DSB Version 0.68

This forum is for the Lua scriptable clone of DM/CSB called Dungeon Strikes Back by Sophia. Use DSB to build your own highly customised games.

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Sophia
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DSB Version 0.68

Post by Sophia » 13-Nov-16 00:08

What's new:

- Tweaked monster movement to be more faithful to DM/CSB
- Ensured the RNG sequence is consistent between DSB and ESB
- Fixed projectiles passing through monsters at point-blank range when the party retreats
- Fixed crash when distant worms and rats tried to rotate 180 degrees
- Fixed projectiles sometimes passing through worms and rats when doing a rotation and then a move
- Fixed a crash when monsters not in the dungeon tried to investigate their surroundings
- Fixed some bad handling of linked lists that could lead to inconsistent monster behavior
- Fixed further trigger count bugs when triggers destroy their opbys

Download it here

Stingm
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Re: DSB Version 0.68

Post by Stingm » 13-Nov-16 02:50

I got it! Thanks again for all your hard work Sophia.

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Saumun
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Re: DSB Version 0.68

Post by Saumun » 13-Nov-16 05:42

I cannot access this. My antivirus blocks it... and even if I override it, it won't open.
“That which can be asserted without evidence, can be dismissed without evidence.” - Christopher Hitchens

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Saumun
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Re: DSB Version 0.68

Post by Saumun » 13-Nov-16 14:16

D'oh, sorry.... Forget the last post. Must have been something messed up. Shut down and restarted. Now working.
“That which can be asserted without evidence, can be dismissed without evidence.” - Christopher Hitchens

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Sophia
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Re: DSB Version 0.68

Post by Sophia » 13-Nov-16 18:28

For what it's worth, I scanned DSB with VirusTotal and generated 53 clean verdicts and one false positive. The one red flag was a match based on heuristics (i.e., it thought DSB kinda sorta looked like a virus, not that it actually contained a known one) so I'm quite sure there's no actual issue.

kaypy
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Re: DSB Version 0.68

Post by kaypy » 14-Nov-16 11:27

Ooo. New version! Thankyou!

I'll try not to break this one so quickly 8-)

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Seriously Unserious
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Re: DSB Version 0.68

Post by Seriously Unserious » 3-Jun-17 01:37

@Sophia, just curious but are you still actively developing DSB?

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Sophia
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Re: DSB Version 0.68

Post by Sophia » 3-Jun-17 19:31

At the moment I'd say I'm inactively developing DSB.

That is to say, I haven't had the chance to work on it lately, but I haven't given up on it.

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Parallax
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Re: DSB Version 0.68

Post by Parallax » 1-Nov-17 11:44

I finished Legend of Grimrock on my tablet a few days ago and it made me wonder about this forum. I am amazed and delighted to see that there is still a bit of activity here. Keep on keeping on, you beautiful people!

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