Bitmap was set according to the position of type of attack method.
However, it doesn't work correctly.
I set it as follows.
Code: Select all
MONSTER_SLIME_MIDDLE
BITMAPS=(FRONT:BITMAP_MONSTER_SLIME,BACK:BITMAP_MONSTER_SLIME,SIDE:BITMAP_MONSTER_SLIME,
ATTACK:BITMAP_MONSTER_SLIME-ATTACK)BITMAPS_ATTACK_CLOSE=(BITMAP_MONSTER_SLIME-ATTACK,
BITMAP_MONSTER_SLIME_HEAL,BITMAP_MONSTER_SLIME-ATTACK)
BITMAPS_ATTACK_RANGED=(BITMAP_MONSTER_SLIME_HEAL,BITMAP_MONSTER_SLIME-ATTACK,NULL)
BITMAPS_ATTACK_MOVEMENT=(BITMAP_MONSTER_SLIME_HEAL,NULL,NULL)
METHODS_CLOSE=(ATTACK_METHOD_MONSTER_2,ATTACK_METHOD_MONSTER_HEAL_10,
ATTACK_METHOD_MONSTER_SLIME_MIDDLE)
METHODS_RANGED=(ATTACK_METHOD_MONSTER_HEAL_10,ATTACK_METHOD_MONSTER_SLIME_MIDDLE,
NULL)
METHODS_MOVEMENT=(ATTACK_METHOD_MONSTER_HEAL_10,NULL,NULL)
However, graphic for the recovery is displayed for attack method monster 2 in close attack.
It is not displayed in ranged attack.
It is not possible to work correctly though the position of type of bitmaps was replaced.
Does anyone understand the cause?