Re: Best CSB champion
Posted: Wed Jun 22, 2011 4:28 pm
Ah! A taker!
Here is how I see it might work.
Example:
You claim that Talon is the worst. I claim that
Toadrot is worse.
So I take Talon into the dungeon
and finish the game in 60 minutes. I have proved
that he Talon is better than Toadrot (because Toadrot
has never finished the game) and therefore
I am right. But you take Toadrot into the dungeon
and finish in 59 minutes, proving that Toadrot is
better than Talon and making you the winner.
But I return and finish with Talon in 58 minutes,
making me the winner. But you try again and....
Rules would be very relaxed for this 'negative-
competition'. Save and restart is OK. Playing at
low speed is OK. Resurrect or reincarnate - your
choice.
Training in the prison is NOT allowed - to avoid
cheating by editing the initial savegame. The
savegame and complete set of recordings are
required as documentation. A batchfile to
automatically select the recording option is
probably wise. We can set up a game and
executable so that everyone is using the same
game. And, of course, the 'tick timer' is the
measure of 'best'.
Here is how I see it might work.
Example:
You claim that Talon is the worst. I claim that
Toadrot is worse.
So I take Talon into the dungeon
and finish the game in 60 minutes. I have proved
that he Talon is better than Toadrot (because Toadrot
has never finished the game) and therefore
I am right. But you take Toadrot into the dungeon
and finish in 59 minutes, proving that Toadrot is
better than Talon and making you the winner.
But I return and finish with Talon in 58 minutes,
making me the winner. But you try again and....
Rules would be very relaxed for this 'negative-
competition'. Save and restart is OK. Playing at
low speed is OK. Resurrect or reincarnate - your
choice.
Training in the prison is NOT allowed - to avoid
cheating by editing the initial savegame. The
savegame and complete set of recordings are
required as documentation. A batchfile to
automatically select the recording option is
probably wise. We can set up a game and
executable so that everyone is using the same
game. And, of course, the 'tick timer' is the
measure of 'best'.