Bug report: champion skill points in CSBuild
Posted: Fri Jan 14, 2011 8:36 pm
I think there is a bug in CSbuild: when you edit a text item defining a champion in the Hall of Champions, you can click the "Edit Portrait" button to see the skill points in "associated skills":
The drop down lists contain 18 values 0, 250, 500, 1000, 2000, 4000, etc...
However, I believe value 250 should be removed from this list. The shown values are thus incorrect. For example on the screenshot above, the values should be 1000, 1000, 500, 1000.
I have confirmed this by checking the values in the original MINI.DAT from CSB for Atari ST (the Halk Gonzo Barbarian champion) and compared with the skill levels displayed in-game. They do correspond to the table available here: http://dmweb.free.fr/?q=node/691#toc8
Moreover, in the CSBwin source code, the "DetermineMastery" function does use "500" as the basic skill level unit, not 250.
Note that the same bug is present in DMute.
The drop down lists contain 18 values 0, 250, 500, 1000, 2000, 4000, etc...
However, I believe value 250 should be removed from this list. The shown values are thus incorrect. For example on the screenshot above, the values should be 1000, 1000, 500, 1000.
I have confirmed this by checking the values in the original MINI.DAT from CSB for Atari ST (the Halk Gonzo Barbarian champion) and compared with the skill levels displayed in-game. They do correspond to the table available here: http://dmweb.free.fr/?q=node/691#toc8
Moreover, in the CSBwin source code, the "DetermineMastery" function does use "500" as the basic skill level unit, not 250.
Note that the same bug is present in DMute.