DSB Version 0.51

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Sophia
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DSB Version 0.51

Post by Sophia »

What's new:

- Added inventory_info.main_background to set main screen's background image
- Added dsb_music_to_background command to allow multiple music streams
- Improved quality of playback for dsb_music
- Added a cursor and clearer instructions when saving
- Fixed a drawing glitch in fullscreen renderers
- Fixed freezing the game also freezing system timers that should stay running
- Fixed a rare random crash on startup in ESB

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Gambit37
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Re: DSB Version 0.51

Post by Gambit37 »

Woo hoo, thanks so much for sorting out the music problems and doing the background. I think I can now fully import my interface from RTC :-)
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Re: DSB Version 0.51

Post by Gambit37 »

I've had what seems to be an intermittent problem in 0.51 -- sometimes pressing Esc will do nothing, no menu appears? It also (sometimes) seems to fix itself after you then kill a monster.
I haven't been able to consistently reproduce this, sorry :-(
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Re: DSB Version 0.51

Post by Sophia »

Are you sure your esc key isn't broken? :P
I don't know what would be causing this, unless you've accidentally configured esc to do something else, also.
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Re: DSB Version 0.51

Post by Gambit37 »

Nope, it sometimes works and not others. It seems randomly broken? Pressing F1 to F4 also seems to "reset" it to working again.
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Re: DSB Version 0.51

Post by Sophia »

I have no idea. I have never had this issue. :(

Are you running double zoomed or doing other things that cause rendering to take a (proportionally) long time?
It may be dropping keypresses if you tap the key very fast and DSB isn't scanning for keypresses during that time, but that's only likely to happen if things are slowing down quite badly. Still, it might be worth seeing-- if you hold the key down for longer, does the problem go away?
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Re: DSB Version 0.51

Post by zoom »

I have no idea, but I initially suspect this : :shock:
Sophia wrote: - Fixed freezing the game also freezing system timers that should stay running
why should sth. stay running, if I freeze the game.. somehow did not make sense for me...
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Re: DSB Version 0.51

Post by Sophia »

zoom wrote:why should sth. stay running, if I freeze the game.. somehow did not make sense for me...
By "system timers" I mean things that should stay running even when the game is frozen because they have nothing to do with the game; they're for stuff the underlying engine needs.
The reason I noticed it was actually when I went to add the cursor on the save screen, because the cursor wasn't blinking-- of course, this is because the game is frozen when you go to save. :mrgreen:
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