Spells with alpha channels are rendered incorrectly

Things in RTC that do not work as expected (compared to Dungeon Master) or at all! Please read previous posts carefully to see if the bug has already been reported.

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Gambit37
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Spells with alpha channels are rendered incorrectly

Post by Gambit37 »

Flying spells with an alpha-channel are rendered incorrectly: they appear to be blended into power pink, despite it being nowhere in the image.
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Gambit37
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Re: Spells with alpha channels are rendered incorrectly

Post by Gambit37 »

Here's some clarity: the alpha is respected when the spell is displayed in the first tile after it's created and when it's displayed at 1:1. As soon as a scaled (distant) version is rendered, it has power pink in the blended edges.

Not sure why I'm still reporting bugs on a dead project, but hey ;-)
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