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Objects jump onto movable tables

Posted: Thu Dec 17, 2009 12:37 pm
by Gambit37
If you pull a table onto a tile with items on it, the items jump up onto the table!! This is bizarre, we need a way of allowing these items to remain on the floor under the table.

Similarly, I'd like to setup a puzzle with an item UNDER a table at game startup. I suggest making it so that the order of items on a tile is important to how they behave. If items appear AFTER the table, they should be ON it. If they appear BEFORE the table, they should be UNDER it.

Re: Objects jump onto movable tables

Posted: Fri Dec 18, 2009 4:01 am
by Sophia
I think this is just a matter of the clickzones for a given tile relocating depending on what's in the tile. If you have a movable wall with an alcove on a tile and activate it, things lying on the tile will jump into the alcove, too.

Re: Objects jump onto movable tables

Posted: Fri Dec 18, 2009 1:00 pm
by Gambit37
Yeah, that's problematic. Needs some kind of override. What happens in DSB under these scenarios?

Re: Objects jump onto movable tables

Posted: Fri Dec 18, 2009 9:10 pm
by Sophia
More or less the same thing. ;)