Conflux II - mapping

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Paul

Conflux II - mapping

Post by Paul »

I found what seems to be a mapping abnormality and I can't figure it out...

In the back (south) of the jiggler joggler room, one of the grey lords (or whatever you call them) is standing in an alcove that extends 2 spaces south of the main room. Am I going nuts, or does this put that guy adjacent to the prize in the slave room to the south?
Guest

Re: Conflux II - mapping

Post by Guest »

Paul wrote:I found what seems to be a mapping abnormality and I can't figure it out...
Bitmap on wall? But how'd he keep me from getting damage when butt against it?
Guest

Re: Conflux II - mapping

Post by Guest »

Oh... it is a wall... I'm so dumb.
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beowuuf
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Post by beowuuf »

Mechanica of DM, in case you need to know them, are that you only need walls on the four adjacent squares yto you, , you don't need the diagonals - if this clears up any mapping issues.
Guest

Post by Guest »

In this case, no it doesn't.... it's the bitmaps-instead-of-actual-creatures that confused me.
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beowuuf
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Post by beowuuf »

All the coucillors apart from the ones that look like the grey lord are just wall bitmaps
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