ok, here`s what I do:
I. create a new folder
II. put there files:
1. bant3-back`.bmp
2. bant3-side`.bmp
3. bant3-atk`.bmp
4. bant3-front`.bmp
5. "convert-and-import" file
6. "new AMG" file
7. bant3.ini
III. turn on "convert-and-import" file
Then I get a proper bant3.bin file, wchich I check with the "EditAltMonsterGraff" application; everything is fine, so I can add that file to CSBgraphics.dat through CSBgraphics.exe app.
But when I change the pictures from your original ones (ants) into mine (named: "dragon3-attack.bmp", "dragon3-side.bmp", "dragon3-back.bmp" and "dragon3-front.bmp") and change stuff in bant.ini file, there appear a problem.
First problem is, that the name of that file (bant.ini) should be unchanged; if it is changed, then "convert-and-import" app shows a message:
Code: Select all
C:\Documents and settings\(...)\Nowy folder>NewAMG.exe bant3.bin .\bant3.ini
build `(untitled)` now.
*ERR* front picture must be specified.
Code: Select all
C:\Documents and settings\(...)\Nowy folder>NewAMG.exe bant3.bin .\bant3.ini
build `dragon3` now.
pic front.
*ERR* fail load bitmap
Code: Select all
[ALTMONGRAPH]
front=dragon3-front.bmp
side=dragon3-side.bmp
back=dragon3-back.bmp
attack=dragon3-attack.bmp
colorkey=4
title=dragon3
[00]
0=95
1=70
2=127
(...)
Doesn`t work with the proper values ([0], [1], [2], (...), [10]), wchich I took from ADGE for that monster.
About my pictures: they are imported and then exported into/from ADGE to get a proper colour values (indexed colours, etc). They`re definitely less than 256x256 pixels.
I`m using XP. I`m sending you these files, so you could try if it works.
ADGE_Candy04b_2x works fine on my computer, since I installed Microsoft ActiveX application, but the "unreleased" (ADGE v0.4b4) doesn`t work; I get error messages, wchich Zooom told about in his previous posts.