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Teleporters/spells (CSBwin)

Posted: Thu Apr 06, 2006 11:30 pm
by PaulH
If you teleport a spell onto a square where the party is standing, does it just 'disappear'? I am trying to make a trap where you are instantly hit by a fireball when you tread on a pad by teleporting it into the same square.

Posted: Thu Apr 06, 2006 11:50 pm
by Sophia
You could probably do this with a DSA :twisted:

Posted: Thu Apr 06, 2006 11:54 pm
by PaulH
or RTC...

Just gonna have to make do with putting it on the next square.

Posted: Fri Apr 07, 2006 12:14 am
by Zyx
For the DSA, it would be:
L1 &GLOBAL@ L0 L<strength> &CREATECLOUD


L1 &GLOBAL@ = location of party
L0 = fireball
strength ranges from 0 to 255

Posted: Fri Apr 07, 2006 12:32 am
by Sophia
Ye of little faith! This one actually isn't that bad. :D

(You could always &THROW instead if you wanted to give them a chance ot see it coming)

Posted: Fri Apr 07, 2006 1:01 am
by PaulH
Well, I done 'em all now! Decided that the 'next square' was best as it gives the player a split second to move if they are quick enough.

Maybe I can get them to fire apples?!