In both v0.69 and the beta of v0.70, the inventory_info.main_background image vanishes when you click on the Save icon. It reappears after saving, or cancelling the save.
I went back and looked at my old stuff that used a background and that was fine (using DSB 0.55).
(fixed) main_background vanishes during save
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- Gambit37
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Re: (not a bug) main_background vanishes during save
Hmm,ok, but I don't understand that decision? Without a full permanent background, it's not possible to make a fully integrated UI replacement. Is there another way to achieve this? If not, then sadly I will have to junk the last three months work on my project and give up.
- Sophia
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Re: (not a bug) main_background vanishes during save
If you want the gory details, I can provide them, but the short answer is that a combination of bad design decisions made 12 years ago and DSB being stuck using obsolete graphics technology mean that I can't guarantee your frame rate won't drop horribly if it tries to draw a background while rendering the system UI. A real fix would involve enough re-engineering that it would be a waste of time for something as obsolete as DSB anyway-- I'd be better off just upgrading to a modern graphics API. So, I decided the easiest solution would be to just turn it off.
If it's really a dealbreaker for you, I can add an ignore_framerate_optimizations flag to inventory_info that you can set to true... but then you can't complain if you actually run into that problem down the line.
If it's really a dealbreaker for you, I can add an ignore_framerate_optimizations flag to inventory_info that you can set to true... but then you can't complain if you actually run into that problem down the line.
- Gambit37
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Re: (not a bug) main_background vanishes during save
Since I would like others to eventually play my creation, it would seem wrong to ignore the performance issue. Would it be possible to support a single colour in the background, or does that have the same problems?