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DSB Version 0.67

Posted: Fri Sep 09, 2016 8:08 pm
by Sophia
What's new:

- Fixed a crash when trying to qswap objects
- Fixed an error with the range of randomly generated results
- Fixed some glitches when size 2 monsters would turn or be teleported
- Fixed trigger count bugs when floor triggers destroy their opbys
- Fixed pits and triggers on the same square causing strange behavior
- Fixed a bug where queued messages would sometimes get "eaten"
- Fixed redundancy in monster poison attack code

Download it here

Re: DSB Version 0.67

Posted: Sun Sep 11, 2016 6:00 am
by Stingm
Thanks as always for the hard work Sophia!

Re: DSB Version 0.67

Posted: Sun Sep 11, 2016 11:51 pm
by Sophia
I'm glad you continue to enjoy DSB. :)

Re: DSB Version 0.67

Posted: Mon Sep 12, 2016 10:59 am
by Gambit37
It's been a few years since I last used DSB. My project is running on version 0.5x and had a lot of modified core code in it.

How would I go about upgrading it?

Re: DSB Version 0.67

Posted: Mon Sep 12, 2016 10:40 pm
by Sophia
For the most part, there shouldn't be too much to do. I haven't made huge changes to the core code, so the functions that you replaced should still mostly "just work." If you have a specific problem, I can try to help, but otherwise, I'd say... just drop it in the new version and see!