Editor: bidirectional links!

Suggestions for new features for inclusion in RTC. Note that all the suggestions that have already been implemented have been moved to the RTC Archive forum.

Moderator: George Gilbert

Forum rules
Please read the Forum rules and policies before posting.
Post Reply
Paradak
Novice
Posts: 19
Joined: Thu Sep 21, 2006 5:16 pm
Location: Montréal, Québec, Canada

Editor: bidirectional links!

Post by Paradak »

When in the editor, would it be possible to show both the "arrows pointing *FROM* a square and the arrows from *TO* that square?

This would help a LOT in seeing what is affected by what.

For example, let's say on level 2 I have a keyhole that opebns a door on level 3. When I select the keyhole on level two, I see that it links to the door. Alright. But when I select the door, I do not see the keyhole!

Things should be bidirectional, it would make for a much easier to use interface.
---
L'imagination, c'est la mémoire du possible.
User avatar
Sophia
Concise and Honest
Posts: 4239
Joined: Thu Sep 12, 2002 9:50 pm
Location: Nowhere in particular
Contact:

Post by Sophia »

If this is put in, I would like to see it optional.

I can see the usefulness, at times, but in a complex dungeon which is already a mess of arrows I'd rather not have it.
User avatar
beowuuf
Archmastiff
Posts: 20687
Joined: Sat Sep 16, 2000 2:00 pm
Location: Basingstoke, UK

Post by beowuuf »

The curent arrows as is can be too messy for anything not too complex, bi-directional arrows at the same time would be a mess and make it unusuble

Certainly, as an option, i think 'see triggers' and you temporarily get a reverse arrow as long as you hover on that square, or somehting
Paradak
Novice
Posts: 19
Joined: Thu Sep 21, 2006 5:16 pm
Location: Montréal, Québec, Canada

Post by Paradak »

Yes, exactly that!

An option to quickly select the viewing parameters:

4 simple checkboxes:

X Display Cause-And-Effect Arrows
.....X Only When Hovering
X Display Effect-From-Cause Arrows
.....X Only When Hovering
---
L'imagination, c'est la mémoire du possible.
User avatar
Lord_BoNes
Jack of all trades
Posts: 1064
Joined: Mon Dec 01, 2008 12:36 pm
Location: Ararat, Australia.

Post by Lord_BoNes »

I use the RTC editor quite a bit, I'd see this suggestion as useful, but only as an option like described in the above post.
 
Image

1 death is a tragedy,
10,000,000 deaths is a statistic.
- Joseph Stalin

Check out my Return to Chaos dungeon launcher
And my Dungeon Master Clone
Post Reply