[RTC] Dungeons Matter (Work in progress)

Custom dungeons for RTC
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Ouch!
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[RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

Hello everyone :D
I'm Japanese old-game fan.
Especially,I love DM :oops:
So I'm making custom dungeon named "Dungeons Matter" not "Dungeon master" :lol:
I made 14 floor now.
It's about 80% completed :wink:
Look forward to it !
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RAF68
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Re: [RTC] Dungeons Matter (Work in progress)

Post by RAF68 »

I looked forward to this new dungeon :)
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Re: [RTC] Dungeons Matter (Work in progress)

Post by beowuuf »

Indeed!
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Jan
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Jan »

Definitely one of the most inventive names - and I mean it! I'm looking forward to it! :P
Finally playing and immensely enjoying the awesome Thimbleweed Park-a-reno!
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the master
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Re: [RTC] Dungeons Matter (Work in progress)

Post by the master »

Look forward to it Ouch.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

Thank you everyone.
All replies encourages me a lot. :twisted:
I once made the English game called "Armageddon Quest Forever" by using "Zelda Classic"
It's also great fan game. :wink:
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Gambit37 »

Ha ha, yes, that's a great name, a clever play on words and a certain truth too: Dungeons *do* Matter, as this forum proves ;-)
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

I'm glad you to like the title :mrgreen:
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Ouch!
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

Special feature of dungeons matter :twisted:
・Orthodox evolution of the old style
・As many as 19 floor will await you
・All the floor have clearly theme
・Elaborate artistic dungeon construction
Last edited by Ouch! on Mon Jul 02, 2012 5:13 am, edited 1 time in total.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by the master »

Stop teasing Ouch and get it on the forum. We are all desperate to play it. How much longer before its released?
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

the master wrote:Stop teasing Ouch and get it on the forum. We are all desperate to play it. How much longer before its released?
I can't dicide the date. :cry:
I must make more 1floor and test-play to release it. :(
But it wouldn't so far. :D
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Ouch!
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

Special feature of dungeons matter part2

・Location of the game is inside the mountain. :D
・You must break through floor and go up stairs to advance.
・The difficulty of the early stage is not so high. 8)
・But conversely,the part of latter half become really hard. :shock:
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

Last edited by Ouch! on Thu Jul 12, 2012 5:44 pm, edited 3 times in total.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Gambit37 »

That didn't work. Try hosting your images on TinyPic or similar.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by beowuuf »

The links work if you copy/paste for some reason, so I edited them to be visible.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by linflas »

Not working better. But that page works : http://www.geocities.jp/zeldaclassic1/D ... nload.html
"The only way out is another way in." Try Sukumvit's Labyrinth II
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

What should I do to show picture ? :cry:
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Re: [RTC] Dungeons Matter (Work in progress)

Post by beowuuf »

Gambit37 wrote:That didn't work. Try hosting your images on TinyPic or similar.
Try that and see if that works. Otherwise, you can e-mail pictures to me and I can host them hear, but I will be distracted until next Wednesday so probably can't put them up until then onwards.
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Re: [RTC] Dungeons Matter (Work in progress)

Post by Ouch! »

I give up show screenshot :cry:
Thank you :D

continue to
http://www.dungeon-master.com/forum/vie ... 84#p133784
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