Attack bitmaps of monster is not correct.

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Tonari
Craftsman
Posts: 146
Joined: Sun Jul 23, 2006 1:32 pm
Location: Japan

Attack bitmaps of monster is not correct.

Post by Tonari »

I want to display different respectively graphic in attack methods of monster.
Bitmap was set according to the position of type of attack method.
However, it doesn't work correctly.
I set it as follows.

Code: Select all

MONSTER_SLIME_MIDDLE
BITMAPS=(FRONT:BITMAP_MONSTER_SLIME,BACK:BITMAP_MONSTER_SLIME,SIDE:BITMAP_MONSTER_SLIME,
ATTACK:BITMAP_MONSTER_SLIME-ATTACK)BITMAPS_ATTACK_CLOSE=(BITMAP_MONSTER_SLIME-ATTACK,
BITMAP_MONSTER_SLIME_HEAL,BITMAP_MONSTER_SLIME-ATTACK)
BITMAPS_ATTACK_RANGED=(BITMAP_MONSTER_SLIME_HEAL,BITMAP_MONSTER_SLIME-ATTACK,NULL)
BITMAPS_ATTACK_MOVEMENT=(BITMAP_MONSTER_SLIME_HEAL,NULL,NULL)
METHODS_CLOSE=(ATTACK_METHOD_MONSTER_2,ATTACK_METHOD_MONSTER_HEAL_10,
ATTACK_METHOD_MONSTER_SLIME_MIDDLE)
METHODS_RANGED=(ATTACK_METHOD_MONSTER_HEAL_10,ATTACK_METHOD_MONSTER_SLIME_MIDDLE,
NULL)
METHODS_MOVEMENT=(ATTACK_METHOD_MONSTER_HEAL_10,NULL,NULL)
When I recover slime, I want to display graphic for the recovery.
However, graphic for the recovery is displayed for attack method monster 2 in close attack.
It is not displayed in ranged attack.
It is not possible to work correctly though the position of type of bitmaps was replaced.
Does anyone understand the cause?
Please forgive poor English.
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