 4 relays.
The first relay could then get the name of the party leader and check if that name = "SYRA", if so, it activates an action that swaps the blank mirror for 1 that has Syra's reflection in it, if not it does nothing, then the next relay checks if party leader = "ALEX", if yes, then it swaps for the mirror bearing Alex's reflection, then the next relay would do the same procedure for AZZIZI and finally check for NABI. You'd also need a way to swap the mirror back to the blank one when the party steps away from the mirror.
If you need any part of this explained in more detail just let me know and I'll be happy to get more detailed for you.