Number of objects and game freeze (RTC 0.49)

Things in RTC that do not work as expected (compared to Dungeon Master) or at all! Please read previous posts carefully to see if the bug has already been reported.

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Adamski
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Joined: Wed May 28, 2008 7:58 am
Location: Italy

Number of objects and game freeze (RTC 0.49)

Post by Adamski »

In this old post I wrote about a problem:
http://www.dungeon-master.com/forum/vie ... 415#p88415

I thought I had found a solution splitting the dungeon in 2 parts and removing a lot of objects. But sometimes the game crashes, perhaps when the number of new items becomes more bigger than the number of destroyed ones. I noticed that in the editor I can put other ~700 new objects. In my opinion there could be a different reason, maybe (as Gambit said) the problem is the type of object and its "working load" (for example a relay with many targets should be counted as more than 1 item).

George, could you solve this issue? I wouldn't like to lose my work (2 years) Thanks a lot.
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