You will need to copy and paste these into a new browser window, my host doesnt support external linking, sorry,
www.freewebs.com/andyboy_uk/rtceditor/ed01.jpg
www.freewebs.com/andyboy_uk/rtceditor/ed02.jpg
First real day of development so getting everything together was the main purpose of today.
Features so far:-
- basic wall and openspace layout is working
- the gui lib I am using is excellent so Ive got that down to a fine art
- object vault is loaded and placed into the gui properly ready for placement.
Next steps:
- Dynamically building windows with object properties

- oh and the next quick quick thing is going to be switching between levels on the layout (2 min job) the data is already there.
Help requested (but not requried):
- If someone wants to take a 32x32 tile and draw some dungeon features for me for each floor item that could be in there (the guide has a list of items) i.e. Haze, pressure pads. pits, doors Vertical and Horisontal of differnt types) I would be grateful. going to use my own for now (in the enxt set but nice ones woudl be appriciated).
also replacement graphics for the open space tile could be nice, like a little floor texture or something so it looks a bit like the magic map.
Cheers all, next update in a couple of days or so.
