DM2 dungeon bugs

Things in RTC that do not work as expected (compared to Dungeon Master) or at all! Please read previous posts carefully to see if the bug has already been reported.

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DM2 dungeon bugs

Post by Lunever » 26-Dec-08 18:08

The trigger in one of the caves below skulkeep at local coordinates x35/y41/z8 (global x58/y44/z8 ) that should trigger a couple of skeleton monster generators doesn't trigger them.

Used to work in an earlier release though.
Parting is all we know from Heaven, and all we need of hell.

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