Cloned Weapon Attack percentage.

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terkio
Mon Master
Posts: 937
Joined: Tue Jul 10, 2012 8:24 pm

Cloned Weapon Attack percentage.

Post by terkio »

I made clones of an inquisitor to try values of attack percentage.
They hit as hard as the original, wether the attack percentage is 15 or 100 (default) or 1500.
What' us up ?
A non implemented feature I guess :cry:
When editing a cloned weapon ( new object ) it says "standard item".
What' s up, obviously it not standard. Did I miss something to enable that it is not standard and take care of attack percentage different than 100.
"You can be on the right track and still get hit by a train!" Alfred E. Neuman
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terkio
Mon Master
Posts: 937
Joined: Tue Jul 10, 2012 8:24 pm

Re: Cloned Weapon Attack percentage.

Post by terkio »

I found the answer.
Forget "attack percentage".

The way to go is: Cloning "attack methods" with higher "strenght". This works fine.
"You can be on the right track and still get hit by a train!" Alfred E. Neuman
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